2020-03-03 14:02:08 +00:00
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using Ryujinx.Graphics.Shader.Instructions;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class OpCodeDArithImm : OpCodeFArith, IOpCodeImmF
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{
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public float Immediate { get; }
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2020-10-21 12:13:44 +00:00
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public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeDArithImm(emitter, address, opCode);
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2020-03-03 14:02:08 +00:00
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public OpCodeDArithImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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{
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Immediate = DecoderHelper.DecodeD20Immediate(opCode);
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}
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}
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}
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