/// The input channel indices that will be used by the <see cref="Dsp.AudioProcessor"/> to write data to <see cref="SendBufferInfoAddress"/>.
/// </summary>
publicArray24<byte>Input;
/// <summary>
/// The output channel indices that will be used by the <see cref="Dsp.AudioProcessor"/> to read data from <see cref="ReturnBufferInfoAddress"/>.
/// </summary>
publicArray24<byte>Output;
/// <summary>
/// The total channel count used.
/// </summary>
publicuintChannelCount;
/// <summary>
/// The target sample rate.
/// </summary>
publicuintSampleRate;
/// <summary>
/// The buffer storage total size.
/// </summary>
publicuintBufferStorageSize;
/// <summary>
/// The maximum number of channels supported.
/// </summary>
/// <remarks>This is unused.</remarks>
publicuintChannelCountMax;
/// <summary>
/// The address of the start of the region containing two <see cref="Dsp.State.AuxiliaryBufferHeader"/> followed by the data that will be written by the <see cref="Dsp.AudioProcessor"/>.
/// </summary>
publiculongSendBufferInfoAddress;
/// <summary>
/// The address of the start of the region containling data that will be written by the <see cref="Dsp.AudioProcessor"/>.
/// </summary>
/// <remarks>This is unused.</remarks>
publiculongSendBufferStorageAddress;
/// <summary>
/// The address of the start of the region containing two <see cref="Dsp.State.AuxiliaryBufferHeader"/> followed by the data that will be read by the <see cref="Dsp.AudioProcessor"/>.
/// </summary>
publiculongReturnBufferInfoAddress;
/// <summary>
/// The address of the start of the region containling data that will be read by the <see cref="Dsp.AudioProcessor"/>.