Improvements to input and input configuration in the GUI. (#849)

* Improvements to input and input configuration in the GUI

* Requested changes

* nits

* more nits
This commit is contained in:
Xpl0itR 2020-05-03 03:00:53 +01:00 committed by GitHub
parent 5f3558fd51
commit 538fba826b
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50 changed files with 5883 additions and 2511 deletions

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@ -4,9 +4,7 @@ using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Configuration.System;
using Ryujinx.Configuration.Hid;
using Ryujinx.Configuration.Ui;
using Ryujinx.UI.Input;
namespace Ryujinx.Configuration
{
@ -15,7 +13,7 @@ namespace Ryujinx.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 5;
public const int CurrentVersion = 6;
public int Version { get; set; }
@ -129,11 +127,6 @@ namespace Ryujinx.Configuration
/// </summary>
public bool IgnoreMissingServices { get; set; }
/// <summary>
/// The primary controller's type
/// </summary>
public ControllerType ControllerType { get; set; }
/// <summary>
/// Used to toggle columns in the GUI
/// </summary>
@ -162,12 +155,12 @@ namespace Ryujinx.Configuration
/// <summary>
/// Keyboard control bindings
/// </summary>
public NpadKeyboard KeyboardControls { get; set; }
public List<KeyboardConfig> KeyboardConfig { get; set; }
/// <summary>
/// Controller control bindings
/// </summary>
public NpadController JoystickControls { get; set; }
public List<ControllerConfig> ControllerConfig { get; set; }
/// <summary>
/// Loads a configuration file from disk

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@ -1,10 +1,9 @@
using Ryujinx.Common;
using Ryujinx.Common;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.Configuration.Hid;
using Ryujinx.Configuration.System;
using Ryujinx.Configuration.Ui;
using Ryujinx.UI.Input;
using System;
using System.Collections.Generic;
@ -159,7 +158,7 @@ namespace Ryujinx.Configuration
public ReactiveObject<string> TimeZone { get; private set; }
/// <summary>
/// System Time Offset in seconds
/// System Time Offset in Seconds
/// </summary>
public ReactiveObject<long> SystemTimeOffset { get; private set; }
@ -207,32 +206,22 @@ namespace Ryujinx.Configuration
/// </summary>
public class HidSection
{
/// <summary>
/// The primary controller's type
/// </summary>
public ReactiveObject<ControllerType> ControllerType { get; private set; }
/// <summary>
/// Enable or disable keyboard support (Independent from controllers binding)
/// </summary>
public ReactiveObject<bool> EnableKeyboard { get; private set; }
/// <summary>
/// Keyboard control bindings
/// Input device configuration.
/// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed.
/// TODO: Implement a ReactiveList class.
/// </summary>
public ReactiveObject<NpadKeyboard> KeyboardControls { get; private set; }
/// <summary>
/// Controller control bindings
/// </summary>
public ReactiveObject<NpadController> JoystickControls { get; private set; }
public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
public HidSection()
{
ControllerType = new ReactiveObject<ControllerType>();
EnableKeyboard = new ReactiveObject<bool>();
KeyboardControls = new ReactiveObject<NpadKeyboard>();
JoystickControls = new ReactiveObject<NpadController>();
EnableKeyboard = new ReactiveObject<bool>();
InputConfig = new ReactiveObject<List<InputConfig>>();
}
}
@ -311,6 +300,21 @@ namespace Ryujinx.Configuration
public ConfigurationFileFormat ToFileFormat()
{
List<ControllerConfig> controllerConfigList = new List<ControllerConfig>();
List<KeyboardConfig> keyboardConfigList = new List<KeyboardConfig>();
foreach (InputConfig inputConfig in Hid.InputConfig.Value)
{
if (inputConfig is ControllerConfig controllerConfig)
{
controllerConfigList.Add(controllerConfig);
}
else if (inputConfig is KeyboardConfig keyboardConfig)
{
keyboardConfigList.Add(keyboardConfig);
}
}
ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
{
Version = ConfigurationFileFormat.CurrentVersion,
@ -336,7 +340,6 @@ namespace Ryujinx.Configuration
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
IgnoreMissingServices = System.IgnoreMissingServices,
ControllerType = Hid.ControllerType,
GuiColumns = new GuiColumns()
{
FavColumn = Ui.GuiColumns.FavColumn,
@ -354,8 +357,8 @@ namespace Ryujinx.Configuration
EnableCustomTheme = Ui.EnableCustomTheme,
CustomThemePath = Ui.CustomThemePath,
EnableKeyboard = Hid.EnableKeyboard,
KeyboardControls = Hid.KeyboardControls,
JoystickControls = Hid.JoystickControls
KeyboardConfig = keyboardConfigList,
ControllerConfig = controllerConfigList
};
return configurationFile;
@ -385,7 +388,6 @@ namespace Ryujinx.Configuration
System.EnableFsIntegrityChecks.Value = true;
System.FsGlobalAccessLogMode.Value = 0;
System.IgnoreMissingServices.Value = false;
Hid.ControllerType.Value = ControllerType.Handheld;
Ui.GuiColumns.FavColumn.Value = true;
Ui.GuiColumns.IconColumn.Value = true;
Ui.GuiColumns.AppColumn.Value = true;
@ -401,73 +403,51 @@ namespace Ryujinx.Configuration
Ui.CustomThemePath.Value = "";
Hid.EnableKeyboard.Value = false;
Hid.KeyboardControls.Value = new NpadKeyboard
Hid.InputConfig.Value = new List<InputConfig>
{
LeftJoycon = new NpadKeyboardLeft
new KeyboardConfig
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
DPadUp = Key.Up,
DPadDown = Key.Down,
DPadLeft = Key.Left,
DPadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
},
RightJoycon = new NpadKeyboardRight
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
},
Hotkeys = new KeyboardHotkeys
{
ToggleVsync = Key.Tab
}
};
Hid.JoystickControls.Value = new NpadController
{
Enabled = true,
Index = 0,
Deadzone = 0.05f,
TriggerThreshold = 0.5f,
LeftJoycon = new NpadControllerLeft
{
Stick = ControllerInputId.Axis0,
StickButton = ControllerInputId.Button8,
DPadUp = ControllerInputId.Hat0Up,
DPadDown = ControllerInputId.Hat0Down,
DPadLeft = ControllerInputId.Hat0Left,
DPadRight = ControllerInputId.Hat0Right,
ButtonMinus = ControllerInputId.Button6,
ButtonL = ControllerInputId.Button4,
ButtonZl = ControllerInputId.Axis2,
},
RightJoycon = new NpadControllerRight
{
Stick = ControllerInputId.Axis3,
StickButton = ControllerInputId.Button9,
ButtonA = ControllerInputId.Button1,
ButtonB = ControllerInputId.Button0,
ButtonX = ControllerInputId.Button3,
ButtonY = ControllerInputId.Button2,
ButtonPlus = ControllerInputId.Button7,
ButtonR = ControllerInputId.Button5,
ButtonZr = ControllerInputId.Axis5,
Index = 0,
ControllerType = ControllerType.JoyconPair,
PlayerIndex = PlayerIndex.Player1,
LeftJoycon = new NpadKeyboardLeft
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
DPadUp = Key.Up,
DPadDown = Key.Down,
DPadLeft = Key.Left,
DPadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Home,
ButtonSr = Key.End
},
RightJoycon = new NpadKeyboardRight
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.PageUp,
ButtonSr = Key.PageDown
},
Hotkeys = new KeyboardHotkeys
{
ToggleVsync = Key.Tab
}
}
};
}
@ -521,6 +501,71 @@ namespace Ryujinx.Configuration
configurationFileUpdated = true;
}
if (configurationFileFormat.Version < 6)
{
Common.Logging.Logger.PrintWarning(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 6.");
configurationFileFormat.ControllerConfig = new List<ControllerConfig>();
configurationFileFormat.KeyboardConfig = new List<KeyboardConfig>{
new KeyboardConfig
{
Index = 0,
ControllerType = ControllerType.JoyconPair,
PlayerIndex = PlayerIndex.Player1,
LeftJoycon = new NpadKeyboardLeft
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
DPadUp = Key.Up,
DPadDown = Key.Down,
DPadLeft = Key.Left,
DPadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound
},
RightJoycon = new NpadKeyboardRight
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound
},
Hotkeys = new KeyboardHotkeys
{
ToggleVsync = Key.Tab
}
}
};
configurationFileUpdated = true;
}
List<InputConfig> inputConfig = new List<InputConfig>();
foreach (ControllerConfig controllerConfig in configurationFileFormat.ControllerConfig)
{
inputConfig.Add(controllerConfig);
}
foreach (KeyboardConfig keyboardConfig in configurationFileFormat.KeyboardConfig)
{
inputConfig.Add(keyboardConfig);
}
Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
@ -544,7 +589,6 @@ namespace Ryujinx.Configuration
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
Hid.ControllerType.Value = configurationFileFormat.ControllerType;
Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
@ -559,14 +603,13 @@ namespace Ryujinx.Configuration
Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
Hid.KeyboardControls.Value = configurationFileFormat.KeyboardControls;
Hid.JoystickControls.Value = configurationFileFormat.JoystickControls;
Hid.InputConfig.Value = inputConfig;
if (configurationFileUpdated)
{
ToFileFormat().SaveConfig(configurationFilePath);
Common.Logging.Logger.PrintWarning(LogClass.Application, "Configuration file is updated!");
Common.Logging.Logger.PrintWarning(LogClass.Application, "Configuration file has been updated!");
}
}

