Merge pull request #5 from FearlessTobi/master

Fix some grammar errors
This commit is contained in:
Ac_K 2018-05-30 17:42:32 +00:00 committed by GitHub
commit ab8863bc2a
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21 changed files with 29 additions and 29 deletions

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@ -7,6 +7,6 @@
"state": "Boot Screen",
"state_emu_version": "cb1cf48",
"state_last_date": "25/05/2018",
"comment": "Show the boot screen and after a loop of `IAudioOut: GetReleasedAudioOutBuffer` it's waiting something.",
"comment": "Shows the boot screen and after a loop of `IAudioOut: GetReleasedAudioOutBuffer` it's waiting for something.",
"nickname": "Mcdev & Ping"
}

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@ -10,6 +10,6 @@
"state": "In Game",
"state_emu_version": "7ac5f40",
"state_last_date": "19/05/2018",
"comment": "Throw some 'SvcResetSignal - Tried to ResetSignal on invalid event handle 0x00000000!' and background of textboxes have an alpha blending issues, goes in game but emulation is slow.",
"comment": "Throws 'SvcResetSignal - Tried to ResetSignal on invalid event handle 0x00000000!' and the background of textboxes has alpha blending issues, goes ingame but emulation is slow.",
"nickname": "Ac_K"
}

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@ -8,6 +8,6 @@
"state": "Emulator Error",
"state_emu_version": "30829fc",
"state_last_date": "25/05/2018",
"comment": "Nothing after calls `ISelfController: SetPerformanceModeChangedNotification` & `ISelfController: SetRestartMessageEnabled` who are stubbed.",
"comment": "Nothing after it calls `ISelfController: SetPerformanceModeChangedNotification` & `ISelfController: SetRestartMessageEnabled` which are stubbed.",
"nickname": "Mcdev"
}
}

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@ -7,6 +7,6 @@
"state": "Emulator Error",
"state_emu_version": "79e0070",
"state_last_date": "22/05/2018",
"comment": "Throw a `SetTerminateResult: Result = 0x000002a2 (2162-0001)` after allocate some memory.",
"comment": "Throws a `SetTerminateResult: Result = 0x000002a2 (2162-0001)` after it allocated some memory.",
"nickname": "Slick9000"
}
}

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@ -8,6 +8,6 @@
"state": "Nothing",
"state_emu_version": "???",
"state_last_date": "10/05/2018",
"comment": "Loop of `SvcSignalProcessWideKey` because sync primitives where broken in the emulator.",
"comment": "Loop of `SvcSignalProcessWideKey` because sync primitives were broken in the emulator.",
"nickname": "Ac_K"
}

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@ -7,6 +7,6 @@
"state": "Unimplemented Service",
"state_emu_version": "84996cc",
"state_last_date": "22/05/2018",
"comment": "Call Svc `0x33 svcGetThreadContext3`",
"comment": "Calls Svc `0x33 svcGetThreadContext3`",
"nickname": "Mcdev"
}
}

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@ -7,6 +7,6 @@
"state": "Menu Screen",
"state_emu_version": "30829fc",
"state_last_date": "25/05/2018",
"comment": "Goes at menu screen and nothing when you start a new game.",
"comment": "Goes to menu screen and freezes when you start a new game.",
"nickname": "gdkchan"
}
}

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@ -8,6 +8,6 @@
"state": "Boot Screen",
"state_emu_version": "7ac5f40",
"state_last_date": "19/05/2018",
"comment": "Goes at boot screen and ask for `/dev/nvhost-nvdec 4801` after.",
"comment": "Goes to boot screen and then asks for `/dev/nvhost-nvdec 4801`.",
"nickname": "Ac_K"
}

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@ -8,6 +8,6 @@
"state": "Unimplemented Services",
"state_emu_version": "30829fc",
"state_last_date": "25/05/2018",
"comment": "Call Svc `0x33 svcGetThreadContext3`",
"comment": "Calls Svc `0x33 svcGetThreadContext3`",
"nickname": "Ping"
}
}

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@ -9,4 +9,4 @@
"state_last_date": "25/05/2018",
"comment": "`Tried to access unmapped address 0x000000000009cbc0!` after `IStorage: Read` call.",
"nickname": "Mcdev"
}
}

