Remove debug configuration and schema (#2920)

The debug configuration can be created by the emulator and is an
artefact of the past.

I also took the liberty of removing the _schema.json file as most of the
time it is left unused/outdated.
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Mary 2021-12-15 17:40:08 +01:00 committed by GitHub
parent 2b08ceb9c1
commit 2a8e02ecfb
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3 changed files with 0 additions and 1664 deletions

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@ -1,113 +0,0 @@
{
"version": 32,
"enable_file_log": true,
"backend_threading": "Auto",
"res_scale": 1,
"res_scale_custom": 1,
"max_anisotropy": -1,
"aspect_ratio": "Fixed16x9",
"graphics_shaders_dump_path": "",
"logging_enable_debug": false,
"logging_enable_stub": true,
"logging_enable_info": true,
"logging_enable_warn": true,
"logging_enable_error": true,
"logging_enable_guest": true,
"logging_enable_fs_access_log": false,
"logging_filtered_classes": [],
"logging_graphics_debug_level": "None",
"system_language": "AmericanEnglish",
"system_region": "USA",
"system_time_zone": "UTC",
"system_time_offset": 0,
"docked_mode": true,
"enable_discord_integration": true,
"check_updates_on_start": true,
"show_confirm_exit": true,
"hide_cursor_on_idle": false,
"enable_vsync": true,
"enable_shader_cache": true,
"enable_multicore_scheduling": false,
"enable_ptc": true,
"enable_fs_integrity_checks": true,
"fs_global_access_log_mode": 0,
"audio_backend": "SDL2",
"memory_manager_mode": "HostMappedUnsafe",
"expand_ram": false,
"ignore_missing_services": false,
"gui_columns": {
"fav_column": true,
"icon_column": true,
"app_column": true,
"dev_column": true,
"version_column": true,
"time_played_column": true,
"last_played_column": true,
"file_ext_column": true,
"file_size_column": true,
"path_column": true
},
"column_sort": {
"sort_column_id": 0,
"sort_ascending": false
},
"game_dirs": [],
"enable_custom_theme": false,
"custom_theme_path": "",
"start_fullscreen": false,
"enable_keyboard": false,
"enable_mouse": false,
"hotkeys": {
"toggle_vsync": "Tab",
"screenshot": "F8",
"show_ui": "F4",
"pause": "F5"
},
"keyboard_config": [],
"controller_config": [],
"input_config": [
{
"left_joycon_stick": {
"stick_up": "W",
"stick_down": "S",
"stick_left": "A",
"stick_right": "D",
"stick_button": "F"
},
"right_joycon_stick": {
"stick_up": "I",
"stick_down": "K",
"stick_left": "J",
"stick_right": "L",
"stick_button": "H"
},
"left_joycon": {
"button_minus": "Minus",
"button_l": "E",
"button_zl": "Q",
"button_sl": "Unbound",
"button_sr": "Unbound",
"dpad_up": "Up",
"dpad_down": "Down",
"dpad_left": "Left",
"dpad_right": "Right"
},
"right_joycon": {
"button_plus": "Plus",
"button_r": "U",
"button_zr": "O",
"button_sl": "Unbound",
"button_sr": "Unbound",
"button_x": "C",
"button_b": "X",
"button_y": "V",
"button_a": "Z"
},
"version": 1,
"backend": "WindowKeyboard",
"id": "0",
"controller_type": "JoyconPair",
"player_index": "Player1"
}
]
}

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@ -44,9 +44,6 @@
<None Update="alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Config.json" Condition="'$(Configuration)' == 'Debug' OR '$(Configuration)' == 'Profile Debug'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>

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