Opentk/Source/OpenTK/Platform/Windows
Stefanos A. f9fdddea64 Re-added WindowHandle property
There are projects that use reflection to access
*WindowInfo.WindowHandle directly. This change ensures we don't break
them.
2013-11-13 18:25:49 +01:00
..
Bindings Added support for wglCreateContextAttribsARB. 2009-02-28 19:51:58 +00:00
API.cs Switch to EnumDisplayModesEx 2013-11-05 23:41:42 +01:00
WglHelper.cs Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext. 2010-11-23 22:08:53 +00:00
WinDisplayDevice.cs Switch to EnumDisplayModesEx 2013-11-05 23:41:42 +01:00
WinFactory.cs Updated WGL init sequence 2013-11-09 15:07:19 +01:00
WinGLContext.cs Updated WGL init sequence 2013-11-09 15:07:19 +01:00
WinGLNative.cs Use locale-independent scancodes 2013-10-03 20:53:34 +02:00
WinGraphicsMode.cs Updated WGL init sequence 2013-11-09 15:07:19 +01:00
WinInputBase.cs Fixed line endings 2013-10-10 00:18:59 +02:00
WinKeyMap.cs Use locale-independent scancodes 2013-10-03 20:53:34 +02:00
WinMMJoystick.cs Started implementing GamePad 2013-01-16 17:56:31 -08:00
WinRawInput.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
WinRawKeyboard.cs [DllImport] registry methods when the Microsoft.Win32 namespace is not 2013-10-12 05:15:46 +02:00
WinRawMouse.cs Workaround for NRE on WinRawMouse driver 2013-09-30 18:27:13 +02:00
WinWindowInfo.cs Re-added WindowHandle property 2013-11-13 18:25:49 +01:00