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18 lines
428 B
C#
18 lines
428 B
C#
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.OpenGL.Image;
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using System;
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namespace Ryujinx.Graphics.OpenGL.Effects
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{
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internal interface IScalingFilter : IDisposable
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{
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float Level { get; set; }
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void Run(
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TextureView view,
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TextureView destinationTexture,
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int width,
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int height,
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Extents2D source,
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Extents2D destination);
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}
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}
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