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Fix texture modified on CPU from GPU thread after being modified on GPU not being updated (#4284)
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@ -1431,10 +1431,10 @@ namespace Ryujinx.Graphics.Gpu.Image
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return;
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}
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handle.Sync(_context);
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_context.Renderer.BackgroundContextAction(() =>
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{
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handle.Sync(_context);
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Storage.SignalModifiedDirty();
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lock (handle.Overlaps)
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