mirror of
https://github.com/Ryujinx/Opentk.git
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211 lines
6.3 KiB
C#
211 lines
6.3 KiB
C#
#region --- License ---
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/* Copyright (c) 2007 Stefanos Apostolopoulos
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* See license.txt for license info
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Forms;
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using System.Drawing;
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using System.Diagnostics;
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namespace OpenTK.Platform.X11
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{
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sealed class X11GLControl : IGLControl
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{
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WindowInfo info = new WindowInfo();
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private Type xplatui;
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X11GLContext glContext;
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private bool quit;
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private bool disposed;
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private bool fullscreen;
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#region --- Contructors ---
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[Obsolete("Use X11GLControl(UserControl c, DisplayMode mode) instead.")]
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public X11GLControl(UserControl c, int width, int height, bool fullscreen)
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: this(c, new DisplayMode(width, height, new ColorDepth(32), 16,
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0, 0, 2, false, false, false, 0.0f)) { }
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public X11GLControl(UserControl c, DisplayMode mode)
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{
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Debug.WriteLine("Creating opengl control (X11GLControl driver)");
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Debug.Indent();
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if (c == null/* || c.TopLevelControl == null*/)
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{
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throw new ArgumentException("UserControl c may not be null.");
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}
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c.ParentChanged += new EventHandler(c_ParentChanged);
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if (c.ParentForm != null)
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{
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throw new ApplicationException("Internal OpenTK error, please report at http://opentk.sourceforge.net");
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}
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info.Handle = c.Handle;
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Debug.Print("Binding to control: {0}", String.IsNullOrEmpty(c.Name) ? c.Text : c.Name);
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xplatui = Type.GetType("System.Windows.Forms.XplatUIX11, System.Windows.Forms");
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Debug.Write("System.Windows.Forms.XplatUIX11: ");
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if (xplatui != null)
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{
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info.Display = (IntPtr)xplatui.GetField("DisplayHandle",
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System.Reflection.BindingFlags.Static |
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System.Reflection.BindingFlags.NonPublic).GetValue(null);
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info.RootWindow = (IntPtr)xplatui.GetField("RootWindow",
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System.Reflection.BindingFlags.Static |
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System.Reflection.BindingFlags.NonPublic).GetValue(null);
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info.Screen = (int)xplatui.GetField("ScreenNo",
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System.Reflection.BindingFlags.Static |
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System.Reflection.BindingFlags.NonPublic).GetValue(null);
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Debug.Print(
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"Screen: {0}, Display: {1}, Root Window: {2}, Handle: {3}",
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info.Screen, info.Display, info.RootWindow, info.Handle);
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glContext = new X11GLContext(info, mode);
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info.VisualInfo = glContext.CreateVisual();
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xplatui.GetField(
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"CustomVisual",
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System.Reflection.BindingFlags.Static |
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System.Reflection.BindingFlags.NonPublic).SetValue(
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null,
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//glContext.XVisual
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info.VisualInfo.visual
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);
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xplatui.GetField(
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"CustomColormap",
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System.Reflection.BindingFlags.Static |
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System.Reflection.BindingFlags.NonPublic).SetValue(
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null,
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API.CreateColormap(info.Display, info.RootWindow, info.VisualInfo.visual, 0/*AllocNone*/)
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//glContext.colormap
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);
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glContext.CreateContext(null, true);
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}
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}
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void c_ParentChanged(object sender, EventArgs e)
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{
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UserControl c = sender as UserControl;
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Debug.WriteLine(
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String.Format(
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"TopLevel control is {0}",
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c.TopLevelControl != null ? c.TopLevelControl.ToString() : "not available"
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)
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);
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if (c.TopLevelControl == null)
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{
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info.TopLevelWindow = c.Handle;
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throw new Exception("GLControl does not have a parent.");
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}
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else
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{
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info.TopLevelWindow = c.TopLevelControl.Handle;
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}
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Debug.WriteLine(String.Format("Mapping window to top level: {0}", info.TopLevelWindow));
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API.MapRaised(info.Display, info.TopLevelWindow);
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Debug.Unindent();
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}
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#endregion
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#region --- IGLControl Members ---
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public event CreateEvent Create;
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private void OnCreate(object sender, EventArgs e)
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{
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if (this.Create != null)
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this.Create(sender, e);
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}
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#region public bool IsIdle
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public bool IsIdle
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{
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get
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{
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return API.Pending(info.Display) == 0;
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}
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}
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#endregion
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#region public bool Fullscreen
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public bool Fullscreen
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{
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get
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{
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return fullscreen;
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}
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set
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{
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//throw new Exception("The method or operation is not implemented.");
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fullscreen = false;
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}
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}
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#endregion
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#region public IGLContext Context
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public IGLContext Context
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{
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get
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{
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return glContext;
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}
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}
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#endregion
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#endregion
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#region --- IDisposable Members ---
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public void Dispose()
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{
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this.Dispose(true);
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GC.SuppressFinalize(this);
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}
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private void Dispose(bool manuallyCalled)
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{
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if (!disposed)
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{
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// Clean unmanaged resources:
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// Nothing
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if (manuallyCalled)
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{
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// Clean managed resources, too
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glContext.Dispose();
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}
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}
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disposed = true;
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}
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~X11GLControl()
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{
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this.Dispose(false);
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}
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#endregion
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}
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}
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