vulkan: Clean up MemoryAllocator (#4418)

This started as an attempt to remove vkGetPhysicalDeviceMemoryProperties
in FindSuitableMemoryTypeIndex (As this could have some overhead and
shouldn't change at runtime) and turned in a little bigger cleanup.
This commit is contained in:
Mary 2023-02-15 07:50:26 +01:00 committed by GitHub
parent ed7a0474c6
commit 32450d45de
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4 changed files with 19 additions and 24 deletions

View file

@ -39,7 +39,6 @@ namespace Ryujinx.Graphics.Vulkan
BufferUsageFlags.VertexBufferBit | BufferUsageFlags.VertexBufferBit |
BufferUsageFlags.TransformFeedbackBufferBitExt; BufferUsageFlags.TransformFeedbackBufferBitExt;
private readonly PhysicalDevice _physicalDevice;
private readonly Device _device; private readonly Device _device;
private readonly IdList<BufferHolder> _buffers; private readonly IdList<BufferHolder> _buffers;
@ -48,9 +47,8 @@ namespace Ryujinx.Graphics.Vulkan
public StagingBuffer StagingBuffer { get; } public StagingBuffer StagingBuffer { get; }
public BufferManager(VulkanRenderer gd, PhysicalDevice physicalDevice, Device device) public BufferManager(VulkanRenderer gd, Device device)
{ {
_physicalDevice = physicalDevice;
_device = device; _device = device;
_buffers = new IdList<BufferHolder>(); _buffers = new IdList<BufferHolder>();
StagingBuffer = new StagingBuffer(gd, this); StagingBuffer = new StagingBuffer(gd, this);
@ -114,7 +112,7 @@ namespace Ryujinx.Graphics.Vulkan
allocateFlagsAlt = DefaultBufferMemoryAltFlags; allocateFlagsAlt = DefaultBufferMemoryAltFlags;
} }
var allocation = gd.MemoryAllocator.AllocateDeviceMemory(_physicalDevice, requirements, allocateFlags, allocateFlagsAlt); var allocation = gd.MemoryAllocator.AllocateDeviceMemory(requirements, allocateFlags, allocateFlagsAlt);
if (allocation.Memory.Handle == 0UL) if (allocation.Memory.Handle == 0UL)
{ {

View file

@ -9,34 +9,36 @@ namespace Ryujinx.Graphics.Vulkan
private ulong MaxDeviceMemoryUsageEstimate = 16UL * 1024 * 1024 * 1024; private ulong MaxDeviceMemoryUsageEstimate = 16UL * 1024 * 1024 * 1024;
private readonly Vk _api; private readonly Vk _api;
private readonly PhysicalDevice _physicalDevice;
private readonly Device _device; private readonly Device _device;
private readonly List<MemoryAllocatorBlockList> _blockLists; private readonly List<MemoryAllocatorBlockList> _blockLists;
private readonly int _blockAlignment;
private readonly PhysicalDeviceMemoryProperties _physicalDeviceMemoryProperties;
private int _blockAlignment; public MemoryAllocator(Vk api, PhysicalDevice physicalDevice, Device device, uint maxMemoryAllocationCount)
public MemoryAllocator(Vk api, Device device, uint maxMemoryAllocationCount)
{ {
_api = api; _api = api;
_physicalDevice = physicalDevice;
_device = device; _device = device;
_blockLists = new List<MemoryAllocatorBlockList>(); _blockLists = new List<MemoryAllocatorBlockList>();
_blockAlignment = (int)Math.Min(int.MaxValue, MaxDeviceMemoryUsageEstimate / (ulong)maxMemoryAllocationCount); _blockAlignment = (int)Math.Min(int.MaxValue, MaxDeviceMemoryUsageEstimate / (ulong)maxMemoryAllocationCount);
_api.GetPhysicalDeviceMemoryProperties(_physicalDevice, out _physicalDeviceMemoryProperties);
} }
public MemoryAllocation AllocateDeviceMemory( public MemoryAllocation AllocateDeviceMemory(
PhysicalDevice physicalDevice,
MemoryRequirements requirements, MemoryRequirements requirements,
MemoryPropertyFlags flags = 0) MemoryPropertyFlags flags = 0)
{ {
return AllocateDeviceMemory(physicalDevice, requirements, flags, flags); return AllocateDeviceMemory(requirements, flags, flags);
} }
public MemoryAllocation AllocateDeviceMemory( public MemoryAllocation AllocateDeviceMemory(
PhysicalDevice physicalDevice,
MemoryRequirements requirements, MemoryRequirements requirements,
MemoryPropertyFlags flags, MemoryPropertyFlags flags,
MemoryPropertyFlags alternativeFlags) MemoryPropertyFlags alternativeFlags)
{ {
int memoryTypeIndex = FindSuitableMemoryTypeIndex(_api, physicalDevice, requirements.MemoryTypeBits, flags, alternativeFlags); int memoryTypeIndex = FindSuitableMemoryTypeIndex(requirements.MemoryTypeBits, flags, alternativeFlags);
if (memoryTypeIndex < 0) if (memoryTypeIndex < 0)
{ {
return default; return default;
@ -65,20 +67,16 @@ namespace Ryujinx.Graphics.Vulkan
return newBl.Allocate(size, alignment, map); return newBl.Allocate(size, alignment, map);
} }
private static int FindSuitableMemoryTypeIndex( private int FindSuitableMemoryTypeIndex(
Vk api,
PhysicalDevice physicalDevice,
uint memoryTypeBits, uint memoryTypeBits,
MemoryPropertyFlags flags, MemoryPropertyFlags flags,
MemoryPropertyFlags alternativeFlags) MemoryPropertyFlags alternativeFlags)
{ {
int bestCandidateIndex = -1; int bestCandidateIndex = -1;
api.GetPhysicalDeviceMemoryProperties(physicalDevice, out var properties); for (int i = 0; i < _physicalDeviceMemoryProperties.MemoryTypeCount; i++)
for (int i = 0; i < properties.MemoryTypeCount; i++)
{ {
var type = properties.MemoryTypes[i]; var type = _physicalDeviceMemoryProperties.MemoryTypes[i];
if ((memoryTypeBits & (1 << i)) != 0) if ((memoryTypeBits & (1 << i)) != 0)
{ {

