Opentk/Source/OpenTK/Platform/Dummy/DummyGLContext.cs
the_fiddler 4a2a223751 Added the capability to specify the desired OpenGL version and parameters (debug / forward-compatible context).
Added OpenGL 3.0 support for GLX contexts.
Added support for creating dummy contexts (useful if you are creating contexts from an external library).
Cleaned up unused and stale code.
2009-03-07 10:36:51 +00:00

101 lines
2.8 KiB
C#

#region --- License ---
/* Licensed under the MIT/X11 license.
* Copyright (c) 2006-2008 the OpenTK Team.
* This notice may not be removed from any source distribution.
* See license.txt for licensing detailed licensing details.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using OpenTK.Graphics;
namespace OpenTK.Platform.Dummy
{
/// <summary>
/// An empty IGraphicsContext implementation to be used inside the Visual Studio designer.
/// This class supports OpenTK, and is not intended for use by OpenTK programs.
/// </summary>
internal sealed class DummyGLContext : IGraphicsContext, IGraphicsContextInternal
{
GraphicsMode format;
bool vsync;
ContextHandle handle;
static int handle_count;
#region --- Constructors ---
public DummyGLContext(GraphicsMode format) { this.format = format; }
#endregion
#region --- IGraphicsContext Members ---
public IntPtr Context { get { return (IntPtr)handle_count; } }
public GraphicsMode GraphicsMode { get { return format; } }
public void CreateContext(bool direct, IGraphicsContext source)
{
if (handle == ContextHandle.Zero)
{
++handle_count;
handle = new ContextHandle((IntPtr)handle_count);
}
}
public void SwapBuffers() { }
public void MakeCurrent(IWindowInfo info) { }
public bool IsCurrent { get { return true; } set { } }
public IntPtr GetCurrentContext() { return IntPtr.Zero; }
public event DestroyEvent<IGraphicsContext> Destroy;
void OnDestroy() { if (Destroy != null) Destroy(this, EventArgs.Empty); }
public void RegisterForDisposal(IDisposable resource)
{
throw new NotImplementedException("Use the general GraphicsContext class instead.");
}
public void DisposeResources()
{
throw new NotImplementedException("Use the general GraphicsContext class instead.");
}
public IntPtr GetAddress(string function) { return IntPtr.Zero; }
//public IEnumerable<DisplayMode> GetDisplayModes() { return null; }
public bool VSync { get { return vsync; } set { vsync = value; } }
public void Update(IWindowInfo window)
{
}
#endregion
#region --- IDisposable Members ---
public void Dispose() { }
#endregion
#region IGraphicsContextInternal Members
IGraphicsContext IGraphicsContextInternal.Implementation
{
get { return this; }
}
void IGraphicsContextInternal.LoadAll()
{
}
ContextHandle IGraphicsContextInternal.Context
{
get { return handle; }
}
#endregion
}
}