Fix some thread sync issues (#172)

* Fix some thread sync issues

* Remove some debug stuff

* Ensure that writes to the mutex address clears the exclusive monitor
This commit is contained in:
gdkchan 2018-06-21 23:05:42 -03:00 committed by GitHub
parent a4020bb398
commit 3e6afeb513
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
8 changed files with 239 additions and 189 deletions

View file

@ -46,7 +46,7 @@ namespace ChocolArm64
{
Translator.ExecuteSubroutine(this, EntryPoint);
Memory.RemoveMonitor(ThreadId);
Memory.RemoveMonitor(ThreadState);
WorkFinished?.Invoke(this, EventArgs.Empty);
});

View file

@ -48,6 +48,16 @@ namespace ChocolArm64.Instruction
{
AOpCodeMemEx Op = (AOpCodeMemEx)Context.CurrOp;
if (AccType.HasFlag(AccessType.Ordered))
{
EmitBarrier(Context);
}
if (AccType.HasFlag(AccessType.Exclusive))
{
EmitMemoryCall(Context, nameof(AMemory.SetExclusive), Op.Rn);
}
Context.EmitLdarg(ATranslatedSub.MemoryArgIdx);
Context.EmitLdint(Op.Rn);
@ -67,16 +77,6 @@ namespace ChocolArm64.Instruction
Context.EmitStintzr(Op.Rt2);
}
if (AccType.HasFlag(AccessType.Exclusive))
{
EmitMemoryCall(Context, nameof(AMemory.SetExclusive), Op.Rn);
}
if (AccType.HasFlag(AccessType.Ordered))
{
EmitBarrier(Context);
}
}
public static void Pfrm(AILEmitterCtx Context)
@ -150,7 +150,7 @@ namespace ChocolArm64.Instruction
Context.EmitLdc_I8(0);
Context.EmitStintzr(Op.Rs);
Clrex(Context);
EmitMemoryCall(Context, nameof(AMemory.ClearExclusiveForStore));
}
Context.MarkLabel(LblEnd);

