mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 19:58:32 +00:00
21 lines
948 B
C#
21 lines
948 B
C#
|
namespace Ryujinx.Graphics.Vulkan
|
|||
|
{
|
|||
|
static class Constants
|
|||
|
{
|
|||
|
public const int MaxVertexAttributes = 32;
|
|||
|
public const int MaxVertexBuffers = 32;
|
|||
|
public const int MaxTransformFeedbackBuffers = 4;
|
|||
|
public const int MaxRenderTargets = 8;
|
|||
|
public const int MaxViewports = 16;
|
|||
|
public const int MaxShaderStages = 5;
|
|||
|
public const int MaxUniformBuffersPerStage = 18;
|
|||
|
public const int MaxStorageBuffersPerStage = 16;
|
|||
|
public const int MaxTexturesPerStage = 64;
|
|||
|
public const int MaxImagesPerStage = 16;
|
|||
|
public const int MaxUniformBufferBindings = MaxUniformBuffersPerStage * MaxShaderStages;
|
|||
|
public const int MaxStorageBufferBindings = MaxStorageBuffersPerStage * MaxShaderStages;
|
|||
|
public const int MaxTextureBindings = MaxTexturesPerStage * MaxShaderStages;
|
|||
|
public const int MaxImageBindings = MaxImagesPerStage * MaxShaderStages;
|
|||
|
}
|
|||
|
}
|