2020-05-03 22:54:50 +00:00
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using Ryujinx.Cpu;
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2020-12-01 23:23:43 +00:00
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using Ryujinx.Memory;
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2018-07-15 02:57:41 +00:00
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using System.Runtime.InteropServices;
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2018-08-16 23:47:36 +00:00
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namespace Ryujinx.HLE.Utilities
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2018-07-15 02:57:41 +00:00
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{
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class StructWriter
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{
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2020-12-01 23:23:43 +00:00
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private IVirtualMemoryManager _memory;
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2018-07-15 02:57:41 +00:00
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public long Position { get; private set; }
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2020-12-01 23:23:43 +00:00
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public StructWriter(IVirtualMemoryManager memory, long position)
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2018-07-15 02:57:41 +00:00
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{
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2018-12-06 11:16:24 +00:00
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_memory = memory;
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Position = position;
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2018-07-15 02:57:41 +00:00
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}
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2018-12-06 11:16:24 +00:00
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public void Write<T>(T value) where T : struct
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2018-07-15 02:57:41 +00:00
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{
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2018-12-06 11:16:24 +00:00
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MemoryHelper.Write(_memory, Position, value);
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2018-07-15 02:57:41 +00:00
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Position += Marshal.SizeOf<T>();
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}
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2020-04-30 03:03:05 +00:00
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public void SkipBytes(long count)
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{
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Position += count;
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}
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2018-07-15 02:57:41 +00:00
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}
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}
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