mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-07 22:18:33 +00:00
Gracefully close the app on exit (#12)
* Gracefully close the app on exit * Application tear down instead of calling Environment.Exit(0); do a better tear down of the application
This commit is contained in:
parent
b73fa8eb22
commit
1df2c5ce7f
|
@ -50,6 +50,10 @@ namespace Ryujinx
|
|||
|
||||
using (GLScreen Screen = new GLScreen(Ns, Renderer))
|
||||
{
|
||||
Ns.Finish += (Sender, Args) => {
|
||||
Screen.Exit();
|
||||
};
|
||||
|
||||
Screen.Run(60.0);
|
||||
}
|
||||
|
||||
|
|
|
@ -4,6 +4,7 @@ using Ryujinx.OsHle.Handles;
|
|||
using Ryujinx.OsHle.Utilities;
|
||||
using System.Collections.Concurrent;
|
||||
using System.IO;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.OsHle
|
||||
{
|
||||
|
@ -136,6 +137,18 @@ namespace Ryujinx.OsHle
|
|||
}
|
||||
}
|
||||
|
||||
internal bool ExitProcess(int ProcessId) {
|
||||
Process process;
|
||||
var Success = Processes.TryRemove(ProcessId, out process);
|
||||
if (Success) {
|
||||
process.StopAllThreads();
|
||||
}
|
||||
|
||||
if (Processes.Count == 0) {
|
||||
Ns.OnFinish(EventArgs.Empty);
|
||||
}
|
||||
return Success;
|
||||
}
|
||||
internal bool TryGetProcess(int ProcessId, out Process Process)
|
||||
{
|
||||
if (!Processes.TryGetValue(ProcessId, out Process))
|
||||
|
|
|
@ -116,7 +116,7 @@ namespace Ryujinx.OsHle
|
|||
{
|
||||
if (MainThread != null)
|
||||
{
|
||||
while (MainThread.Thread.IsAlive)
|
||||
if (MainThread.Thread.IsAlive)
|
||||
{
|
||||
MainThread.Thread.StopExecution();
|
||||
}
|
||||
|
@ -124,7 +124,7 @@ namespace Ryujinx.OsHle
|
|||
|
||||
foreach (AThread Thread in TlsSlots.Values)
|
||||
{
|
||||
while (Thread.IsAlive)
|
||||
if (Thread.IsAlive)
|
||||
{
|
||||
Thread.StopExecution();
|
||||
}
|
||||
|
|
|
@ -8,7 +8,6 @@ namespace Ryujinx.OsHle.Svc
|
|||
partial class SvcHandler
|
||||
{
|
||||
private delegate void SvcFunc(ARegisters Registers);
|
||||
|
||||
private Dictionary<int, SvcFunc> SvcFuncs;
|
||||
|
||||
private Switch Ns;
|
||||
|
@ -25,6 +24,7 @@ namespace Ryujinx.OsHle.Svc
|
|||
{ 0x03, SvcSetMemoryAttribute },
|
||||
{ 0x04, SvcMapMemory },
|
||||
{ 0x06, SvcQueryMemory },
|
||||
{ 0x07, SvcExitProcess },
|
||||
{ 0x08, SvcCreateThread },
|
||||
{ 0x09, SvcStartThread },
|
||||
{ 0x0b, SvcSleepThread },
|
||||
|
|
|
@ -9,6 +9,8 @@ namespace Ryujinx.OsHle.Svc
|
|||
{
|
||||
partial class SvcHandler
|
||||
{
|
||||
private void SvcExitProcess(ARegisters Registers) => Ns.Os.ExitProcess(Registers.ProcessId);
|
||||
|
||||
private void SvcCloseHandle(ARegisters Registers)
|
||||
{
|
||||
int Handle = (int)Registers.X0;
|
||||
|
|
|
@ -24,6 +24,15 @@ namespace Ryujinx
|
|||
VFs = new VirtualFs();
|
||||
}
|
||||
|
||||
public event EventHandler Finish;
|
||||
internal virtual void OnFinish(EventArgs e)
|
||||
{
|
||||
EventHandler Handler = Finish;
|
||||
if (Handler != null)
|
||||
{
|
||||
Handler(this, e);
|
||||
}
|
||||
}
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
|
|
Loading…
Reference in a new issue