View file

@ -6,6 +6,7 @@ using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86;
using System.Threading;
namespace ChocolArm64.Memory
{
@ -15,32 +16,18 @@ namespace ChocolArm64.Memory
public AMemoryMgr Manager { get; private set; }
private struct ExMonitor
private class ArmMonitor
{
public long Position { get; private set; }
private bool ExState;
public ExMonitor(long Position, bool ExState)
{
this.Position = Position;
this.ExState = ExState;
}
public long Position;
public bool ExState;
public bool HasExclusiveAccess(long Position)
{
return this.Position == Position && ExState;
}
public void Reset()
{
ExState = false;
}
}
private Dictionary<int, ExMonitor> Monitors;
private HashSet<long> ExAddrs;
private Dictionary<int, ArmMonitor> Monitors;
public IntPtr Ram { get; private set; }
@ -50,9 +37,7 @@ namespace ChocolArm64.Memory
{
Manager = new AMemoryMgr();
Monitors = new Dictionary<int, ExMonitor>();
ExAddrs = new HashSet<long>();
Monitors = new Dictionary<int, ArmMonitor>();
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
@ -66,16 +51,13 @@ namespace ChocolArm64.Memory
RamPtr = (byte*)Ram;
}
public void RemoveMonitor(int ThreadId)
public void RemoveMonitor(AThreadState State)
{
lock (Monitors)
{
if (Monitors.TryGetValue(ThreadId, out ExMonitor Monitor))
{
ExAddrs.Remove(Monitor.Position);
}
ClearExclusive(State);
Monitors.Remove(ThreadId);
Monitors.Remove(State.ThreadId);
}
}
@ -85,66 +67,85 @@ namespace ChocolArm64.Memory
lock (Monitors)
{
if (Monitors.TryGetValue(ThreadState.ThreadId, out ExMonitor Monitor))
foreach (ArmMonitor Mon in Monitors.Values)
{
ExAddrs.Remove(Monitor.Position);
if (Mon.Position == Position && Mon.ExState)
{
Mon.ExState = false;
}
}
bool ExState = ExAddrs.Add(Position);
Monitor = new ExMonitor(Position, ExState);
if (!Monitors.TryAdd(ThreadState.ThreadId, Monitor))
if (!Monitors.TryGetValue(ThreadState.ThreadId, out ArmMonitor ThreadMon))
{
Monitors[ThreadState.ThreadId] = Monitor;
ThreadMon = new ArmMonitor();
Monitors.Add(ThreadState.ThreadId, ThreadMon);
}
ThreadMon.Position = Position;
ThreadMon.ExState = true;
}
}
public bool TestExclusive(AThreadState ThreadState, long Position)
{
//Note: Any call to this method also should be followed by a
//call to ClearExclusiveForStore if this method returns true.
Position &= ~ErgMask;
lock (Monitors)
{
if (!Monitors.TryGetValue(ThreadState.ThreadId, out ExMonitor Monitor))
{
return false;
}
Monitor.Enter(Monitors);
return Monitor.HasExclusiveAccess(Position);
if (!Monitors.TryGetValue(ThreadState.ThreadId, out ArmMonitor ThreadMon))
{
return false;
}
bool ExState = ThreadMon.HasExclusiveAccess(Position);
if (!ExState)
{
Monitor.Exit(Monitors);
}
return ExState;
}
public void ClearExclusiveForStore(AThreadState ThreadState)
{
if (Monitors.TryGetValue(ThreadState.ThreadId, out ArmMonitor ThreadMon))
{
ThreadMon.ExState = false;
}
Monitor.Exit(Monitors);
}
public void ClearExclusive(AThreadState ThreadState)
{
lock (Monitors)
{
if (Monitors.TryGetValue(ThreadState.ThreadId, out ExMonitor Monitor))
if (Monitors.TryGetValue(ThreadState.ThreadId, out ArmMonitor ThreadMon))
{
Monitor.Reset();
ExAddrs.Remove(Monitor.Position);
ThreadMon.ExState = false;
}
}
}
public bool AcquireAddress(long Position)
public void WriteInt32ToSharedAddr(long Position, int Value)
{
Position &= ~ErgMask;
long MaskedPosition = Position & ~ErgMask;
lock (Monitors)
{
return ExAddrs.Add(Position);
}
}
foreach (ArmMonitor Mon in Monitors.Values)
{
if (Mon.Position == MaskedPosition && Mon.ExState)
{
Mon.ExState = false;
}
}
public void ReleaseAddress(long Position)
{
Position &= ~ErgMask;
lock (Monitors)
{
ExAddrs.Remove(Position);
WriteInt32(Position, Value);
}
}

View file

@ -127,20 +127,32 @@ namespace Ryujinx.HLE.OsHle.Handles
AllThreads[Thread].WaitSync.Set();
}
public void TryToRun(KThread Thread)
public void ChangeCore(KThread Thread, int IdealCore, int CoreMask)
{
lock (SchedLock)
{
if (AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
if (IdealCore != -3)
{
Thread.IdealCore = IdealCore;
}
Thread.CoreMask = CoreMask;
if (AllThreads.ContainsKey(Thread))
{
SetReschedule(Thread.ActualCore);
SchedulerThread SchedThread = AllThreads[Thread];
//Note: Aways if the thread is on the queue first, and try
//adding to a new core later, to ensure that a thread that
//is already running won't be added to another core.
if (WaitingToRun.HasThread(SchedThread) && TryAddToCore(Thread))
{
WaitingToRun.Remove(SchedThread);
RunThread(SchedThread);
}
else
{
SetReschedule(Thread.ProcessorId);
}
}
}
}
@ -216,18 +228,18 @@ namespace Ryujinx.HLE.OsHle.Handles
SchedulerThread NewThread = WaitingToRun.Pop(ActualCore, MinPriority);
if (NewThread == null)
if (NewThread != null)
{
PrintDbgThreadInfo(Thread, "resumed because theres nothing better to run.");
NewThread.Thread.ActualCore = ActualCore;
return;
CoreThreads[ActualCore] = NewThread.Thread;
RunThread(NewThread);
}
else
{
CoreThreads[ActualCore] = null;
}
NewThread.Thread.ActualCore = ActualCore;
CoreThreads[ActualCore] = NewThread.Thread;
RunThread(NewThread);
}
Resume(Thread);

