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https://github.com/Ryujinx/Ryujinx.git
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40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
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using LibHac.Common;
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using LibHac.FsSystem;
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using LibHac.Loader;
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using LibHac.Ns;
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using Ryujinx.HLE.Loaders.Processes.Extensions;
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using ApplicationId = LibHac.Ncm.ApplicationId;
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namespace Ryujinx.HLE.Loaders.Processes
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{
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static class LocalFileSystemExtensions
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{
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public static ProcessResult Load(this LocalFileSystem exeFs, Switch device, string romFsPath = "")
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{
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MetaLoader metaLoader = exeFs.GetNpdm();
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var nacpData = new BlitStruct<ApplicationControlProperty>(1);
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ulong programId = metaLoader.GetProgramId();
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device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
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new[] { programId },
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device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(),
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device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath());
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if (programId != 0)
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{
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ProcessLoaderHelper.EnsureSaveData(device, new ApplicationId(programId), nacpData);
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}
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ProcessResult processResult = exeFs.Load(device, nacpData, metaLoader);
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// Load RomFS.
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if (!string.IsNullOrEmpty(romFsPath))
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{
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device.Configuration.VirtualFileSystem.LoadRomFs(processResult.ProcessId, romFsPath);
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}
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return processResult;
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}
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}
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}
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