mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-08-19 21:52:22 +00:00
A couple fixes for the audio backend GUI option (#1360)
* Detect available audio backends in the gui on a separate thread and hardcode dummy backend in the dropdown and select it by default * Use a Task rather than a Thread * Modify UI on UI thread
This commit is contained in:
parent
723ae240dc
commit
21dfa4974a
|
@ -11,6 +11,7 @@ using System.Diagnostics;
|
|||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using GUI = Gtk.Builder.ObjectAttribute;
|
||||
|
||||
|
@ -198,15 +199,32 @@ namespace Ryujinx.Ui
|
|||
_systemTimeZoneSelect.Append(locationName, locationName);
|
||||
}
|
||||
|
||||
_audioBackendSelect.Append(AudioBackend.Dummy.ToString(), AudioBackend.Dummy.ToString());
|
||||
if (SoundIoAudioOut.IsSupported)
|
||||
_audioBackendSelect.Append(AudioBackend.SoundIo.ToString(), "SoundIO");
|
||||
if (OpenALAudioOut.IsSupported)
|
||||
_audioBackendSelect.Append(AudioBackend.OpenAl.ToString(), "OpenAL");
|
||||
Task.Run(() =>
|
||||
{
|
||||
if (SoundIoAudioOut.IsSupported)
|
||||
{
|
||||
Application.Invoke(delegate
|
||||
{
|
||||
_audioBackendSelect.Append(AudioBackend.SoundIo.ToString(), "SoundIO");
|
||||
});
|
||||
}
|
||||
|
||||
if (OpenALAudioOut.IsSupported)
|
||||
{
|
||||
Application.Invoke(delegate
|
||||
{
|
||||
_audioBackendSelect.Append(AudioBackend.OpenAl.ToString(), "OpenAL");
|
||||
});
|
||||
}
|
||||
|
||||
Application.Invoke(delegate
|
||||
{
|
||||
_audioBackendSelect.SetActiveId(ConfigurationState.Instance.System.AudioBackend.Value.ToString());
|
||||
});
|
||||
});
|
||||
|
||||
_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
|
||||
_systemRegionSelect.SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
|
||||
_audioBackendSelect.SetActiveId(ConfigurationState.Instance.System.AudioBackend.Value.ToString());
|
||||
_systemTimeZoneSelect.SetActiveId(timeZoneContentManager.SanityCheckDeviceLocationName());
|
||||
_resScaleCombo.SetActiveId(ConfigurationState.Instance.Graphics.ResScale.Value.ToString());
|
||||
_anisotropy.SetActiveId(ConfigurationState.Instance.Graphics.MaxAnisotropy.Value.ToString());
|
||||
|
|
|
@ -1494,6 +1494,10 @@
|
|||
<property name="can_focus">False</property>
|
||||
<property name="tooltip_text" translatable="yes">Change Audio Backend</property>
|
||||
<property name="margin_left">5</property>
|
||||
<property name="active_id">Dummy</property>
|
||||
<items>
|
||||
<item id="Dummy" translatable="yes">Dummy</item>
|
||||
</items>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
|
|
Loading…
Reference in a new issue