Ryujinx/ChocolArm64/Decoder/AOpCodeBfm.cs

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2018-02-04 23:08:20 +00:00
using ChocolArm64.Instruction;
namespace ChocolArm64.Decoder
{
class AOpCodeBfm : AOpCodeAlu
{
public long WMask { get; private set; }
public long TMask { get; private set; }
public int Pos { get; private set; }
public int Shift { get; private set; }
public AOpCodeBfm(AInst Inst, long Position, int OpCode) : base(Inst, Position, OpCode)
{
var BM = ADecoderHelper.DecodeBitMask(OpCode, false);
if (BM.IsUndefined)
{
Emitter = AInstEmit.Und;
return;
}
WMask = BM.WMask;
TMask = BM.TMask;
Pos = BM.Pos;
Shift = BM.Shift;
}
}
}