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Fix input in SMO
Unsure if this will break other games though. Please test. :)
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@ -131,8 +131,7 @@ namespace Ryujinx.HLE.Input
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long BaseControllerOffset = Position + HidControllersOffset + 8 * HidControllerSize;
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HidControllerType Type =
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HidControllerType.ControllerType_Handheld |
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HidControllerType.ControllerType_JoyconPair;
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HidControllerType.ControllerType_Handheld;
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bool IsHalf = false;
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@ -276,4 +275,4 @@ namespace Ryujinx.HLE.Input
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return (long)((ulong)Environment.TickCount * 19_200);
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}
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}
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}
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}
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