Ryujinx/ChocolArm64/Decoder/AOpCodeSimd.cs

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2018-02-04 23:08:20 +00:00
using ChocolArm64.Instruction;
using ChocolArm64.State;
namespace ChocolArm64.Decoder
{
class AOpCodeSimd : AOpCode, IAOpCodeSimd
{
public int Rd { get; private set; }
public int Rn { get; private set; }
public int Opc { get; private set; }
public int Size { get; protected set; }
public int SizeF => Size & 1;
public AOpCodeSimd(AInst Inst, long Position, int OpCode) : base(Inst, Position, OpCode)
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{
Rd = (OpCode >> 0) & 0x1f;
Rn = (OpCode >> 5) & 0x1f;
Opc = (OpCode >> 15) & 0x3;
Size = (OpCode >> 22) & 0x3;
RegisterSize = ((OpCode >> 30) & 1) != 0
? ARegisterSize.SIMD128
: ARegisterSize.SIMD64;
}
}
}