2020-08-18 01:49:37 +00:00
|
|
|
//
|
2020-12-31 23:10:44 +00:00
|
|
|
// Copyright (c) 2019-2021 Ryujinx
|
2020-08-18 01:49:37 +00:00
|
|
|
//
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
|
|
// (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU Lesser General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
//
|
|
|
|
|
|
|
|
using System.Runtime.InteropServices;
|
|
|
|
|
|
|
|
namespace Ryujinx.Audio.Renderer.Common
|
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// Represents the input parameter for <see cref="Server.BehaviourContext"/>.
|
|
|
|
/// </summary>
|
|
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
|
|
|
public struct BehaviourParameter
|
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// The current audio renderer revision in use.
|
|
|
|
/// </summary>
|
|
|
|
public int UserRevision;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Reserved/padding.
|
|
|
|
/// </summary>
|
|
|
|
private uint _padding;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// The flags given controlling behaviour of the audio renderer
|
|
|
|
/// </summary>
|
|
|
|
/// <remarks>See <see cref="Server.BehaviourContext.UpdateFlags(ulong)"/> and <see cref="Server.BehaviourContext.IsMemoryPoolForceMappingEnabled"/>.</remarks>
|
|
|
|
public ulong Flags;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Represents an error during <see cref="Server.AudioRenderSystem.Update(System.Memory{byte}, System.Memory{byte}, System.ReadOnlyMemory{byte})"/>.
|
|
|
|
/// </summary>
|
|
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
|
|
|
public struct ErrorInfo
|
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// The error code to report.
|
|
|
|
/// </summary>
|
|
|
|
public ResultCode ErrorCode;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Reserved/padding.
|
|
|
|
/// </summary>
|
|
|
|
private uint _padding;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Extra information given with the <see cref="ResultCode"/>
|
|
|
|
/// </summary>
|
|
|
|
/// <remarks>This is usually used to report a faulting cpu address when a <see cref="Server.MemoryPool.MemoryPoolState"/> mapping fail.</remarks>
|
|
|
|
public ulong ExtraErrorInfo;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|