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Multiple UpdateFrame events should be raised to match the desired TargetUpdateFrequency, when TargetUpdateFrequency > 0. The loop would incorrectly check for TargetRenderFrequency instead. Affects issue #43 |
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| .. | ||
| Bind | ||
| Build.UpdateVersion | ||
| Compatibility | ||
| Converter | ||
| Examples | ||
| Generator.Rewrite | ||
| GLControl | ||
| OpenTK | ||