View file

@ -58,25 +58,31 @@ namespace Ryujinx.HLE.OsHle.Handles
public void UpdatePriority()
{
int OldPriority = ActualPriority;
int CurrPriority = WantedPriority;
bool PriorityChanged;
lock (Process.ThreadSyncLock)
{
int OldPriority = ActualPriority;
int CurrPriority = WantedPriority;
foreach (KThread Thread in MutexWaiters)
{
if (CurrPriority > Thread.WantedPriority)
int WantedPriority = Thread.WantedPriority;
if (CurrPriority > WantedPriority)
{
CurrPriority = Thread.WantedPriority;
CurrPriority = WantedPriority;
}
}
PriorityChanged = CurrPriority != OldPriority;
ActualPriority = CurrPriority;
}
if (CurrPriority != OldPriority)
if (PriorityChanged)
{
ActualPriority = CurrPriority;
Process.Scheduler.Resort(this);
MutexOwner?.UpdatePriority();

View file

@ -24,7 +24,7 @@ namespace Ryujinx.HLE.OsHle.Handles
return;
}
if (Head == null || Head.Thread.ActualPriority > Wait.Thread.ActualPriority)
if (Head == null || Head.Thread.ActualPriority >= Wait.Thread.ActualPriority)
{
Wait.Next = Head;
@ -37,7 +37,7 @@ namespace Ryujinx.HLE.OsHle.Handles
while (Curr.Next != null)
{
if (Curr.Next.Thread.ActualPriority > Wait.Thread.ActualPriority)
if (Curr.Next.Thread.ActualPriority >= Wait.Thread.ActualPriority)
{
break;
}

View file

@ -83,6 +83,8 @@ namespace Ryujinx.HLE.OsHle.Kernel
{
ulong TimeoutNs = ThreadState.X0;
Ns.Log.PrintDebug(LogClass.KernelSvc, "Timeout = " + TimeoutNs.ToString("x16"));
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
if (TimeoutNs == 0)
@ -123,6 +125,10 @@ namespace Ryujinx.HLE.OsHle.Kernel
int Handle = (int)ThreadState.X0;
int Priority = (int)ThreadState.X1;
Ns.Log.PrintDebug(LogClass.KernelSvc,
"Handle = " + Handle .ToString("x8") + ", " +
"Priority = " + Priority.ToString("x8"));
KThread Thread = GetThread(ThreadState.Tpidr, Handle);
if (Thread != null)
@ -163,13 +169,6 @@ namespace Ryujinx.HLE.OsHle.Kernel
private void SvcSetThreadCoreMask(AThreadState ThreadState)
{
//FIXME: This is wrong, but the "correct" way to handle
//this svc causes deadlocks when more often.
//There is probably something wrong with it still.
ThreadState.X0 = 0;
return;
int Handle = (int)ThreadState.X0;
int IdealCore = (int)ThreadState.X1;
long CoreMask = (long)ThreadState.X2;
@ -188,7 +187,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
CoreMask = 1 << IdealCore;
}
else if (IdealCore != -3)
else
{
if ((uint)IdealCore > 3)
{
@ -223,11 +222,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
//-1 is used as "don't care", so the IdealCore value is ignored.
//-2 is used as "use NPDM default core id" (handled above).
//-3 is used as "don't update", the old IdealCore value is kept.
if (IdealCore != -3)
{
Thread.IdealCore = IdealCore;
}
else if ((CoreMask & (1 << Thread.IdealCore)) == 0)
if (IdealCore == -3 && (CoreMask & (1 << Thread.IdealCore)) == 0)
{
Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{CoreMask:x8}!");
@ -236,9 +231,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
return;
}
Thread.CoreMask = (int)CoreMask;
Process.Scheduler.TryToRun(Thread);
Process.Scheduler.ChangeCore(Thread, IdealCore, (int)CoreMask);
ThreadState.X0 = 0;
}

