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using System ;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{
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struct FFCodec < T > where T : struct
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{
#pragma warning disable CS0649
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public T Base ;
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public int CapsInternalOrCbType ;
public int PrivDataSize ;
public IntPtr UpdateThreadContext ;
public IntPtr UpdateThreadContextForUser ;
public IntPtr Defaults ;
public IntPtr InitStaticData ;
public IntPtr Init ;
public IntPtr CodecCallback ;
#pragma warning restore CS0649
// NOTE: There is more after, but the layout kind of changed a bit and we don't need more than this. This is safe as we only manipulate this behind a reference.
}
}