Ryujinx/Ryujinx.HLE/HOS/Services/Vi/IHOSBinderDriver.cs

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C#
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using Ryujinx.Graphics.Gal;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Android;
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using System;
namespace Ryujinx.HLE.HOS.Services.Vi
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{
class IHOSBinderDriver : IpcService, IDisposable
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{
private KEvent _binderEvent;
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private NvFlinger _flinger;
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public IHOSBinderDriver(Horizon system, IGalRenderer renderer)
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{
_binderEvent = new KEvent(system);
_binderEvent.ReadableEvent.Signal();
_flinger = new NvFlinger(renderer, _binderEvent);
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}
[Command(0)]
// TransactParcel(s32, u32, u32, buffer<unknown, 5, 0>) -> buffer<unknown, 6, 0>
public long TransactParcel(ServiceCtx context)
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{
int id = context.RequestData.ReadInt32();
int code = context.RequestData.ReadInt32();
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long dataPos = context.Request.SendBuff[0].Position;
long dataSize = context.Request.SendBuff[0].Size;
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byte[] data = context.Memory.ReadBytes(dataPos, dataSize);
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data = Parcel.GetParcelData(data);
return _flinger.ProcessParcelRequest(context, data, code);
}
[Command(1)]
// AdjustRefcount(s32, s32, s32)
public long AdjustRefcount(ServiceCtx context)
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{
int id = context.RequestData.ReadInt32();
int addVal = context.RequestData.ReadInt32();
int type = context.RequestData.ReadInt32();
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return 0;
}
[Command(2)]
// GetNativeHandle(s32, s32) -> handle<copy>
public long GetNativeHandle(ServiceCtx context)
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{
int id = context.RequestData.ReadInt32();
uint unk = context.RequestData.ReadUInt32();
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if (context.Process.HandleTable.GenerateHandle(_binderEvent.ReadableEvent, out int handle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
context.Response.HandleDesc = IpcHandleDesc.MakeMove(handle);
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return 0;
}
[Command(3)] // 3.0.0+
// TransactParcelAuto(s32, u32, u32, buffer<unknown, 21, 0>) -> buffer<unknown, 22, 0>
public long TransactParcelAuto(ServiceCtx context)
{
int id = context.RequestData.ReadInt32();
int code = context.RequestData.ReadInt32();
(long dataPos, long dataSize) = context.Request.GetBufferType0x21();
byte[] data = context.Memory.ReadBytes(dataPos, dataSize);
data = Parcel.GetParcelData(data);
return _flinger.ProcessParcelRequest(context, data, code);
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
_flinger.Dispose();
}
}
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}
}