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Update changelog.md
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@ -3,8 +3,10 @@ All updates to the Ryujinx official master build will be documented in this file
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## 1.0.4697 - 2020-06-14
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## 1.0.4697 - 2020-06-14
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### Fixed
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### Fixed
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- Fixed an issue where part of the VABS instruction would be parsed as an input register. This fixes a particular DEADLY PREMONITION Origins missing opcode error; the instruction was not missing but was instead parsed incorrectly.
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- Fixed an issue where part of the VABS instruction would be parsed as an input register.
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- Fixes a particular DEADLY PREMONITION Origins missing opcode error; the instruction was not missing but was instead parsed incorrectly.
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## 1.0.4696 - 2020-06-14
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## 1.0.4696 - 2020-06-14
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### Changed
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### Changed
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- LayoutConverter has separate optimizations for LinearStrided and BlockLinear. MethodCopyBuffer now determines the range that will be affected, and uses a faster per pixel copy and offset calculation. This should increases performance on Nintendo Switch Online: NES and Super NES games, as well as mitigate dropped frames during large black screen (nvdec) videos.
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- LayoutConverter has separate optimizations for LinearStrided and BlockLinear. MethodCopyBuffer now determines the range that will be affected, and uses a faster per pixel copy and offset calculation.
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- This should increases performance on Nintendo Switch Online: NES and Super NES games, as well as mitigate dropped frames during large black screen (nvdec) videos.
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