View file

@ -2,9 +2,6 @@ using ChocolArm64.State;
using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle.Handles;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using static Ryujinx.HLE.OsHle.ErrorCode;
@ -143,11 +140,9 @@ namespace Ryujinx.HLE.OsHle.Kernel
return;
}
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
KThread WaitThread = Process.GetThread(ThreadState.Tpidr);
MutexUnlock(CurrThread, MutexAddress);
if (!CondVarWait(CurrThread, ThreadHandle, MutexAddress, CondVarAddress, Timeout))
if (!CondVarWait(WaitThread, ThreadHandle, MutexAddress, CondVarAddress, Timeout))
{
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.Timeout);
@ -168,7 +163,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
CondVarSignal(CurrThread, CondVarAddress, Count);
CondVarSignal(ThreadState, CurrThread, CondVarAddress, Count);
ThreadState.X0 = 0;
}
@ -182,7 +177,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
{
lock (Process.ThreadSyncLock)
{
int MutexValue = Process.Memory.ReadInt32(MutexAddress);
int MutexValue = Memory.ReadInt32(MutexAddress);
Ns.Log.PrintDebug(LogClass.KernelSvc, "MutexValue = " + MutexValue.ToString("x8"));
@ -194,7 +189,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
CurrThread.WaitHandle = WaitThreadHandle;
CurrThread.MutexAddress = MutexAddress;
InsertWaitingMutexThread(OwnerThreadHandle, WaitThread);
InsertWaitingMutexThreadUnsafe(OwnerThreadHandle, WaitThread);
}
Ns.Log.PrintDebug(LogClass.KernelSvc, "Entering wait state...");
@ -208,25 +203,29 @@ namespace Ryujinx.HLE.OsHle.Kernel
{
//This is the new thread that will now own the mutex.
//If no threads are waiting for the lock, then it should be null.
KThread OwnerThread = PopThread(CurrThread.MutexWaiters, x => x.MutexAddress == MutexAddress);
(KThread OwnerThread, int Count) = PopMutexThreadUnsafe(CurrThread, MutexAddress);
if (OwnerThread == CurrThread)
{
throw new InvalidOperationException();
}
if (OwnerThread != null)
{
//Remove all waiting mutex from the old owner,
//and insert then on the new owner.
UpdateMutexOwner(CurrThread, OwnerThread, MutexAddress);
UpdateMutexOwnerUnsafe(CurrThread, OwnerThread, MutexAddress);
CurrThread.UpdatePriority();
int HasListeners = OwnerThread.MutexWaiters.Count > 0 ? MutexHasListenersMask : 0;
int HasListeners = Count >= 2 ? MutexHasListenersMask : 0;
Process.Memory.WriteInt32(MutexAddress, HasListeners | OwnerThread.WaitHandle);
Memory.WriteInt32ToSharedAddr(MutexAddress, HasListeners | OwnerThread.WaitHandle);
OwnerThread.WaitHandle = 0;
OwnerThread.MutexAddress = 0;
OwnerThread.CondVarAddress = 0;
OwnerThread.MutexOwner = null;
OwnerThread.MutexOwner = null;
OwnerThread.UpdatePriority();
@ -236,7 +235,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
}
else
{
Process.Memory.WriteInt32(MutexAddress, 0);
Memory.WriteInt32ToSharedAddr(MutexAddress, 0);
Ns.Log.PrintDebug(LogClass.KernelSvc, "No threads waiting mutex!");
