Update game list (#38)
* Update Dragon QUest Builders * Update The Binding of Isaac * Update Cave Story * Update The Binding of Isaac * Update Tiny Barbarian DX * Update Kirby Star Allies * Added The Flame In The Flood * Update info.json * Update Kirby star allies * Remove Debug Screenshot * Update Dragon Quest Builders * Update The Flame in the flood
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@ -7,9 +7,9 @@
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"0100B7D0022EE800"
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"0100B7D0022EE800"
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],
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],
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"name": "Cave Story+",
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"name": "Cave Story+",
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"state": "In Game",
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"state": "Playable",
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"state_emu_version": "7ac5f40",
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"state_emu_version": "3410005",
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"state_last_date": "19/05/2018",
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"state_last_date": "17/08/2018",
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"comment": "Throws 'SvcResetSignal - Tried to ResetSignal on invalid event handle 0x00000000!' and the background of textboxes has alpha blending issues, goes ingame but emulation is slow.",
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"comment": "Game works great with 50-60FPS. Water textures are not rendered. Still, the game is playable!",
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"nickname": "Ac_K"
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"nickname": "MichalSy"
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}
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}
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Before Width: | Height: | Size: 85 KiB After Width: | Height: | Size: 140 KiB |
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@ -5,8 +5,8 @@
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],
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],
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"name": "Dragon Quest Builders",
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"name": "Dragon Quest Builders",
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"state": "Unimplemented Service",
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"state": "Unimplemented Service",
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"state_emu_version": "84996cc",
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"state_emu_version": "3410005",
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"state_last_date": "22/05/2018",
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"state_last_date": "17/08/2018",
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"comment": "`fsp-srv IFileSystemProxy: 202` > `OpenDataStorageByDataId(nn::ApplicationId tid, u8 storageId) -> object<nn::fssrv::sf::IStorage> dataStorage`",
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"comment": "`fsp-srv IFileSystemProxy: 202` > `OpenDataStorageByDataId(nn::ApplicationId tid, u8 storageId) -> object<nn::fssrv::sf::IStorage> dataStorage`",
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"nickname": "Mcdev"
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"nickname": "MichalSy"
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}
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}
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@ -5,8 +5,8 @@
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],
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],
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"name": "Kirby Star Allies",
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"name": "Kirby Star Allies",
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"state": "Unimplemented Services",
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"state": "Unimplemented Services",
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"state_emu_version": "e7efee79",
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"state_emu_version": "3410005",
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"state_last_date": "03/06/2018",
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"state_last_date": "17/18/2018",
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"comment": "Ask for `pctl IParentalControlServiceFactory: 1 (Initialize)`",
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"comment": "NotImplementedException: hid IHidServer: 82",
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"nickname": "Hexagon12"
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"nickname": "MichalSy"
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}
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}
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@ -7,9 +7,9 @@
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"01005B9002312800"
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"01005B9002312800"
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],
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],
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"name": "The Binding of Isaac : Afterbirth",
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"name": "The Binding of Isaac : Afterbirth",
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"state": "In Game",
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"state": "Playable",
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"state_emu_version": "7ac5f40",
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"state_emu_version": "3410005",
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"state_last_date": "19/05/2018",
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"state_last_date": "17/08/2018",
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"comment": "Throws 'SvcResetSignal - Tried to ResetSignal on invalid event handle 0x00000000!' and goes ingame but emulation is slow.",
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"comment": "At the start of the game it stutters with 5-10FPS. after a few seconds the game runs without errors with 80FPS.",
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"nickname": "Ac_K"
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"nickname": "MichalSy"
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}
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}
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Before Width: | Height: | Size: 544 KiB After Width: | Height: | Size: 600 KiB |
BIN
the-flame-in-the-flood/boxart.png
Normal file
After Width: | Height: | Size: 239 KiB |
12
the-flame-in-the-flood/info.json
Normal file
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@ -0,0 +1,12 @@
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{
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"title_id":
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[
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"0100C38004DCC000"
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],
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"name": "The Flame In The Flood",
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"state": "Emulator Error",
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"state_emu_version": "3410005",
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"state_last_date": "17/08/2018",
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"comment": "Thread error, maybe due to a bad implementation of the scheduler.",
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"nickname": "MichalSy"
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}
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@ -4,9 +4,9 @@
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"0100D940022F6000"
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"0100D940022F6000"
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],
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],
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"name": "Tiny Barbarian DX",
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"name": "Tiny Barbarian DX",
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"state": "In Game / Playable",
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"state": "Playable",
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"state_emu_version": "7c7ee8f",
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"state_emu_version": "3410005",
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"state_last_date": "25/06/2018",
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"state_last_date": "18/08/2018",
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"comment": "Goes in-game with 200+ fps",
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"comment": "Game works great with 40-60FPS. The flickering of the screen hardly disturbs when playing. There are always short load jerkers.",
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"nickname": "Ac_K & Daniele"
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"nickname": "MichalSy"
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}
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}
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Before Width: | Height: | Size: 111 KiB After Width: | Height: | Size: 218 KiB |