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85 lines
2.5 KiB
C#
85 lines
2.5 KiB
C#
#region --- License ---
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/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
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* See license.txt for license info
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenTK.Graphics;
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namespace OpenTK.Platform
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{
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/// <summary>
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/// An empty IGraphicsContext implementation to be used inside the Visual Studio designer.
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/// This class supports OpenTK, and is not intended for use by OpenTK programs.
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/// </summary>
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internal sealed class DummyGLContext : IGraphicsContext, IGraphicsContextInternal
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{
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GraphicsMode format;
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bool vsync;
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static int dummy_context_count = 0;
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IntPtr context;
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#region --- Constructors ---
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public DummyGLContext(GraphicsMode format) { this.format = format; context = new IntPtr(dummy_context_count++); }
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#endregion
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#region --- IGraphicsContext Members ---
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public IntPtr Context { get { return IntPtr.Zero; } }
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public GraphicsMode GraphicsMode { get { return format; } }
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//public void CreateContext() { }
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//public void CreateContext(bool direct) { }
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public void CreateContext(bool direct, IGraphicsContext source) { }
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public void SwapBuffers() { }
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public void MakeCurrent(IWindowInfo info) { }
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public bool IsCurrent { get { return true; } set { } }
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public IntPtr GetCurrentContext() { return IntPtr.Zero; }
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public event DestroyEvent<IGraphicsContext> Destroy;
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void OnDestroy() { if (Destroy != null) Destroy(this, EventArgs.Empty); }
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public void RegisterForDisposal(IDisposable resource)
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{
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throw new NotImplementedException("Use the general GraphicsContext class instead.");
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}
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public void DisposeResources()
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{
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throw new NotImplementedException("Use the general GraphicsContext class instead.");
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}
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public IntPtr GetAddress(string function) { return IntPtr.Zero; }
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public IEnumerable<DisplayMode> GetDisplayModes() { return null; }
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public bool VSync { get { return vsync; } set { vsync = value; } }
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#endregion
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#region --- IDisposable Members ---
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public void Dispose() { }
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#endregion
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#region IGraphicsContextInternal Members
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public void LoadAll()
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{
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}
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ContextHandle IGraphicsContextInternal.Context
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{
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get { return context; }
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}
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#endregion
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}
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}
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