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@ -1,21 +1,16 @@
namespace Ryujinx.Common.Configuration.Hid
{
public class NpadController
public class ControllerConfig : InputConfig
{
/// <summary>
/// Enables or disables controller support
/// Controller Left Analog Stick Deadzone
/// </summary>
public bool Enabled { get; set; }
public float DeadzoneLeft { get; set; }
/// <summary>
/// Controller Device Index
/// Controller Right Analog Stick Deadzone
/// </summary>
public int Index { get; set; }
/// <summary>
/// Controller Analog Stick Deadzone
/// </summary>
public float Deadzone { get; set; }
public float DeadzoneRight { get; set; }
/// <summary>
/// Controller Trigger Threshold
@ -32,4 +27,4 @@
/// </summary>
public NpadControllerRight RightJoycon { get; set; }
}
}
}

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@ -40,6 +40,7 @@
Hat2Up,
Hat2Down,
Hat2Left,
Hat2Right
Hat2Right,
Unbound
}
}

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@ -1,11 +1,20 @@
namespace Ryujinx.Configuration.Hid
using System;
namespace Ryujinx.Common.Configuration.Hid
{
public enum ControllerType
[Flags]
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
public enum ControllerType : int
{
ProController,
Handheld,
NpadPair,
NpadLeft,
NpadRight
None,
ProController = 1 << 0,
Handheld = 1 << 1,
JoyconPair = 1 << 2,
JoyconLeft = 1 << 3,
JoyconRight = 1 << 4,
Invalid = 1 << 5,
Pokeball = 1 << 6,
SystemExternal = 1 << 29,
System = 1 << 30
}
}
}

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@ -0,0 +1,20 @@
namespace Ryujinx.Common.Configuration.Hid
{
public class InputConfig
{
/// <summary>
/// Controller Device Index
/// </summary>
public int Index { get; set; }
/// <summary>
/// Controller's Type
/// </summary>
public ControllerType ControllerType { get; set; }
/// <summary>
/// Player's Index for the controller
/// </summary>
public PlayerIndex PlayerIndex { get; set; }
}
}

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@ -148,6 +148,7 @@
Slash = 128,
BackSlash = 129,
NonUSBackSlash = 130,
LastKey = 131
LastKey = 131,
Unbound
}
}

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@ -0,0 +1,20 @@
namespace Ryujinx.Common.Configuration.Hid
{
public class KeyboardConfig : InputConfig
{
/// <summary>
/// Left JoyCon Keyboard Bindings
/// </summary>
public NpadKeyboardLeft LeftJoycon { get; set; }
/// <summary>
/// Right JoyCon Keyboard Bindings
/// </summary>
public NpadKeyboardRight RightJoycon { get; set; }
/// <summary>
/// Hotkey Keyboard Bindings
/// </summary>
public KeyboardHotkeys Hotkeys { get; set; }
}
}

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@ -1,7 +1,9 @@
namespace Ryujinx.Configuration.Hid
using Ryujinx.Configuration.Hid;
namespace Ryujinx.Common.Configuration.Hid
{
public struct KeyboardHotkeys
{
public Key ToggleVsync { get; set; }
}
}
}

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@ -2,14 +2,19 @@
{
public struct NpadControllerLeft
{
public ControllerInputId Stick { get; set; }
public ControllerInputId StickX { get; set; }
public bool InvertStickX { get; set; }
public ControllerInputId StickY { get; set; }
public bool InvertStickY { get; set; }
public ControllerInputId StickButton { get; set; }
public ControllerInputId ButtonMinus { get; set; }
public ControllerInputId ButtonL { get; set; }
public ControllerInputId ButtonZl { get; set; }
public ControllerInputId ButtonSl { get; set; }
public ControllerInputId ButtonSr { get; set; }
public ControllerInputId DPadUp { get; set; }
public ControllerInputId DPadDown { get; set; }
public ControllerInputId DPadLeft { get; set; }
public ControllerInputId DPadRight { get; set; }
}
}
}

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@ -2,7 +2,10 @@
{
public struct NpadControllerRight
{
public ControllerInputId Stick { get; set; }
public ControllerInputId StickX { get; set; }
public bool InvertStickX { get; set; }
public ControllerInputId StickY { get; set; }
public bool InvertStickY { get; set; }
public ControllerInputId StickButton { get; set; }
public ControllerInputId ButtonA { get; set; }
public ControllerInputId ButtonB { get; set; }
@ -11,5 +14,7 @@
public ControllerInputId ButtonPlus { get; set; }
public ControllerInputId ButtonR { get; set; }
public ControllerInputId ButtonZr { get; set; }
public ControllerInputId ButtonSl { get; set; }
public ControllerInputId ButtonSr { get; set; }
}
}
}

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@ -1,20 +0,0 @@
namespace Ryujinx.UI.Input
{
public class NpadKeyboard
{
/// <summary>
/// Left JoyCon Keyboard Bindings
/// </summary>
public Configuration.Hid.NpadKeyboardLeft LeftJoycon { get; set; }
/// <summary>
/// Right JoyCon Keyboard Bindings
/// </summary>
public Configuration.Hid.NpadKeyboardRight RightJoycon { get; set; }
/// <summary>
/// Hotkey Keyboard Bindings
/// </summary>
public Configuration.Hid.KeyboardHotkeys Hotkeys { get; set; }
}
}

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@ -1,4 +1,6 @@
namespace Ryujinx.Configuration.Hid
using Ryujinx.Configuration.Hid;
namespace Ryujinx.Common.Configuration.Hid
{
public struct NpadKeyboardLeft
{
@ -14,5 +16,7 @@
public Key ButtonMinus { get; set; }
public Key ButtonL { get; set; }
public Key ButtonZl { get; set; }
public Key ButtonSl { get; set; }
public Key ButtonSr { get; set; }
}
}
}

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@ -1,4 +1,6 @@
namespace Ryujinx.Configuration.Hid
using Ryujinx.Configuration.Hid;
namespace Ryujinx.Common.Configuration.Hid
{
public struct NpadKeyboardRight
{
@ -14,5 +16,7 @@
public Key ButtonPlus { get; set; }
public Key ButtonR { get; set; }
public Key ButtonZr { get; set; }
public Key ButtonSl { get; set; }
public Key ButtonSr { get; set; }
}
}
}

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@ -0,0 +1,18 @@
namespace Ryujinx.Common.Configuration.Hid
{
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
public enum PlayerIndex : int
{
Player1 = 0,
Player2 = 1,
Player3 = 2,
Player4 = 3,
Player5 = 4,
Player6 = 5,
Player7 = 6,
Player8 = 7,
Handheld = 8,
Unknown = 9,
Auto = 10 // Shouldn't be used directly
}
}

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@ -7,16 +7,16 @@ namespace Ryujinx.HLE.HOS.Services.Hid
public class Hid
{
private readonly Switch _device;
private long _hidMemoryAddress;
private readonly long _hidMemoryAddress;
internal ref HidSharedMemory SharedMemory => ref _device.Memory.GetStructRef<HidSharedMemory>(_hidMemoryAddress);
internal const int SharedMemEntryCount = 17;
public DebugPadDevice DebugPad;
public TouchDevice Touchscreen;
public MouseDevice Mouse;
public TouchDevice Touchscreen;
public MouseDevice Mouse;
public KeyboardDevice Keyboard;
public NpadDevices Npads;
public NpadDevices Npads;
static Hid()
{
@ -48,7 +48,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
public Hid(in Switch device, long sharedHidMemoryAddress)
{
_device = device;
_device = device;
_hidMemoryAddress = sharedHidMemoryAddress;
device.Memory.FillWithZeros(sharedHidMemoryAddress, Horizon.HidSize);
@ -56,26 +56,26 @@ namespace Ryujinx.HLE.HOS.Services.Hid
public void InitDevices()
{
DebugPad = new DebugPadDevice(_device, true);
DebugPad = new DebugPadDevice(_device, true);
Touchscreen = new TouchDevice(_device, true);
Mouse = new MouseDevice(_device, false);
Keyboard = new KeyboardDevice(_device, false);
Npads = new NpadDevices(_device, true);
Mouse = new MouseDevice(_device, false);
Keyboard = new KeyboardDevice(_device, false);
Npads = new NpadDevices(_device, true);
}
public ControllerKeys UpdateStickButtons(JoystickPosition leftStick, JoystickPosition rightStick)
{
ControllerKeys result = 0;
result |= (leftStick.Dx < 0) ? ControllerKeys.LStickLeft : result;
result |= (leftStick.Dx < 0) ? ControllerKeys.LStickLeft : result;
result |= (leftStick.Dx > 0) ? ControllerKeys.LStickRight : result;
result |= (leftStick.Dy < 0) ? ControllerKeys.LStickDown : result;
result |= (leftStick.Dy > 0) ? ControllerKeys.LStickUp : result;
result |= (leftStick.Dy < 0) ? ControllerKeys.LStickDown : result;
result |= (leftStick.Dy > 0) ? ControllerKeys.LStickUp : result;
result |= (rightStick.Dx < 0) ? ControllerKeys.RStickLeft : result;
result |= (rightStick.Dx < 0) ? ControllerKeys.RStickLeft : result;
result |= (rightStick.Dx > 0) ? ControllerKeys.RStickRight : result;
result |= (rightStick.Dy < 0) ? ControllerKeys.RStickDown : result;
result |= (rightStick.Dy > 0) ? ControllerKeys.RStickUp : result;
result |= (rightStick.Dy < 0) ? ControllerKeys.RStickDown : result;
result |= (rightStick.Dy > 0) ? ControllerKeys.RStickUp : result;
return result;
}

