Ryujinx/Ryujinx.HLE/OsHle/Services/Aud/AudioRendererParameter.cs

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572 B
C#
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2018-06-23 05:00:14 +00:00
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud
{
[StructLayout(LayoutKind.Sequential)]
struct AudioRendererParameter
{
public int SampleRate;
public int SampleCount;
public int Unknown8;
public int UnknownC;
public int VoiceCount;
public int SinkCount;
public int EffectCount;
public int Unknown1C;
public int Unknown20;
public int SplitterCount;
public int Unknown28;
public int Unknown2C;
public int Revision;
}
}