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Fix naming issue in ControllerWindow (#5424)
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515fc32b21
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@ -87,7 +87,7 @@ namespace Ryujinx.Ui.Windows
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[GUI] ToggleButton _rStick;
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[GUI] ToggleButton _rStick;
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[GUI] CheckButton _invertRStickX;
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[GUI] CheckButton _invertRStickX;
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[GUI] CheckButton _invertRStickY;
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[GUI] CheckButton _invertRStickY;
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[GUI] CheckButton _rotateR90Cw;
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[GUI] CheckButton _rotateR90CW;
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[GUI] ToggleButton _rStickUp;
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[GUI] ToggleButton _rStickUp;
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[GUI] ToggleButton _rStickDown;
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[GUI] ToggleButton _rStickDown;
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[GUI] ToggleButton _rStickLeft;
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[GUI] ToggleButton _rStickLeft;
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@ -503,7 +503,7 @@ namespace Ryujinx.Ui.Windows
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_rStick.Label = controllerConfig.RightJoyconStick.Joystick.ToString();
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_rStick.Label = controllerConfig.RightJoyconStick.Joystick.ToString();
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_invertRStickX.Active = controllerConfig.RightJoyconStick.InvertStickX;
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_invertRStickX.Active = controllerConfig.RightJoyconStick.InvertStickX;
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_invertRStickY.Active = controllerConfig.RightJoyconStick.InvertStickY;
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_invertRStickY.Active = controllerConfig.RightJoyconStick.InvertStickY;
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_rotateR90Cw.Active = controllerConfig.RightJoyconStick.Rotate90CW;
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_rotateR90CW.Active = controllerConfig.RightJoyconStick.Rotate90CW;
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_rStickButton.Label = controllerConfig.RightJoyconStick.StickButton.ToString();
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_rStickButton.Label = controllerConfig.RightJoyconStick.StickButton.ToString();
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_a.Label = controllerConfig.RightJoycon.ButtonA.ToString();
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_a.Label = controllerConfig.RightJoycon.ButtonA.ToString();
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_b.Label = controllerConfig.RightJoycon.ButtonB.ToString();
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_b.Label = controllerConfig.RightJoycon.ButtonB.ToString();
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@ -743,7 +743,7 @@ namespace Ryujinx.Ui.Windows
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Joystick = rStick,
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Joystick = rStick,
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InvertStickY = _invertRStickY.Active,
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InvertStickY = _invertRStickY.Active,
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StickButton = rStickButton,
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StickButton = rStickButton,
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Rotate90CW = _rotateR90Cw.Active,
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Rotate90CW = _rotateR90CW.Active,
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},
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},
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Motion = motionConfig,
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Motion = motionConfig,
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Rumble = new RumbleConfigController
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Rumble = new RumbleConfigController
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