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@ -1,6 +1,6 @@
using System;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Threading;
namespace Ryujinx.HLE.HOS.Services.Hid
{
@ -9,14 +9,14 @@ namespace Ryujinx.HLE.HOS.Services.Hid
internal NpadJoyHoldType JoyHold = NpadJoyHoldType.Vertical;
internal bool SixAxisActive = false; // TODO: link to hidserver when implemented
enum FilterState
private enum FilterState
{
Unconfigured = 0,
Configured = 1,
Accepted = 2
Configured = 1,
Accepted = 2
}
struct NpadConfig
private struct NpadConfig
{
public ControllerType ConfiguredType;
public FilterState State;
@ -33,7 +33,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
public ControllerType SupportedStyleSets
{
get { return _supportedStyleSets; }
get => _supportedStyleSets;
set
{
if (_supportedStyleSets != value) // Deal with spamming
@ -46,9 +46,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid
public PlayerIndex PrimaryController { get; set; } = PlayerIndex.Unknown;
KEvent[] _styleSetUpdateEvents;
private KEvent[] _styleSetUpdateEvents;
static readonly Array3<BatteryCharge> _fullBattery;
private static readonly Array3<BatteryCharge> _fullBattery;
public NpadDevices(Switch device, bool active = true) : base(device, active)
{
@ -68,7 +68,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
{
for (int i = 0; i < configs.Length; ++i)
{
PlayerIndex player = configs[i].Player;
PlayerIndex player = configs[i].Player;
ControllerType controllerType = configs[i].Type;
if (player > PlayerIndex.Handheld)
@ -87,7 +87,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
MatchControllers();
}
void MatchControllers()
private void MatchControllers()
{
PrimaryController = PlayerIndex.Unknown;
@ -141,7 +141,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
return ref _styleSetUpdateEvents[(int)player];
}
void InitController(PlayerIndex player, ControllerType type)
private void InitController(PlayerIndex player, ControllerType type)
{
if (type == ControllerType.Handheld)
{
@ -155,13 +155,13 @@ namespace Ryujinx.HLE.HOS.Services.Hid
// TODO: Allow customizing colors at config
NpadStateHeader defaultHeader = new NpadStateHeader
{
IsHalf = false,
SingleColorBody = NpadColor.BodyGray,
IsHalf = false,
SingleColorBody = NpadColor.BodyGray,
SingleColorButtons = NpadColor.ButtonGray,
LeftColorBody = NpadColor.BodyNeonBlue,
LeftColorButtons = NpadColor.ButtonGray,
RightColorBody = NpadColor.BodyNeonRed,
RightColorButtons = NpadColor.ButtonGray
LeftColorBody = NpadColor.BodyNeonBlue,
LeftColorButtons = NpadColor.ButtonGray,
RightColorBody = NpadColor.BodyNeonRed,
RightColorButtons = NpadColor.ButtonGray
};
controller.SystemProperties = NpadSystemProperties.PowerInfo0Connected |
@ -173,44 +173,44 @@ namespace Ryujinx.HLE.HOS.Services.Hid
switch (type)
{
case ControllerType.ProController:
defaultHeader.Type = ControllerType.ProController;
controller.DeviceType = DeviceType.FullKey;
defaultHeader.Type = ControllerType.ProController;
controller.DeviceType = DeviceType.FullKey;
controller.SystemProperties |= NpadSystemProperties.AbxyButtonOriented |
NpadSystemProperties.PlusButtonCapability |
NpadSystemProperties.MinusButtonCapability;
break;
case ControllerType.Handheld:
defaultHeader.Type = ControllerType.Handheld;
controller.DeviceType = DeviceType.HandheldLeft |
defaultHeader.Type = ControllerType.Handheld;
controller.DeviceType = DeviceType.HandheldLeft |
DeviceType.HandheldRight;
controller.SystemProperties |= NpadSystemProperties.AbxyButtonOriented |
NpadSystemProperties.PlusButtonCapability |
NpadSystemProperties.MinusButtonCapability;
break;
case ControllerType.JoyconPair:
defaultHeader.Type = ControllerType.JoyconPair;
controller.DeviceType = DeviceType.JoyLeft |
defaultHeader.Type = ControllerType.JoyconPair;
controller.DeviceType = DeviceType.JoyLeft |
DeviceType.JoyRight;
controller.SystemProperties |= NpadSystemProperties.AbxyButtonOriented |
NpadSystemProperties.PlusButtonCapability |
NpadSystemProperties.MinusButtonCapability;
break;
case ControllerType.JoyconLeft:
defaultHeader.Type = ControllerType.JoyconLeft;
defaultHeader.IsHalf = true;
controller.DeviceType = DeviceType.JoyLeft;
defaultHeader.Type = ControllerType.JoyconLeft;
defaultHeader.IsHalf = true;
controller.DeviceType = DeviceType.JoyLeft;
controller.SystemProperties |= NpadSystemProperties.SlSrButtonOriented |
NpadSystemProperties.MinusButtonCapability;
break;
case ControllerType.JoyconRight:
defaultHeader.Type = ControllerType.JoyconRight;
defaultHeader.IsHalf = true;
controller.DeviceType = DeviceType.JoyRight;
defaultHeader.Type = ControllerType.JoyconRight;
defaultHeader.IsHalf = true;
controller.DeviceType = DeviceType.JoyRight;
controller.SystemProperties |= NpadSystemProperties.SlSrButtonOriented |
NpadSystemProperties.PlusButtonCapability;
break;
case ControllerType.Pokeball:
defaultHeader.Type = ControllerType.Pokeball;
defaultHeader.Type = ControllerType.Pokeball;
controller.DeviceType = DeviceType.Palma;
break;
}
@ -229,16 +229,16 @@ namespace Ryujinx.HLE.HOS.Services.Hid
Logger.PrintInfo(LogClass.Hid, $"Connected ControllerType {type} to PlayerIndex {player}");
}
static NpadLayoutsIndex ControllerTypeToLayout(ControllerType controllerType)
private static NpadLayoutsIndex ControllerTypeToLayout(ControllerType controllerType)
=> controllerType switch
{
ControllerType.ProController => NpadLayoutsIndex.ProController,
ControllerType.Handheld => NpadLayoutsIndex.Handheld,
ControllerType.JoyconPair => NpadLayoutsIndex.JoyDual,
ControllerType.JoyconLeft => NpadLayoutsIndex.JoyLeft,
ControllerType.JoyconRight => NpadLayoutsIndex.JoyRight,
ControllerType.Pokeball => NpadLayoutsIndex.Pokeball,
_ => NpadLayoutsIndex.SystemExternal
ControllerType.Handheld => NpadLayoutsIndex.Handheld,
ControllerType.JoyconPair => NpadLayoutsIndex.JoyDual,
ControllerType.JoyconLeft => NpadLayoutsIndex.JoyLeft,
ControllerType.JoyconRight => NpadLayoutsIndex.JoyRight,
ControllerType.Pokeball => NpadLayoutsIndex.Pokeball,
_ => NpadLayoutsIndex.SystemExternal
};
public void SetGamepadsInput(params GamepadInput[] states)
@ -251,8 +251,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
}
}
void SetGamepadState(PlayerIndex player, ControllerKeys buttons,
JoystickPosition leftJoystick, JoystickPosition rightJoystick)
private void SetGamepadState(PlayerIndex player, ControllerKeys buttons,
JoystickPosition leftJoystick, JoystickPosition rightJoystick)
{
if (player == PlayerIndex.Auto)
{
@ -269,9 +269,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid
return;
}
ref ShMemNpad currentNpad = ref _device.Hid.SharedMemory.Npads[(int)player];
ref ShMemNpad currentNpad = ref _device.Hid.SharedMemory.Npads[(int)player];
ref NpadLayout currentLayout = ref currentNpad.Layouts[(int)ControllerTypeToLayout(currentNpad.Header.Type)];
ref NpadState currentEntry = ref currentLayout.Entries[(int)currentLayout.Header.LatestEntry];
ref NpadState currentEntry = ref currentLayout.Entries[(int)currentLayout.Header.LatestEntry];
currentEntry.Buttons = buttons;
currentEntry.LStickX = leftJoystick.Dx;
@ -284,7 +284,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
mainLayout.Entries[(int)mainLayout.Header.LatestEntry] = currentEntry;
}
void UpdateAllEntries()
private void UpdateAllEntries()
{
ref Array10<ShMemNpad> controllers = ref _device.Hid.SharedMemory.Npads;
for (int i = 0; i < controllers.Length; ++i)
@ -296,9 +296,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid
int currentIndex = UpdateEntriesHeader(ref currentLayout.Header, out int previousIndex);
ref NpadState currentEntry = ref currentLayout.Entries[currentIndex];
NpadState previousEntry = currentLayout.Entries[previousIndex];
NpadState previousEntry = currentLayout.Entries[previousIndex];
currentEntry.SampleTimestamp = previousEntry.SampleTimestamp + 1;
currentEntry.SampleTimestamp = previousEntry.SampleTimestamp + 1;
currentEntry.SampleTimestamp2 = previousEntry.SampleTimestamp2 + 1;
if (controllers[i].Header.Type == ControllerType.None)

View file

@ -2,7 +2,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
{
public struct ControllerConfig
{
public PlayerIndex Player;
public PlayerIndex Player;
public ControllerType Type;
}
}

View file

@ -2,8 +2,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
{
public struct GamepadInput
{
public PlayerIndex PlayerId;
public ControllerKeys Buttons;
public PlayerIndex PlayerId;
public ControllerKeys Buttons;
public JoystickPosition LStick;
public JoystickPosition RStick;
}

