NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
2018-05-07 18:53:23 +00:00
|
|
|
namespace Ryujinx.Core.Gpu
|
2018-04-08 19:17:35 +00:00
|
|
|
{
|
2018-06-09 00:15:56 +00:00
|
|
|
enum TextureSwizzle
|
2018-04-08 19:17:35 +00:00
|
|
|
{
|
|
|
|
_1dBuffer = 0,
|
|
|
|
PitchColorKey = 1,
|
|
|
|
Pitch = 2,
|
|
|
|
BlockLinear = 3,
|
|
|
|
BlockLinearColorKey = 4
|
|
|
|
}
|
|
|
|
}
|