Ryujinx/Ryujinx.Cpu/AppleHv/HvCpuContext.cs

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C#
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using ARMeilleure.Memory;
using System;
namespace Ryujinx.Cpu.AppleHv
{
class HvCpuContext : ICpuContext
{
private readonly ITickSource _tickSource;
private readonly HvMemoryManager _memoryManager;
public HvCpuContext(ITickSource tickSource, IMemoryManager memory, bool for64Bit)
{
_tickSource = tickSource;
_memoryManager = (HvMemoryManager)memory;
}
private void UnmapHandler(ulong address, ulong size)
{
}
/// <inheritdoc/>
public IExecutionContext CreateExecutionContext(ExceptionCallbacks exceptionCallbacks)
{
return new HvExecutionContext(_tickSource, exceptionCallbacks);
}
/// <inheritdoc/>
public void Execute(IExecutionContext context, ulong address)
{
((HvExecutionContext)context).Execute(_memoryManager, address);
}
/// <inheritdoc/>
public void InvalidateCacheRegion(ulong address, ulong size)
{
}
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled)
{
return new DummyDiskCacheLoadState();
}
public void PrepareCodeRange(ulong address, ulong size)
{
}
}
}