View file

@ -5,41 +5,41 @@ namespace Ryujinx.HLE.HOS.Services.Hid
[Flags]
public enum ControllerKeys : long
{
A = 1 << 0,
B = 1 << 1,
X = 1 << 2,
Y = 1 << 3,
LStick = 1 << 4,
RStick = 1 << 5,
L = 1 << 6,
R = 1 << 7,
Zl = 1 << 8,
Zr = 1 << 9,
Plus = 1 << 10,
Minus = 1 << 11,
DpadLeft = 1 << 12,
DpadUp = 1 << 13,
DpadRight = 1 << 14,
DpadDown = 1 << 15,
LStickLeft = 1 << 16,
LStickUp = 1 << 17,
A = 1 << 0,
B = 1 << 1,
X = 1 << 2,
Y = 1 << 3,
LStick = 1 << 4,
RStick = 1 << 5,
L = 1 << 6,
R = 1 << 7,
Zl = 1 << 8,
Zr = 1 << 9,
Plus = 1 << 10,
Minus = 1 << 11,
DpadLeft = 1 << 12,
DpadUp = 1 << 13,
DpadRight = 1 << 14,
DpadDown = 1 << 15,
LStickLeft = 1 << 16,
LStickUp = 1 << 17,
LStickRight = 1 << 18,
LStickDown = 1 << 19,
RStickLeft = 1 << 20,
RStickUp = 1 << 21,
LStickDown = 1 << 19,
RStickLeft = 1 << 20,
RStickUp = 1 << 21,
RStickRight = 1 << 22,
RStickDown = 1 << 23,
SlLeft = 1 << 24,
SrLeft = 1 << 25,
SlRight = 1 << 26,
SrRight = 1 << 27,
RStickDown = 1 << 23,
SlLeft = 1 << 24,
SrLeft = 1 << 25,
SlRight = 1 << 26,
SrRight = 1 << 27,
// Generic Catch-all
Up = DpadUp | LStickUp | RStickUp,
Down = DpadDown | LStickDown | RStickDown,
Left = DpadLeft | LStickLeft | RStickLeft,
Up = DpadUp | LStickUp | RStickUp,
Down = DpadDown | LStickDown | RStickDown,
Left = DpadLeft | LStickLeft | RStickLeft,
Right = DpadRight | LStickRight | RStickRight,
Sl = SlLeft | SlRight,
Sr = SrLeft | SrRight
Sl = SlLeft | SlRight,
Sr = SrLeft | SrRight
}
}

View file

@ -6,14 +6,14 @@ namespace Ryujinx.HLE.HOS.Services.Hid
public enum ControllerType : int
{
None,
ProController = 1 << 0,
Handheld = 1 << 1,
JoyconPair = 1 << 2,
JoyconLeft = 1 << 3,
JoyconRight = 1 << 4,
Invalid = 1 << 5,
Pokeball = 1 << 6,
ProController = 1 << 0,
Handheld = 1 << 1,
JoyconPair = 1 << 2,
JoyconLeft = 1 << 3,
JoyconRight = 1 << 4,
Invalid = 1 << 5,
Pokeball = 1 << 6,
SystemExternal = 1 << 29,
System = 1 << 30
System = 1 << 30
}
}

View file

@ -2,12 +2,12 @@ namespace Ryujinx.HLE.HOS.Services.Hid
{
enum NpadLayoutsIndex : int
{
ProController = 0,
Handheld = 1,
JoyDual = 2,
JoyLeft = 3,
JoyRight = 4,
Pokeball = 5,
ProController = 0,
Handheld = 1,
JoyDual = 2,
JoyLeft = 3,
JoyRight = 4,
Pokeball = 5,
SystemExternal = 6
}
}

View file

@ -14,6 +14,6 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
public DeviceState State = DeviceState.Unavailable;
public PlayerIndex Handle;
public NpadIdType NpadIdType;
public NpadIdType NpadIdType;
}
}

View file

@ -1,5 +1,5 @@
{
"version": 5,
"version": 6,
"max_anisotropy": -1,
"graphics_shaders_dump_path": "",
"logging_enable_debug": false,
@ -22,7 +22,6 @@
"enable_fs_integrity_checks": true,
"fs_global_access_log_mode": 0,
"ignore_missing_services": false,
"controller_type": "Handheld",
"gui_columns": {
"fav_column": true,
"icon_column": true,
@ -39,65 +38,47 @@
"enable_custom_theme": false,
"custom_theme_path": "",
"enable_keyboard": false,
"keyboard_controls": {
"left_joycon": {
"stick_up": "W",
"stick_down": "S",
"stick_left": "A",
"stick_right": "D",
"stick_button": "F",
"dpad_up": "Up",
"dpad_down": "Down",
"dpad_left": "Left",
"dpad_right": "Right",
"button_minus": "Minus",
"button_l": "E",
"button_zl": "Q"
},
"right_joycon": {
"stick_up": "I",
"stick_down": "K",
"stick_left": "J",
"stick_right": "L",
"stick_button": "H",
"button_a": "Z",
"button_b": "X",
"button_x": "C",
"button_y": "V",
"button_plus": "Plus",
"button_r": "U",
"button_zr": "O"
},
"hotkeys": {
"toggle_vsync": "Tab"
"keyboard_config": [
{
"index": 0,
"controller_type": "JoyconPair",
"player_index": "Player1",
"left_joycon": {
"stick_up": "W",
"stick_down": "S",
"stick_left": "A",
"stick_right": "D",
"stick_button": "F",
"dpad_up": "Up",
"dpad_down": "Down",
"dpad_left": "Left",
"dpad_right": "Right",
"button_minus": "Minus",
"button_l": "E",
"button_zl": "Q",
"button_sl": "Unbound",
"button_sr": "Unbound"
},
"right_joycon": {
"stick_up": "I",
"stick_down": "K",
"stick_left": "J",
"stick_right": "L",
"stick_button": "H",
"button_a": "Z",
"button_b": "X",
"button_x": "C",
"button_y": "V",
"button_plus": "Plus",
"button_r": "U",
"button_zr": "O",
"button_sl": "Unbound",
"button_sr": "Unbound"
},
"hotkeys": {
"toggle_vsync": "Tab"
}
}
},
"joystick_controls": {
"enabled": true,
"index": 0,
"deadzone": 0.05,
"trigger_threshold": 0.5,
"left_joycon": {
"stick": "Axis0",
"stick_button": "Button8",
"button_minus": "Button6",
"button_l": "Button4",
"button_zl": "Axis2",
"dpad_up": "Hat0Up",
"dpad_down": "Hat0Down",
"dpad_left": "Hat0Left",
"dpad_right": "Hat0Right"
},
"right_joycon": {
"stick": "Axis3",
"stick_button": "Button9",
"button_a": "Button1",
"button_b": "Button0",
"button_x": "Button3",
"button_y": "Button2",
"button_plus": "Button7",
"button_r": "Button5",
"button_zr": "Axis5"
}
}
],
"controller_config": []
}

View file

@ -31,9 +31,10 @@
<ItemGroup>
<None Remove="Ui\AboutWindow.glade" />
<None Remove="Ui\assets\BlueCon.png" />
<None Remove="Ui\assets\ProCon.png" />
<None Remove="Ui\assets\RedCon.png" />
<None Remove="Ui\assets\JoyConLeft.svg" />
<None Remove="Ui\assets\JoyConPair.svg" />
<None Remove="Ui\assets\JoyConRight.svg" />
<None Remove="Ui\assets\ProCon.svg" />
<None Remove="Ui\assets\NCAIcon.png" />
<None Remove="Ui\assets\NROIcon.png" />
<None Remove="Ui\assets\NSOIcon.png" />
@ -41,21 +42,23 @@
<None Remove="Ui\assets\XCIIcon.png" />
<None Remove="Ui\assets\DiscordLogo.png" />
<None Remove="Ui\assets\GitHubLogo.png" />
<None Remove="Ui\assets\JoyCon.png" />
<None Remove="Ui\assets\PatreonLogo.png" />
<None Remove="Ui\assets\Icon.png" />
<None Remove="Ui\assets\TwitterLogo.png" />
<None Remove="Ui\ControllerWindow.glade" />
<None Remove="Ui\GameTableContextMenu.glade" />
<None Remove="Ui\MainWindow.glade" />
<None Remove="Ui\SwitchSettings.glade" />
<None Remove="Ui\ProfileDialog.glade" />
<None Remove="Ui\SettingsWindow.glade" />
<None Remove="Ui\TitleUpdateWindow.glade" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Ui\AboutWindow.glade" />
<EmbeddedResource Include="Ui\assets\BlueCon.png" />
<EmbeddedResource Include="Ui\assets\ProCon.png" />
<EmbeddedResource Include="Ui\assets\RedCon.png" />
<EmbeddedResource Include="Ui\assets\JoyConLeft.svg" />
<EmbeddedResource Include="Ui\assets\JoyConPair.svg" />
<EmbeddedResource Include="Ui\assets\JoyConRight.svg" />
<EmbeddedResource Include="Ui\assets\ProCon.svg" />
<EmbeddedResource Include="Ui\assets\NCAIcon.png" />
<EmbeddedResource Include="Ui\assets\NROIcon.png" />
<EmbeddedResource Include="Ui\assets\NSOIcon.png" />
@ -63,13 +66,14 @@
<EmbeddedResource Include="Ui\assets\XCIIcon.png" />
<EmbeddedResource Include="Ui\assets\DiscordLogo.png" />
<EmbeddedResource Include="Ui\assets\GitHubLogo.png" />
<EmbeddedResource Include="Ui\assets\JoyCon.png" />
<EmbeddedResource Include="Ui\assets\PatreonLogo.png" />
<EmbeddedResource Include="Ui\assets\Icon.png" />
<EmbeddedResource Include="Ui\assets\TwitterLogo.png" />
<EmbeddedResource Include="Ui\ControllerWindow.glade" />
<EmbeddedResource Include="Ui\GameTableContextMenu.glade" />
<EmbeddedResource Include="Ui\MainWindow.glade" />
<EmbeddedResource Include="Ui\SwitchSettings.glade" />
<EmbeddedResource Include="Ui\ProfileDialog.glade" />
<EmbeddedResource Include="Ui\SettingsWindow.glade" />
<EmbeddedResource Include="Ui\TitleUpdateWindow.glade" />
</ItemGroup>