}
@ -256,6 +255,8 @@ namespace Ryujinx.HLE.OsHle.Kernel
lock (Process.ThreadSyncLock)
{
MutexUnlock(WaitThread, MutexAddress);
WaitThread.CondVarSignaled = false;
Process.ThreadArbiterList.Add(WaitThread);
@ -269,11 +270,15 @@ namespace Ryujinx.HLE.OsHle.Kernel
lock (Process.ThreadSyncLock)
{
WaitThread.MutexOwner?.MutexWaiters.Remove(WaitThread);
if (!WaitThread.CondVarSignaled || WaitThread.MutexOwner != null)
{
WaitThread.MutexOwner = null;
if (WaitThread.MutexOwner != null)
{
WaitThread.MutexOwner.MutexWaiters.Remove(WaitThread);
WaitThread.MutexOwner.UpdatePriority();
WaitThread.MutexOwner = null;
}
Process.ThreadArbiterList.Remove(WaitThread);
@ -291,13 +296,17 @@ namespace Ryujinx.HLE.OsHle.Kernel
return true;
}
private void CondVarSignal(KThread CurrThread, long CondVarAddress, int Count)
private void CondVarSignal(
AThreadState ThreadState,
KThread CurrThread,
long CondVarAddress,
int Count)
{
lock (Process.ThreadSyncLock)
{
while (Count == -1 || Count-- > 0)
{
KThread WaitThread = PopThread(Process.ThreadArbiterList, x => x.CondVarAddress == CondVarAddress);
KThread WaitThread = PopCondVarThreadUnsafe(CondVarAddress);
if (WaitThread == null)
{
@ -308,16 +317,37 @@ namespace Ryujinx.HLE.OsHle.Kernel
WaitThread.CondVarSignaled = true;
AcquireMutexValue(WaitThread.MutexAddress);
long MutexAddress = WaitThread.MutexAddress;
int MutexValue = Process.Memory.ReadInt32(WaitThread.MutexAddress);
Memory.SetExclusive(ThreadState, MutexAddress);
int MutexValue = Memory.ReadInt32(MutexAddress);
while (MutexValue != 0)
{
if (Memory.TestExclusive(ThreadState, MutexAddress))
{
//Wait until the lock is released.
InsertWaitingMutexThreadUnsafe(MutexValue & ~MutexHasListenersMask, WaitThread);
Memory.WriteInt32(MutexAddress, MutexValue | MutexHasListenersMask);
Memory.ClearExclusiveForStore(ThreadState);
break;
}
Memory.SetExclusive(ThreadState, MutexAddress);
MutexValue = Memory.ReadInt32(MutexAddress);
}
Ns.Log.PrintDebug(LogClass.KernelSvc, "MutexValue = " + MutexValue.ToString("x8"));
if (MutexValue == 0)
{
//Give the lock to this thread.
Process.Memory.WriteInt32(WaitThread.MutexAddress, WaitThread.WaitHandle);
Memory.WriteInt32ToSharedAddr(MutexAddress, WaitThread.WaitHandle);
WaitThread.WaitHandle = 0;
WaitThread.MutexAddress = 0;
@ -329,46 +359,28 @@ namespace Ryujinx.HLE.OsHle.Kernel
Process.Scheduler.WakeUp(WaitThread);
}
else
{
//Wait until the lock is released.
MutexValue &= ~MutexHasListenersMask;
InsertWaitingMutexThread(MutexValue, WaitThread);
MutexValue |= MutexHasListenersMask;
Process.Memory.WriteInt32(WaitThread.MutexAddress, MutexValue);
}
ReleaseMutexValue(WaitThread.MutexAddress);
}
}
}
private void UpdateMutexOwner(KThread CurrThread, KThread NewOwner, long MutexAddress)
private void UpdateMutexOwnerUnsafe(KThread CurrThread, KThread NewOwner, long MutexAddress)
{
//Go through all threads waiting for the mutex,