View file

@ -55,7 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe TextureStorage( public unsafe TextureStorage(
VulkanRenderer gd, VulkanRenderer gd,
PhysicalDevice physicalDevice,
Device device, Device device,
TextureCreateInfo info, TextureCreateInfo info,
float scaleFactor, float scaleFactor,
@ -118,7 +117,7 @@ namespace Ryujinx.Graphics.Vulkan
if (foreignAllocation == null) if (foreignAllocation == null)
{ {
gd.Api.GetImageMemoryRequirements(device, _image, out var requirements); gd.Api.GetImageMemoryRequirements(device, _image, out var requirements);
var allocation = gd.MemoryAllocator.AllocateDeviceMemory(physicalDevice, requirements, DefaultImageMemoryFlags); var allocation = gd.MemoryAllocator.AllocateDeviceMemory(requirements, DefaultImageMemoryFlags);
if (allocation.Memory.Handle == 0UL) if (allocation.Memory.Handle == 0UL)
{ {
@ -173,7 +172,7 @@ namespace Ryujinx.Graphics.Vulkan
var info = NewCreateInfoWith(ref _info, format, _info.BytesPerPixel); var info = NewCreateInfoWith(ref _info, format, _info.BytesPerPixel);
storage = new TextureStorage(_gd, default, _device, info, ScaleFactor, _allocationAuto); storage = new TextureStorage(_gd, _device, info, ScaleFactor, _allocationAuto);
_aliasedStorages.Add(format, storage); _aliasedStorages.Add(format, storage);
} }

View file

@ -280,7 +280,7 @@ namespace Ryujinx.Graphics.Vulkan
supportedSampleCounts, supportedSampleCounts,
portabilityFlags); portabilityFlags);
MemoryAllocator = new MemoryAllocator(Api, _device, properties.Limits.MaxMemoryAllocationCount); MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device, properties.Limits.MaxMemoryAllocationCount);
CommandBufferPool = VulkanInitialization.CreateCommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex); CommandBufferPool = VulkanInitialization.CreateCommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
@ -290,7 +290,7 @@ namespace Ryujinx.Graphics.Vulkan
BackgroundResources = new BackgroundResources(this, _device); BackgroundResources = new BackgroundResources(this, _device);
BufferManager = new BufferManager(this, _physicalDevice, _device); BufferManager = new BufferManager(this, _device);
_syncManager = new SyncManager(this, _device); _syncManager = new SyncManager(this, _device);
_pipeline = new PipelineFull(this, _device); _pipeline = new PipelineFull(this, _device);
@ -388,7 +388,7 @@ namespace Ryujinx.Graphics.Vulkan
internal TextureStorage CreateTextureStorage(TextureCreateInfo info, float scale) internal TextureStorage CreateTextureStorage(TextureCreateInfo info, float scale)
{ {
return new TextureStorage(this, _physicalDevice, _device, info, scale); return new TextureStorage(this, _device, info, scale);
} }
public void DeleteBuffer(BufferHandle buffer) public void DeleteBuffer(BufferHandle buffer)