View file

@ -12,7 +12,6 @@ namespace Ryujinx.Ui
{
#pragma warning disable CS0649
#pragma warning disable IDE0044
[GUI] Window _aboutWin;
[GUI] Label _versionText;
[GUI] Image _ryujinxLogo;
[GUI] Image _patreonLogo;
@ -28,7 +27,7 @@ namespace Ryujinx.Ui
{
builder.Autoconnect(this);
_aboutWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
_ryujinxLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png" , 100, 100);
_patreonLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.PatreonLogo.png", 30 , 30 );
_gitHubLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.GitHubLogo.png" , 30 , 30 );

View file

@ -413,7 +413,7 @@ namespace Ryujinx.Ui
Version = version,
TimePlayed = ConvertSecondsToReadableString(appMetadata.TimePlayed),
LastPlayed = appMetadata.LastPlayed,
FileExtension = Path.GetExtension(applicationPath).ToUpper().Remove(0 ,1),
FileExtension = Path.GetExtension(applicationPath).ToUpper().Remove(0, 1),
FileSize = (fileSize < 1) ? (fileSize * 1024).ToString("0.##") + "MB" : fileSize.ToString("0.##") + "GB",
Path = applicationPath,
SaveDataPath = saveDataPath,

View file

@ -0,0 +1,925 @@
using Gtk;
using OpenTK.Input;
using System;
using System.IO;
using System.Reflection;
using System.Threading;
using Ryujinx.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using GUI = Gtk.Builder.ObjectAttribute;
using Key = Ryujinx.Configuration.Hid.Key;
namespace Ryujinx.Ui
{
public class ControllerWindow : Window
{
private PlayerIndex _playerIndex;
private InputConfig _inputConfig;
private bool _isWaitingForInput;
private VirtualFileSystem _virtualFileSystem;
#pragma warning disable CS0649, IDE0044
[GUI] Adjustment _controllerDeadzoneLeft;
[GUI] Adjustment _controllerDeadzoneRight;
[GUI] Adjustment _controllerTriggerThreshold;
[GUI] ComboBoxText _inputDevice;
[GUI] ComboBoxText _profile;
[GUI] ToggleButton _refreshInputDevicesButton;
[GUI] Box _settingsBox;
[GUI] Grid _leftStickKeyboard;
[GUI] Grid _leftStickController;
[GUI] Box _deadZoneLeftBox;
[GUI] Grid _rightStickKeyboard;
[GUI] Grid _rightStickController;
[GUI] Box _deadZoneRightBox;
[GUI] Grid _leftSideTriggerBox;
[GUI] Grid _rightSideTriggerBox;
[GUI] Box _triggerThresholdBox;
[GUI] ComboBoxText _controllerType;
[GUI] ToggleButton _lStickX;
[GUI] CheckButton _invertLStickX;
[GUI] ToggleButton _lStickY;
[GUI] CheckButton _invertLStickY;
[GUI] ToggleButton _lStickUp;
[GUI] ToggleButton _lStickDown;
[GUI] ToggleButton _lStickLeft;
[GUI] ToggleButton _lStickRight;
[GUI] ToggleButton _lStickButton;
[GUI] ToggleButton _dpadUp;
[GUI] ToggleButton _dpadDown;
[GUI] ToggleButton _dpadLeft;
[GUI] ToggleButton _dpadRight;
[GUI] ToggleButton _minus;
[GUI] ToggleButton _l;
[GUI] ToggleButton _zL;
[GUI] ToggleButton _rStickX;
[GUI] CheckButton _invertRStickX;
[GUI] ToggleButton _rStickY;
[GUI] CheckButton _invertRStickY;
[GUI] ToggleButton _rStickUp;
[GUI] ToggleButton _rStickDown;
[GUI] ToggleButton _rStickLeft;
[GUI] ToggleButton _rStickRight;
[GUI] ToggleButton _rStickButton;
[GUI] ToggleButton _a;
[GUI] ToggleButton _b;
[GUI] ToggleButton _x;
[GUI] ToggleButton _y;
[GUI] ToggleButton _plus;
[GUI] ToggleButton _r;
[GUI] ToggleButton _zR;
[GUI] ToggleButton _lSl;
[GUI] ToggleButton _lSr;
[GUI] ToggleButton _rSl;
[GUI] ToggleButton _rSr;
[GUI] Image _controllerImage;
#pragma warning restore CS0649, IDE0044
public ControllerWindow(PlayerIndex controllerId, VirtualFileSystem virtualFileSystem) : this(new Builder("Ryujinx.Ui.ControllerWindow.glade"), controllerId, virtualFileSystem) { }
private ControllerWindow(Builder builder, PlayerIndex controllerId, VirtualFileSystem virtualFileSystem) : base(builder.GetObject("_controllerWin").Handle)
{
builder.Autoconnect(this);
this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
_playerIndex = controllerId;
_virtualFileSystem = virtualFileSystem;
_inputConfig = ConfigurationState.Instance.Hid.InputConfig.Value.Find(inputConfig => inputConfig.PlayerIndex == _playerIndex);
//Bind Events
_lStickX.Clicked += Button_Pressed;
_lStickY.Clicked += Button_Pressed;
_lStickUp.Clicked += Button_Pressed;
_lStickDown.Clicked += Button_Pressed;
_lStickLeft.Clicked += Button_Pressed;
_lStickRight.Clicked += Button_Pressed;
_lStickButton.Clicked += Button_Pressed;
_dpadUp.Clicked += Button_Pressed;
_dpadDown.Clicked += Button_Pressed;
_dpadLeft.Clicked += Button_Pressed;
_dpadRight.Clicked += Button_Pressed;
_minus.Clicked += Button_Pressed;
_l.Clicked += Button_Pressed;
_zL.Clicked += Button_Pressed;
_lSl.Clicked += Button_Pressed;
_lSr.Clicked += Button_Pressed;
_rStickX.Clicked += Button_Pressed;
_rStickY.Clicked += Button_Pressed;
_rStickUp.Clicked += Button_Pressed;
_rStickDown.Clicked += Button_Pressed;
_rStickLeft.Clicked += Button_Pressed;
_rStickRight.Clicked += Button_Pressed;
_rStickButton.Clicked += Button_Pressed;
_a.Clicked += Button_Pressed;
_b.Clicked += Button_Pressed;
_x.Clicked += Button_Pressed;
_y.Clicked += Button_Pressed;
_plus.Clicked += Button_Pressed;
_r.Clicked += Button_Pressed;
_zR.Clicked += Button_Pressed;
_rSl.Clicked += Button_Pressed;
_rSr.Clicked += Button_Pressed;
// Setup current values
UpdateInputDeviceList();
SetAvailableOptions();
ClearValues();
if (_inputDevice.ActiveId != null) SetCurrentValues();
}
private void UpdateInputDeviceList()
{
_inputDevice.RemoveAll();
_inputDevice.Append("disabled", "Disabled");
_inputDevice.SetActiveId("disabled");
for (int i = 0; i < 20; i++)
{
if (Keyboard.GetState(i).IsConnected)
_inputDevice.Append($"keyboard/{i}", $"Keyboard/{i}");
if (GamePad.GetState(i).IsConnected)
_inputDevice.Append($"controller/{i}", $"Controller/{i} ({GamePad.GetName(i)})");
}
switch (_inputConfig)
{
case KeyboardConfig keyboard:
_inputDevice.SetActiveId($"keyboard/{keyboard.Index}");
break;
case ControllerConfig controller:
_inputDevice.SetActiveId($"controller/{controller.Index}");
break;
}
}
private void SetAvailableOptions()
{
if (_inputDevice.ActiveId != null && _inputDevice.ActiveId.StartsWith("keyboard"))
{
this.ShowAll();
_leftStickController.Hide();
_rightStickController.Hide();
_deadZoneLeftBox.Hide();
_deadZoneRightBox.Hide();
_triggerThresholdBox.Hide();
}
else if (_inputDevice.ActiveId != null && _inputDevice.ActiveId.StartsWith("controller"))
{
this.ShowAll();
_leftStickKeyboard.Hide();
_rightStickKeyboard.Hide();
}
else
{
_settingsBox.Hide();
}
ClearValues();
}
private void SetCurrentValues()
{
SetControllerSpecificFields();
SetProfiles();
if (_inputDevice.ActiveId.StartsWith("keyboard") && _inputConfig is KeyboardConfig)
{
SetValues(_inputConfig);
}
else if (_inputDevice.ActiveId.StartsWith("controller") && _inputConfig is ControllerConfig)
{
SetValues(_inputConfig);
}
}
private void SetControllerSpecificFields()
{
_leftSideTriggerBox.Hide();
_rightSideTriggerBox.Hide();
switch (_controllerType.ActiveId)
{
case "JoyconLeft":
_leftSideTriggerBox.Show();
break;
case "JoyconRight":
_rightSideTriggerBox.Show();
break;
}
switch (_controllerType.ActiveId)
{
case "ProController":
_controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.ProCon.svg", 400, 400);
break;
case "JoyconLeft":
_controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyConLeft.svg", 400, 400);
break;
case "JoyconRight":
_controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyConRight.svg", 400, 400);
break;
default:
_controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyConPair.svg", 400, 400);
break;
}
}
private void ClearValues()
{
_lStickX.Label = "Unbound";
_lStickY.Label = "Unbound";
_lStickUp.Label = "Unbound";
_lStickDown.Label = "Unbound";
_lStickLeft.Label = "Unbound";
_lStickRight.Label = "Unbound";
_lStickButton.Label = "Unbound";
_dpadUp.Label = "Unbound";
_dpadDown.Label = "Unbound";
_dpadLeft.Label = "Unbound";
_dpadRight.Label = "Unbound";
_minus.Label = "Unbound";
_l.Label = "Unbound";
_zL.Label = "Unbound";
_lSl.Label = "Unbound";
_lSr.Label = "Unbound";
_rStickX.Label = "Unbound";
_rStickY.Label = "Unbound";
_rStickUp.Label = "Unbound";
_rStickDown.Label = "Unbound";
_rStickLeft.Label = "Unbound";
_rStickRight.Label = "Unbound";
_rStickButton.Label = "Unbound";
_a.Label = "Unbound";
_b.Label = "Unbound";
_x.Label = "Unbound";
_y.Label = "Unbound";
_plus.Label = "Unbound";
_r.Label = "Unbound";
_zR.Label = "Unbound";
_rSl.Label = "Unbound";
_rSr.Label = "Unbound";
_controllerDeadzoneLeft.Value = 0;
_controllerDeadzoneRight.Value = 0;
_controllerTriggerThreshold.Value = 0;
}
private void SetValues(InputConfig config)
{
switch (config)
{
case KeyboardConfig keyboardConfig:
_controllerType.SetActiveId(keyboardConfig.ControllerType.ToString());
_lStickUp.Label = keyboardConfig.LeftJoycon.StickUp.ToString();
_lStickDown.Label = keyboardConfig.LeftJoycon.StickDown.ToString();