//and update the MutexOwner field to point to the new owner.
lock (Process.ThreadSyncLock)
for (int Index = 0; Index < CurrThread.MutexWaiters.Count; Index++)
{
for (int Index = 0; Index < CurrThread.MutexWaiters.Count; Index++)
KThread Thread = CurrThread.MutexWaiters[Index];
if (Thread.MutexAddress == MutexAddress)
{
KThread Thread = CurrThread.MutexWaiters[Index];
CurrThread.MutexWaiters.RemoveAt(Index--);
if (Thread.MutexAddress == MutexAddress)
{
CurrThread.MutexWaiters.RemoveAt(Index--);
Thread.MutexOwner = NewOwner;
InsertWaitingMutexThread(NewOwner, Thread);
}
InsertWaitingMutexThreadUnsafe(NewOwner, Thread);
}
}
}
private void InsertWaitingMutexThread(int OwnerThreadHandle, KThread WaitThread)
private void InsertWaitingMutexThreadUnsafe(int OwnerThreadHandle, KThread WaitThread)
{
KThread OwnerThread = Process.HandleTable.GetData<KThread>(OwnerThreadHandle);
@ -379,47 +391,73 @@ namespace Ryujinx.HLE.OsHle.Kernel
return;
}
InsertWaitingMutexThread(OwnerThread, WaitThread);
InsertWaitingMutexThreadUnsafe(OwnerThread, WaitThread);
}
private void InsertWaitingMutexThread(KThread OwnerThread, KThread WaitThread)
private void InsertWaitingMutexThreadUnsafe(KThread OwnerThread, KThread WaitThread)
{
lock (Process.ThreadSyncLock)
WaitThread.MutexOwner = OwnerThread;
if (!OwnerThread.MutexWaiters.Contains(WaitThread))
{
WaitThread.MutexOwner = OwnerThread;
OwnerThread.MutexWaiters.Add(WaitThread);
if (!OwnerThread.MutexWaiters.Contains(WaitThread))
OwnerThread.UpdatePriority();
}
}
private (KThread, int) PopMutexThreadUnsafe(KThread OwnerThread, long MutexAddress)
{
int Count = 0;
KThread WakeThread = null;
foreach (KThread Thread in OwnerThread.MutexWaiters)
{
if (Thread.MutexAddress != MutexAddress)
{
OwnerThread.MutexWaiters.Add(WaitThread);
continue;
}
OwnerThread.UpdatePriority();
if (WakeThread == null || Thread.ActualPriority < WakeThread.ActualPriority)
{
WakeThread = Thread;
}
Count++;
}
if (WakeThread != null)
{
OwnerThread.MutexWaiters.Remove(WakeThread);
}
return (WakeThread, Count);
}
private KThread PopCondVarThreadUnsafe(long CondVarAddress)
{
KThread WakeThread = null;
foreach (KThread Thread in Process.ThreadArbiterList)
{
if (Thread.CondVarAddress != CondVarAddress)
{
continue;
}
if (WakeThread == null || Thread.ActualPriority < WakeThread.ActualPriority)
{
WakeThread = Thread;
}
}
}
private KThread PopThread(List<KThread> Threads, Func<KThread, bool> Predicate)
{
KThread Thread = Threads.OrderBy(x => x.ActualPriority).FirstOrDefault(Predicate);
if (Thread != null)
if (WakeThread != null)
{
Threads.Remove(Thread);
Process.ThreadArbiterList.Remove(WakeThread);
}
return Thread;
}
private void AcquireMutexValue(long MutexAddress)
{
while (!Process.Memory.AcquireAddress(MutexAddress))
{
Thread.Yield();
}
}
private void ReleaseMutexValue(long MutexAddress)
{
Process.Memory.ReleaseAddress(MutexAddress);
return WakeThread;
}
private bool IsPointingInsideKernel(long Address)