Update CHANGELOG.md

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EmulationFanatic 2020-06-15 05:54:49 -06:00 committed by GitHub
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@ -10,3 +10,8 @@ All updates to the Ryujinx official master build will be documented in this file
### Changed ### Changed
- LayoutConverter has separate optimizations for LinearStrided and BlockLinear. MethodCopyBuffer now determines the range that will be affected, and uses a faster per pixel copy and offset calculation. - LayoutConverter has separate optimizations for LinearStrided and BlockLinear. MethodCopyBuffer now determines the range that will be affected, and uses a faster per pixel copy and offset calculation.
- This should increase performance on Nintendo Switch Online: NES and Super NES games, as well as mitigate dropped frames during large black screen (nvdec) videos. - This should increase performance on Nintendo Switch Online: NES and Super NES games, as well as mitigate dropped frames during large black screen (nvdec) videos.
## 1.0.4687 - 2020-06-09
### Changed
- Console logging now discards data in an overflow condition.
- This can reduce cases where the game deadlocks or crashes because the console is in Select mode or is manually scrolled.