_lStickLeft.Label = keyboardConfig.LeftJoycon.StickLeft.ToString();
_lStickRight.Label = keyboardConfig.LeftJoycon.StickRight.ToString();
_lStickButton.Label = keyboardConfig.LeftJoycon.StickButton.ToString();
_dpadUp.Label = keyboardConfig.LeftJoycon.DPadUp.ToString();
_dpadDown.Label = keyboardConfig.LeftJoycon.DPadDown.ToString();
_dpadLeft.Label = keyboardConfig.LeftJoycon.DPadLeft.ToString();
_dpadRight.Label = keyboardConfig.LeftJoycon.DPadRight.ToString();
_minus.Label = keyboardConfig.LeftJoycon.ButtonMinus.ToString();
_l.Label = keyboardConfig.LeftJoycon.ButtonL.ToString();
_zL.Label = keyboardConfig.LeftJoycon.ButtonZl.ToString();
_lSl.Label = keyboardConfig.LeftJoycon.ButtonSl.ToString();
_lSr.Label = keyboardConfig.LeftJoycon.ButtonSr.ToString();
_rStickUp.Label = keyboardConfig.RightJoycon.StickUp.ToString();
_rStickDown.Label = keyboardConfig.RightJoycon.StickDown.ToString();
_rStickLeft.Label = keyboardConfig.RightJoycon.StickLeft.ToString();
_rStickRight.Label = keyboardConfig.RightJoycon.StickRight.ToString();
_rStickButton.Label = keyboardConfig.RightJoycon.StickButton.ToString();
_a.Label = keyboardConfig.RightJoycon.ButtonA.ToString();
_b.Label = keyboardConfig.RightJoycon.ButtonB.ToString();
_x.Label = keyboardConfig.RightJoycon.ButtonX.ToString();
_y.Label = keyboardConfig.RightJoycon.ButtonY.ToString();
_plus.Label = keyboardConfig.RightJoycon.ButtonPlus.ToString();
_r.Label = keyboardConfig.RightJoycon.ButtonR.ToString();
_zR.Label = keyboardConfig.RightJoycon.ButtonZr.ToString();
_rSl.Label = keyboardConfig.RightJoycon.ButtonSl.ToString();
_rSr.Label = keyboardConfig.RightJoycon.ButtonSr.ToString();
break;
case ControllerConfig controllerConfig:
_controllerType.SetActiveId(controllerConfig.ControllerType.ToString());
_lStickX.Label = controllerConfig.LeftJoycon.StickX.ToString();
_invertLStickX.Active = controllerConfig.LeftJoycon.InvertStickX;
_lStickY.Label = controllerConfig.LeftJoycon.StickY.ToString();
_invertLStickY.Active = controllerConfig.LeftJoycon.InvertStickY;
_lStickButton.Label = controllerConfig.LeftJoycon.StickButton.ToString();
_dpadUp.Label = controllerConfig.LeftJoycon.DPadUp.ToString();
_dpadDown.Label = controllerConfig.LeftJoycon.DPadDown.ToString();
_dpadLeft.Label = controllerConfig.LeftJoycon.DPadLeft.ToString();
_dpadRight.Label = controllerConfig.LeftJoycon.DPadRight.ToString();
_minus.Label = controllerConfig.LeftJoycon.ButtonMinus.ToString();
_l.Label = controllerConfig.LeftJoycon.ButtonL.ToString();
_zL.Label = controllerConfig.LeftJoycon.ButtonZl.ToString();
_lSl.Label = controllerConfig.LeftJoycon.ButtonSl.ToString();
_lSr.Label = controllerConfig.LeftJoycon.ButtonSr.ToString();
_rStickX.Label = controllerConfig.RightJoycon.StickX.ToString();
_invertRStickX.Active = controllerConfig.RightJoycon.InvertStickX;
_rStickY.Label = controllerConfig.RightJoycon.StickY.ToString();
_invertRStickY.Active = controllerConfig.RightJoycon.InvertStickY;
_rStickButton.Label = controllerConfig.RightJoycon.StickButton.ToString();
_a.Label = controllerConfig.RightJoycon.ButtonA.ToString();
_b.Label = controllerConfig.RightJoycon.ButtonB.ToString();
_x.Label = controllerConfig.RightJoycon.ButtonX.ToString();
_y.Label = controllerConfig.RightJoycon.ButtonY.ToString();
_plus.Label = controllerConfig.RightJoycon.ButtonPlus.ToString();
_r.Label = controllerConfig.RightJoycon.ButtonR.ToString();
_zR.Label = controllerConfig.RightJoycon.ButtonZr.ToString();
_rSl.Label = controllerConfig.RightJoycon.ButtonSl.ToString();
_rSr.Label = controllerConfig.RightJoycon.ButtonSr.ToString();
_controllerDeadzoneLeft.Value = controllerConfig.DeadzoneLeft;
_controllerDeadzoneRight.Value = controllerConfig.DeadzoneRight;
_controllerTriggerThreshold.Value = controllerConfig.TriggerThreshold;
break;
}
}
private InputConfig GetValues()
{
if (_inputDevice.ActiveId.StartsWith("keyboard"))
{
Enum.TryParse(_lStickUp.Label, out Key lStickUp);
Enum.TryParse(_lStickDown.Label, out Key lStickDown);
Enum.TryParse(_lStickLeft.Label, out Key lStickLeft);
Enum.TryParse(_lStickRight.Label, out Key lStickRight);
Enum.TryParse(_lStickButton.Label, out Key lStickButton);
Enum.TryParse(_dpadUp.Label, out Key lDPadUp);
Enum.TryParse(_dpadDown.Label, out Key lDPadDown);
Enum.TryParse(_dpadLeft.Label, out Key lDPadLeft);
Enum.TryParse(_dpadRight.Label, out Key lDPadRight);
Enum.TryParse(_minus.Label, out Key lButtonMinus);
Enum.TryParse(_l.Label, out Key lButtonL);
Enum.TryParse(_zL.Label, out Key lButtonZl);
Enum.TryParse(_lSl.Label, out Key lButtonSl);
Enum.TryParse(_lSr.Label, out Key lButtonSr);
Enum.TryParse(_rStickUp.Label, out Key rStickUp);
Enum.TryParse(_rStickDown.Label, out Key rStickDown);
Enum.TryParse(_rStickLeft.Label, out Key rStickLeft);
Enum.TryParse(_rStickRight.Label, out Key rStickRight);
Enum.TryParse(_rStickButton.Label, out Key rStickButton);
Enum.TryParse(_a.Label, out Key rButtonA);
Enum.TryParse(_b.Label, out Key rButtonB);
Enum.TryParse(_x.Label, out Key rButtonX);
Enum.TryParse(_y.Label, out Key rButtonY);
Enum.TryParse(_plus.Label, out Key rButtonPlus);
Enum.TryParse(_r.Label, out Key rButtonR);
Enum.TryParse(_zR.Label, out Key rButtonZr);
Enum.TryParse(_rSl.Label, out Key rButtonSl);
Enum.TryParse(_rSr.Label, out Key rButtonSr);
return new KeyboardConfig
{
Index = int.Parse(_inputDevice.ActiveId.Split("/")[1]),
ControllerType = Enum.Parse<ControllerType>(_controllerType.ActiveId),
PlayerIndex = _playerIndex,
LeftJoycon = new NpadKeyboardLeft
{
StickUp = lStickUp,
StickDown = lStickDown,
StickLeft = lStickLeft,
StickRight = lStickRight,
StickButton = lStickButton,
DPadUp = lDPadUp,
DPadDown = lDPadDown,
DPadLeft = lDPadLeft,
DPadRight = lDPadRight,
ButtonMinus = lButtonMinus,
ButtonL = lButtonL,
ButtonZl = lButtonZl,
ButtonSl = lButtonSl,
ButtonSr = lButtonSr
},
RightJoycon = new NpadKeyboardRight
{
StickUp = rStickUp,
StickDown = rStickDown,
StickLeft = rStickLeft,
StickRight = rStickRight,
StickButton = rStickButton,
ButtonA = rButtonA,
ButtonB = rButtonB,
ButtonX = rButtonX,
ButtonY = rButtonY,
ButtonPlus = rButtonPlus,
ButtonR = rButtonR,
ButtonZr = rButtonZr,
ButtonSl = rButtonSl,
ButtonSr = rButtonSr
},
Hotkeys = new KeyboardHotkeys
{
ToggleVsync = Key.Tab //TODO: Make this an option in the GUI
}
};
}
if (_inputDevice.ActiveId.StartsWith("controller"))
{
Enum.TryParse(_lStickX.Label, out ControllerInputId lStickX);
Enum.TryParse(_lStickY.Label, out ControllerInputId lStickY);
Enum.TryParse(_lStickButton.Label, out ControllerInputId lStickButton);
Enum.TryParse(_minus.Label, out ControllerInputId lButtonMinus);
Enum.TryParse(_l.Label, out ControllerInputId lButtonL);
Enum.TryParse(_zL.Label, out ControllerInputId lButtonZl);
Enum.TryParse(_lSl.Label, out ControllerInputId lButtonSl);
Enum.TryParse(_lSr.Label, out ControllerInputId lButtonSr);
Enum.TryParse(_dpadUp.Label, out ControllerInputId lDPadUp);
Enum.TryParse(_dpadDown.Label, out ControllerInputId lDPadDown);
Enum.TryParse(_dpadLeft.Label, out ControllerInputId lDPadLeft);
Enum.TryParse(_dpadRight.Label, out ControllerInputId lDPadRight);
Enum.TryParse(_rStickX.Label, out ControllerInputId rStickX);
Enum.TryParse(_rStickY.Label, out ControllerInputId rStickY);
Enum.TryParse(_rStickButton.Label, out ControllerInputId rStickButton);
Enum.TryParse(_a.Label, out ControllerInputId rButtonA);
Enum.TryParse(_b.Label, out ControllerInputId rButtonB);
Enum.TryParse(_x.Label, out ControllerInputId rButtonX);
Enum.TryParse(_y.Label, out ControllerInputId rButtonY);
Enum.TryParse(_plus.Label, out ControllerInputId rButtonPlus);
Enum.TryParse(_r.Label, out ControllerInputId rButtonR);
Enum.TryParse(_zR.Label, out ControllerInputId rButtonZr);
Enum.TryParse(_rSl.Label, out ControllerInputId rButtonSl);
Enum.TryParse(_rSr.Label, out ControllerInputId rButtonSr);
return new ControllerConfig
{
Index = int.Parse(_inputDevice.ActiveId.Split("/")[1]),
ControllerType = Enum.Parse<ControllerType>(_controllerType.ActiveId),
PlayerIndex = _playerIndex,
DeadzoneLeft = (float)_controllerDeadzoneLeft.Value,
DeadzoneRight = (float)_controllerDeadzoneRight.Value,
TriggerThreshold = (float)_controllerTriggerThreshold.Value,
LeftJoycon = new NpadControllerLeft
{
InvertStickX = _invertLStickX.Active,
StickX = lStickX,
InvertStickY = _invertLStickY.Active,
StickY = lStickY,
StickButton = lStickButton,
ButtonMinus = lButtonMinus,
ButtonL = lButtonL,
ButtonZl = lButtonZl,
ButtonSl = lButtonSl,
ButtonSr = lButtonSr,
DPadUp = lDPadUp,
DPadDown = lDPadDown,
DPadLeft = lDPadLeft,
DPadRight = lDPadRight
},
RightJoycon = new NpadControllerRight
{
InvertStickX = _invertRStickX.Active,
StickX = rStickX,
InvertStickY = _invertRStickY.Active,
StickY = rStickY,
StickButton = rStickButton,
ButtonA = rButtonA,
ButtonB = rButtonB,
