Ryujinx/Ryujinx.Graphics.Gpu/Engine/MethodResetCounter.cs

26 lines
876 B
C#
Raw Normal View History

2019-10-13 06:02:07 +00:00
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.State;
namespace Ryujinx.Graphics.Gpu.Engine
{
partial class Methods
{
2019-11-22 02:46:14 +00:00
private void ResetCounter(GpuState state, int argument)
2019-10-13 06:02:07 +00:00
{
ResetCounterType type = (ResetCounterType)argument;
switch (type)
{
case ResetCounterType.SamplesPassed:
_context.Renderer.ResetCounter(CounterType.SamplesPassed);
break;
case ResetCounterType.PrimitivesGenerated:
_context.Renderer.ResetCounter(CounterType.PrimitivesGenerated);
break;
case ResetCounterType.TransformFeedbackPrimitivesWritten:
_context.Renderer.ResetCounter(CounterType.TransformFeedbackPrimitivesWritten);
break;
}
}
}
}