- Fixed an issue where part of the VABS instruction would be parsed as an input register. This fixes a particular DEADLY PREMONITION Origins missing opcode error; the instruction was not missing but was instead parsed incorrectly.
- LayoutConverter has separate optimizations for LinearStrided and BlockLinear. MethodCopyBuffer now determines the range that will be affected, and uses a faster per pixel copy and offset calculation. This should increases performance on Nintendo Switch Online: NES and Super NES games, as well as mitigate dropped frames during large black screen (nvdec) videos.