ButtonX = rButtonX,
ButtonY = rButtonY,
ButtonPlus = rButtonPlus,
ButtonR = rButtonR,
ButtonZr = rButtonZr,
ButtonSl = rButtonSl,
ButtonSr = rButtonSr
}
};
}
if (!_inputDevice.ActiveId.StartsWith("disabled"))
{
GtkDialog.CreateErrorDialog("Some fields entered where invalid and therefore your config was not saved.");
}
return null;
}
private static bool IsAnyKeyPressed(out Key pressedKey, int index = 0)
{
KeyboardState keyboardState = Keyboard.GetState(index);
foreach (Key key in Enum.GetValues(typeof(Key)))
{
if (keyboardState.IsKeyDown((OpenTK.Input.Key)key))
{
pressedKey = key;
return true;
}
}
pressedKey = Key.Unbound;
return false;
}
private static bool IsAnyButtonPressed(out ControllerInputId pressedButton, int index, double triggerThreshold)
{
JoystickState joystickState = Joystick.GetState(index);
JoystickCapabilities joystickCapabilities = Joystick.GetCapabilities(index);
//Buttons
for (int i = 0; i != joystickCapabilities.ButtonCount; i++)
{
if (joystickState.IsButtonDown(i))
{
Enum.TryParse($"Button{i}", out pressedButton);
return true;
}
}
//Axis
for (int i = 0; i != joystickCapabilities.AxisCount; i++)
{
if (joystickState.GetAxis(i) > 0.5f && joystickState.GetAxis(i) > triggerThreshold)
{
Enum.TryParse($"Axis{i}", out pressedButton);
return true;
}
}
//Hats
for (int i = 0; i != joystickCapabilities.HatCount; i++)
{
JoystickHatState hatState = joystickState.GetHat((JoystickHat)i);
string pos = null;
if (hatState.IsUp) pos = "Up";
if (hatState.IsDown) pos = "Down";
if (hatState.IsLeft) pos = "Left";
if (hatState.IsRight) pos = "Right";
if (pos == null) continue;
Enum.TryParse($"Hat{i}{pos}", out pressedButton);
return true;
}
pressedButton = ControllerInputId.Unbound;
return false;
}
private string GetProfileBasePath()
{
string path = System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "profiles");
if (_inputDevice.ActiveId.StartsWith("keyboard"))
{
path = System.IO.Path.Combine(path, "keyboard");
}
else if (_inputDevice.ActiveId.StartsWith("controller"))
{
path = System.IO.Path.Combine(path, "controller");
}
return path;
}
//Events
private void InputDevice_Changed(object sender, EventArgs args)
{
SetAvailableOptions();
SetControllerSpecificFields();
if (_inputDevice.ActiveId != null) SetProfiles();
}
private void Controller_Changed(object sender, EventArgs args)
{
SetControllerSpecificFields();
}
private void RefreshInputDevicesButton_Pressed(object sender, EventArgs args)
{
UpdateInputDeviceList();
_refreshInputDevicesButton.SetStateFlags(0, true);
}
private void Button_Pressed(object sender, EventArgs args)
{
if (_isWaitingForInput)
{
return;
}
_isWaitingForInput = true;
Thread inputThread = new Thread(() =>
{
Button button = (ToggleButton)sender;
if (_inputDevice.ActiveId.StartsWith("keyboard"))
{
Key pressedKey;
int index = int.Parse(_inputDevice.ActiveId.Split("/")[1]);
while (!IsAnyKeyPressed(out pressedKey, index))
{
if (Mouse.GetState().IsAnyButtonDown || Keyboard.GetState().IsKeyDown(OpenTK.Input.Key.Escape))
{
Application.Invoke(delegate
{
button.SetStateFlags(0, true);
});
_isWaitingForInput = false;
return;
}
}
Application.Invoke(delegate
{
button.Label = pressedKey.ToString();
button.SetStateFlags(0, true);
});
}
else if (_inputDevice.ActiveId.StartsWith("controller"))
{
ControllerInputId pressedButton;
int index = int.Parse(_inputDevice.ActiveId.Split("/")[1]);
while (!IsAnyButtonPressed(out pressedButton, index, _controllerTriggerThreshold.Value))
{
if (Mouse.GetState().IsAnyButtonDown || Keyboard.GetState().IsAnyKeyDown)
{
Application.Invoke(delegate
{
button.SetStateFlags(0, true);
});
_isWaitingForInput = false;
return;
}
}
Application.Invoke(delegate
{
button.Label = pressedButton.ToString();
button.SetStateFlags(0, true);
});
}
_isWaitingForInput = false;
});
inputThread.Name = "GUI.InputThread";
inputThread.IsBackground = true;
inputThread.Start();
}
private void SetProfiles()
{
string basePath = GetProfileBasePath();
if (!Directory.Exists(basePath))
{
Directory.CreateDirectory(basePath);
}
_profile.RemoveAll();
_profile.Append("default", "Default");
foreach (string profile in Directory.GetFiles(basePath, "*.*", SearchOption.AllDirectories))
{
_profile.Append(System.IO.Path.GetFileName(profile), System.IO.Path.GetFileNameWithoutExtension(profile));
}
}
private void ProfileLoad_Activated(object sender, EventArgs args)
{
((ToggleButton)sender).SetStateFlags(0, true);
if (_inputDevice.ActiveId == "disabled" || _profile.ActiveId == null) return;
InputConfig config = null;
int pos = _profile.Active;
if (_profile.ActiveId == "default")
{
if (_inputDevice.ActiveId.StartsWith("keyboard"))
{
config = new KeyboardConfig
{
Index = 0,
ControllerType = ControllerType.JoyconPair,
LeftJoycon = new NpadKeyboardLeft
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
DPadUp = Key.Up,
DPadDown = Key.Down,
DPadLeft = Key.Left,
DPadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound
},
RightJoycon = new NpadKeyboardRight
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound
},
Hotkeys = new KeyboardHotkeys
{
ToggleVsync = Key.Tab
}
};
}
else if (_inputDevice.ActiveId.StartsWith("controller"))
{
config = new ControllerConfig
{
Index = 0,
ControllerType = ControllerType.ProController,
DeadzoneLeft = 0.1f,
DeadzoneRight = 0.1f,
TriggerThreshold = 0.5f,
LeftJoycon = new NpadControllerLeft
{
StickX = ControllerInputId.Axis0,
StickY = ControllerInputId.Axis1,
StickButton = ControllerInputId.Button8,
DPadUp = ControllerInputId.Hat0Up,
DPadDown = ControllerInputId.Hat0Down,
DPadLeft = ControllerInputId.Hat0Left,
DPadRight = ControllerInputId.Hat0Right,
ButtonMinus = ControllerInputId.Button6,
ButtonL = ControllerInputId.Button4,
ButtonZl = ControllerInputId.Axis2,
ButtonSl = ControllerInputId.Unbound,
ButtonSr = ControllerInputId.Unbound,
InvertStickX = false,
InvertStickY = false
},
RightJoycon = new NpadControllerRight
{
StickX = ControllerInputId.Axis3,
StickY = ControllerInputId.Axis4,
StickButton = ControllerInputId.Button9,
ButtonA = ControllerInputId.Button1,
ButtonB = ControllerInputId.Button0,
ButtonX = ControllerInputId.Button3,
ButtonY = ControllerInputId.Button2,
ButtonPlus = ControllerInputId.Button7,
ButtonR = ControllerInputId.Button5,
ButtonZr = ControllerInputId.Axis5,
ButtonSl = ControllerInputId.Unbound,
ButtonSr = ControllerInputId.Unbound,
InvertStickX = false,
InvertStickY = false
}
};
}
}
else
{
string path = System.IO.Path.Combine(GetProfileBasePath(), _profile.ActiveId);
if (!File.Exists(path))
{
if (pos >= 0)
{
_profile.Remove(pos);
}
return;
}
using (Stream stream = File.OpenRead(path))
{
try
{
config = JsonHelper.Deserialize<ControllerConfig>(stream);
}
catch (ArgumentException)
{
try
{
config = JsonHelper.Deserialize<KeyboardConfig>(stream);
}
catch { }
}
}
}
SetValues(config);
}
private void ProfileAdd_Activated(object sender, EventArgs args)
{
((ToggleButton)sender).SetStateFlags(0, true);
if (_inputDevice.ActiveId == "disabled") return;
InputConfig inputConfig = GetValues();
ProfileDialog profileDialog = new ProfileDialog();
if (inputConfig == null) return;
if (profileDialog.Run() == (int)ResponseType.Ok)
{
string path = System.IO.Path.Combine(GetProfileBasePath(), profileDialog.FileName);
string jsonString;
if (inputConfig is KeyboardConfig keyboardConfig)
{
jsonString = JsonHelper.Serialize(keyboardConfig, true);
}
else
{
jsonString = JsonHelper.Serialize(inputConfig as ControllerConfig, true);
}
File.WriteAllText(path, jsonString);
}
profileDialog.Dispose();
SetProfiles();
}
private void ProfileRemove_Activated(object sender, EventArgs args)
{
((ToggleButton) sender).SetStateFlags(0, true);
if (_inputDevice.ActiveId == "disabled" || _profile.ActiveId == "default" || _profile.ActiveId == null) return;
MessageDialog confirmDialog = GtkDialog.CreateConfirmationDialog("Deleting Profile", "This action is irreversible, are your sure you want to continue?");
if (confirmDialog.Run() == (int)ResponseType.Yes)
{
string path = System.IO.Path.Combine(GetProfileBasePath(), _profile.ActiveId);
if (File.Exists(path))
{
File.Delete(path);
}
SetProfiles();
}
}
private void SaveToggle_Activated(object sender, EventArgs args)
{
InputConfig inputConfig = GetValues();
if (_inputConfig == null && inputConfig != null)
{
ConfigurationState.Instance.Hid.InputConfig.Value.Add(inputConfig);
}
else
{
if (_inputDevice.ActiveId == "disabled")
{
ConfigurationState.Instance.Hid.InputConfig.Value.Remove(_inputConfig);
}
else if (inputConfig != null)
{
int index = ConfigurationState.Instance.Hid.InputConfig.Value.IndexOf(_inputConfig);
ConfigurationState.Instance.Hid.InputConfig.Value[index] = inputConfig;
}
}
Dispose();
}
private void CloseToggle_Activated(object sender, EventArgs args)
{
Dispose();
}
}
}

