mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-24 12:05:34 +00:00
friend: Implement GetCompletionEvent and AddPlayHistory (#1554)
This commit is contained in:
parent
ac04cfa96c
commit
31a84eedcb
|
@ -1,26 +1,48 @@
|
|||
using LibHac.Ns;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.Kernel.Common;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
||||
{
|
||||
class IFriendService : IpcService
|
||||
{
|
||||
private FriendServicePermissionLevel _permissionLevel;
|
||||
private KEvent _completionEvent;
|
||||
|
||||
public IFriendService(FriendServicePermissionLevel permissionLevel)
|
||||
{
|
||||
_permissionLevel = permissionLevel;
|
||||
}
|
||||
|
||||
[Command(0)]
|
||||
// GetCompletionEvent() -> handle<copy>
|
||||
public ResultCode GetCompletionEvent(ServiceCtx context)
|
||||
{
|
||||
if (_completionEvent == null)
|
||||
{
|
||||
_completionEvent = new KEvent(context.Device.System.KernelContext);
|
||||
}
|
||||
|
||||
if (context.Process.HandleTable.GenerateHandle(_completionEvent.ReadableEvent, out int completionEventHandle) != KernelResult.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(completionEventHandle);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[Command(10100)]
|
||||
// nn::friends::GetFriendListIds(int offset, nn::account::Uid userId, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
|
||||
// -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
|
||||
|
@ -252,5 +274,45 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
|||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[Command(10702)]
|
||||
// nn::friends::AddPlayHistory(nn::account::Uid, u64, pid, buffer<nn::friends::PlayHistoryRegistrationKey, 0x19>, buffer<nn::friends::InAppScreenName, 0x19>, buffer<nn::friends::InAppScreenName, 0x19>)
|
||||
public ResultCode AddPlayHistory(ServiceCtx context)
|
||||
{
|
||||
UserId userId = context.RequestData.ReadStruct<UserId>();
|
||||
|
||||
// Pid placeholder
|
||||
context.RequestData.ReadInt64();
|
||||
long pid = context.Process.Pid;
|
||||
|
||||
long playHistoryRegistrationKeyPosition = context.Request.PtrBuff[0].Position;
|
||||
long PlayHistoryRegistrationKeySize = context.Request.PtrBuff[0].Size;
|
||||
|
||||
long inAppScreenName1Position = context.Request.PtrBuff[1].Position;
|
||||
long inAppScreenName1Size = context.Request.PtrBuff[1].Size;
|
||||
|
||||
long inAppScreenName2Position = context.Request.PtrBuff[2].Position;
|
||||
long inAppScreenName2Size = context.Request.PtrBuff[2].Size;
|
||||
|
||||
if (userId.IsNull || inAppScreenName1Size > 0x48 || inAppScreenName2Size > 0x48)
|
||||
{
|
||||
return ResultCode.InvalidArgument;
|
||||
}
|
||||
|
||||
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
|
||||
ApplicationControlProperty controlProperty = context.Device.Application.ControlData.Value;
|
||||
|
||||
/*
|
||||
|
||||
NOTE: The service calls nn::friends::detail::service::core::PlayHistoryManager to store informations using the registration key computed in GetPlayHistoryRegistrationKey.
|
||||
Then calls nn::friends::detail::service::core::FriendListManager to update informations on the friend list.
|
||||
We currently don't support play history and online services so it's fine to do nothing.
|
||||
|
||||
*/
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceFriend);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue