Opentk/Source/OpenTK/Platform/SDL2
Stefanos A f77a6b11c3 SDL_GL_GetAttribute requires a valid context
Calling SDL_GL_GetAttribute when context construction has failed leads
to erroneous behavior. This call should only be made when a context has
been constructed correctly.
2013-11-08 17:31:54 +01:00
..
Sdl2.cs Added SDL_GL_GetCurrentContext method and TouchMouseID constant. 2013-11-08 15:25:42 +01:00
Sdl2DisplayDeviceDriver.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2Factory.cs More sane Sdl2Factory.CreateGetCurrentContext() implementation 2013-11-08 15:26:52 +01:00
Sdl2GraphicsContext.cs SDL_GL_GetAttribute requires a valid context 2013-11-08 17:31:54 +01:00
Sdl2GraphicsMode.cs Implemented Sdl2GraphicsMode.. 2013-10-24 09:32:17 +02:00
Sdl2InputDriver.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2JoystickDriver.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2Keyboard.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2KeyMap.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2Mouse.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2NativeWindow.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2WindowInfo.cs Improved diagnostics in Dispose() 2013-10-02 01:14:26 +02:00