mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 22:18:38 +00:00
30 lines
1,002 B
C#
30 lines
1,002 B
C#
|
//
|
||
|
// Copyright (c) 2019-2020 Ryujinx
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Lesser General Public License as published by
|
||
|
// the Free Software Foundation, either version 3 of the License, or
|
||
|
// (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Lesser General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Lesser General Public License
|
||
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||
|
//
|
||
|
|
||
|
using System.Runtime.InteropServices;
|
||
|
|
||
|
namespace Ryujinx.Audio.Renderer.Dsp.State
|
||
|
{
|
||
|
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 6)]
|
||
|
public struct AdpcmLoopContext
|
||
|
{
|
||
|
public short PredScale;
|
||
|
public short History0;
|
||
|
public short History1;
|
||
|
}
|
||
|
}
|