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@ -8,6 +8,6 @@
"state": "Unimplemented Services",
"state_emu_version": "30829fc",
"state_last_date": "25/05/2018",
"comment": "Call Svc `0x33 svcGetThreadContext3`",
"comment": "Calls Svc `0x33 svcGetThreadContext3`",
"nickname": "Mcdev"
}
}

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@ -8,6 +8,6 @@
"state": "Intro Screen / Shader Compiler Error",
"state_emu_version": "???",
"state_last_date": "10/05/2018",
"comment": "Show intro logos but nothing more after a fade out. / Creates NvMaps 1-19 and the game freezes.",
"comment": "Shows intro logos but nothing more after a fadeout. / Creates NvMaps 1-19 and the game freezes.",
"nickname": "Ac_K"
}

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@ -8,6 +8,6 @@
"state": "Unimplemented Service",
"state_emu_version": "79e0070",
"state_last_date": "22/05/2018",
"comment": "Call Svc `0x33 svcGetThreadContext3`",
"comment": "Calls Svc `0x33 svcGetThreadContext3`",
"nickname": "Slick9000"
}

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@ -8,6 +8,6 @@
"state": "SVC Error",
"state_emu_version": "???",
"state_last_date": "10/05/2018",
"comment": "Call `SvcSetThreadPriority 0x32` and `SvcGetThreadContext3 0x33` who are not documented.",
"comment": "Calls `SvcSetThreadPriority 0x32` and `SvcGetThreadContext3 0x33` which are not documented.",
"nickname": "Ac_K"
}

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@ -8,6 +8,6 @@
"state": "Fully playable",
"state_emu_version": "f43dd08",
"state_last_date": "30/05/2018",
"comment": "Game go in-game as more than 100fps, sound works, input works, need to know more about savegames and other game's features.",
"comment": "Game goes ingame with more than 100fps, sound works, input works, need to know more about savegames and other features of the game.",
"nickname": "gdkchan"
}
}

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@ -10,6 +10,6 @@
"state": "Boot Screen",
"state_emu_version": "9670c09",
"state_last_date": "28/05/2018",
"comment": "Sometimes it deadlocks or sometimes it ask for shaders instruction 'Bra'",
"comment": "Sometimes it deadlocks or sometimes it asks for shader instruction 'Bra'",
"nickname": "Ac_K & Slick9000"
}

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@ -8,6 +8,6 @@
"state": "Unimplemented Services",
"state_emu_version": "30829fc",
"state_last_date": "25/05/2018",
"comment": "Call Svc `0x33 svcGetThreadContext3`",
"comment": "Calls Svc `0x33 svcGetThreadContext3`",
"nickname": "Slick9000"
}
}

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@ -10,6 +10,6 @@
"state": "In Game",
"state_emu_version": "7ac5f40",
"state_last_date": "19/05/2018",
"comment": "Throw some 'SvcResetSignal - Tried to ResetSignal on invalid event handle 0x00000000!' and goes in game but emulation is slow.",
"comment": "Throws 'SvcResetSignal - Tried to ResetSignal on invalid event handle 0x00000000!' and goes ingame but emulation is slow.",
"nickname": "Ac_K"
}

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@ -8,6 +8,6 @@
"state": "Emulator Error",
"state_emu_version": "7ac5f40",
"state_last_date": "19/05/2018",
"comment": "Loop of a mutexes call because sync primitives where broken in the emulator.",
"comment": "Loop of a mutexes call because sync primitives were broken in the emulator.",
"nickname": "Ac_K"
}

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@ -8,6 +8,6 @@
"state": "Unimplemented Service",
"state_emu_version": "7ac5f40",
"state_last_date": "21/05/2018",
"comment": "`acc:u0 IAccountServiceForApplication 2` who is `GetUserExistence(nn::account::Uid) -> bool`.",
"comment": "`acc:u0 IAccountServiceForApplication 2` which is `GetUserExistence(nn::account::Uid) -> bool`.",
"nickname": "Mcdev"
}

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@ -7,6 +7,6 @@
"state": "In Game",
"state_emu_version": "7ac5f40",
"state_last_date": "19/05/2018",
"comment": "Goes in game but emulation is slow.",
"comment": "Goes ingame but emulation is slow.",
"nickname": "Ac_K"
}