Update game list (#38)

* Update Dragon QUest Builders

* Update The Binding of Isaac

* Update Cave Story

* Update The Binding of Isaac

* Update Tiny Barbarian DX

* Update Kirby Star Allies

* Added The Flame In The Flood

* Update info.json

* Update Kirby star allies

* Remove Debug Screenshot

* Update Dragon Quest Builders

* Update The Flame in the flood
This commit is contained in:
Michal Sytko 2018-08-17 20:46:36 +02:00 committed by Ac_K
parent 53f2b21b51
commit 5c68889a55
10 changed files with 34 additions and 22 deletions

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@ -7,9 +7,9 @@
"0100B7D0022EE800" "0100B7D0022EE800"
], ],
"name": "Cave Story+", "name": "Cave Story+",
"state": "In Game", "state": "Playable",
"state_emu_version": "7ac5f40", "state_emu_version": "3410005",
"state_last_date": "19/05/2018", "state_last_date": "17/08/2018",
"comment": "Throws 'SvcResetSignal - Tried to ResetSignal on invalid event handle 0x00000000!' and the background of textboxes has alpha blending issues, goes ingame but emulation is slow.", "comment": "Game works great with 50-60FPS. Water textures are not rendered. Still, the game is playable!",
"nickname": "Ac_K" "nickname": "MichalSy"
} }

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@ -5,8 +5,8 @@
], ],
"name": "Dragon Quest Builders", "name": "Dragon Quest Builders",
"state": "Unimplemented Service", "state": "Unimplemented Service",
"state_emu_version": "84996cc", "state_emu_version": "3410005",
"state_last_date": "22/05/2018", "state_last_date": "17/08/2018",
"comment": "`fsp-srv IFileSystemProxy: 202` > `OpenDataStorageByDataId(nn::ApplicationId tid, u8 storageId) -> object<nn::fssrv::sf::IStorage> dataStorage`", "comment": "`fsp-srv IFileSystemProxy: 202` > `OpenDataStorageByDataId(nn::ApplicationId tid, u8 storageId) -> object<nn::fssrv::sf::IStorage> dataStorage`",
"nickname": "Mcdev" "nickname": "MichalSy"
} }

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@ -5,8 +5,8 @@
], ],
"name": "Kirby Star Allies", "name": "Kirby Star Allies",
"state": "Unimplemented Services", "state": "Unimplemented Services",
"state_emu_version": "e7efee79", "state_emu_version": "3410005",
"state_last_date": "03/06/2018", "state_last_date": "17/18/2018",
"comment": "Ask for `pctl IParentalControlServiceFactory: 1 (Initialize)`", "comment": "NotImplementedException: hid IHidServer: 82",
"nickname": "Hexagon12" "nickname": "MichalSy"
} }

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@ -7,9 +7,9 @@
"01005B9002312800" "01005B9002312800"
], ],
"name": "The Binding of Isaac : Afterbirth", "name": "The Binding of Isaac : Afterbirth",
"state": "In Game", "state": "Playable",
"state_emu_version": "7ac5f40", "state_emu_version": "3410005",
"state_last_date": "19/05/2018", "state_last_date": "17/08/2018",
"comment": "Throws 'SvcResetSignal - Tried to ResetSignal on invalid event handle 0x00000000!' and goes ingame but emulation is slow.", "comment": "At the start of the game it stutters with 5-10FPS. after a few seconds the game runs without errors with 80FPS.",
"nickname": "Ac_K" "nickname": "MichalSy"
} }

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@ -0,0 +1,12 @@
{
"title_id":
[
"0100C38004DCC000"
],
"name": "The Flame In The Flood",
"state": "Emulator Error",
"state_emu_version": "3410005",
"state_last_date": "17/08/2018",
"comment": "Thread error, maybe due to a bad implementation of the scheduler.",
"nickname": "MichalSy"
}

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@ -4,9 +4,9 @@
"0100D940022F6000" "0100D940022F6000"
], ],
"name": "Tiny Barbarian DX", "name": "Tiny Barbarian DX",
"state": "In Game / Playable", "state": "Playable",
"state_emu_version": "7c7ee8f", "state_emu_version": "3410005",
"state_last_date": "25/06/2018", "state_last_date": "18/08/2018",
"comment": "Goes in-game with 200+ fps", "comment": "Game works great with 40-60FPS. The flickering of the screen hardly disturbs when playing. There are always short load jerkers.",
"nickname": "Ac_K & Daniele" "nickname": "MichalSy"
} }

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