File diff suppressed because it is too large Load diff

View file

@ -1,26 +1,24 @@
using Gdk;
using Gdk;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;
using OpenTK.Input;
using OpenTK.Platform;
using Ryujinx.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.HLE;
using Ryujinx.HLE.HOS.Services.Hid;
using Ryujinx.Ui;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace Ryujinx.Ui
{
public class GLRenderer : GLWidget
public class GlRenderer : GLWidget
{
private const int SwitchPanelWidth = 1280;
private const int SwitchPanelWidth = 1280;
private const int SwitchPanelHeight = 720;
private const int TargetFps = 60;
private const int TargetFps = 60;
public ManualResetEvent WaitEvent { get; set; }
@ -32,7 +30,7 @@ namespace Ryujinx.Ui
private double _mouseX;
private double _mouseY;
private bool _mousePressed;
private bool _mousePressed;
private bool _toggleFullscreen;
@ -46,11 +44,9 @@ namespace Ryujinx.Ui
private Renderer _renderer;
private HotkeyButtons _prevHotkeyButtons = 0;
private HotkeyButtons _prevHotkeyButtons;
private Input.NpadController _primaryController;
public GLRenderer(Switch device)
public GlRenderer(Switch device)
: base (GetGraphicsMode(),
3, 3,
GraphicsContextFlags.ForwardCompatible)
@ -59,8 +55,8 @@ namespace Ryujinx.Ui
_device = device;
this.Initialized += GLRenderer_Initialized;
this.Destroyed += GLRenderer_Destroyed;
this.Initialized += GLRenderer_Initialized;
this.Destroyed += GLRenderer_Destroyed;
this.ShuttingDown += GLRenderer_ShuttingDown;
Initialize();
@ -69,25 +65,18 @@ namespace Ryujinx.Ui
_ticksPerFrame = System.Diagnostics.Stopwatch.Frequency / TargetFps;
_primaryController = new Input.NpadController(ConfigurationState.Instance.Hid.JoystickControls);
AddEvents((int)(Gdk.EventMask.ButtonPressMask
| Gdk.EventMask.ButtonReleaseMask
| Gdk.EventMask.PointerMotionMask
| Gdk.EventMask.KeyPressMask
| Gdk.EventMask.KeyReleaseMask));
AddEvents((int)(EventMask.ButtonPressMask
| EventMask.ButtonReleaseMask
| EventMask.PointerMotionMask
| EventMask.KeyPressMask
| EventMask.KeyReleaseMask));
this.Shown += Renderer_Shown;
}
private static GraphicsMode GetGraphicsMode()
{
if (Environment.OSVersion.Platform == PlatformID.Unix)
{
return new GraphicsMode(new ColorFormat(24));
}
return new GraphicsMode(new ColorFormat());
return Environment.OSVersion.Platform == PlatformID.Unix ? new GraphicsMode(new ColorFormat(24)) : new GraphicsMode(new ColorFormat());
}
private void GLRenderer_ShuttingDown(object sender, EventArgs args)
@ -117,11 +106,11 @@ namespace Ryujinx.Ui
public void HandleScreenState(KeyboardState keyboard)
{
bool toggleFullscreen = keyboard.IsKeyDown(OpenTK.Input.Key.F11)
bool toggleFullscreen = keyboard.IsKeyDown(OpenTK.Input.Key.F11)
|| ((keyboard.IsKeyDown(OpenTK.Input.Key.AltLeft)
|| keyboard.IsKeyDown(OpenTK.Input.Key.AltRight))
&& keyboard.IsKeyDown(OpenTK.Input.Key.Enter))
|| keyboard.IsKeyDown(OpenTK.Input.Key.Escape);
|| keyboard.IsKeyDown(OpenTK.Input.Key.Escape);
bool fullScreenToggled = ParentWindow.State.HasFlag(Gdk.WindowState.Fullscreen);
@ -165,7 +154,7 @@ namespace Ryujinx.Ui
protected override bool OnConfigureEvent(EventConfigure evnt)
{
var result = base.OnConfigureEvent(evnt);
bool result = base.OnConfigureEvent(evnt);
Gdk.Monitor monitor = Display.GetMonitorAtWindow(Window);
@ -184,7 +173,7 @@ namespace Ryujinx.Ui
Gtk.Window parent = this.Toplevel as Gtk.Window;
parent.FocusInEvent += Parent_FocusInEvent;
parent.FocusInEvent += Parent_FocusInEvent;
parent.FocusOutEvent += Parent_FocusOutEvent;
Gtk.Application.Invoke(delegate
@ -347,7 +336,7 @@ namespace Ryujinx.Ui
_device.EnableDeviceVsync,
$"Host: {_device.Statistics.GetSystemFrameRate():00.00} FPS",
$"Game: {_device.Statistics.GetGameFrameRate():00.00} FPS",
$"GPU: {_renderer.GpuVendor}"));
$"GPU: {_renderer.GpuVendor}"));
_ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame);
}
@ -382,83 +371,127 @@ namespace Ryujinx.Ui
return false;
}
HotkeyButtons currentHotkeyButtons = 0;
ControllerKeys currentButton = 0;
JoystickPosition leftJoystick;
JoystickPosition rightJoystick;
KeyboardInput? hidKeyboard = null;
int leftJoystickDx = 0;
int leftJoystickDy = 0;
int rightJoystickDx = 0;
int rightJoystickDy = 0;
// OpenTK always captures keyboard events, even if out of focus, so check if window is focused.
if (IsFocused)
{
KeyboardState keyboard = OpenTK.Input.Keyboard.GetState();
Gtk.Application.Invoke(delegate
{
HandleScreenState(keyboard);
HandleScreenState(OpenTK.Input.Keyboard.GetState());
});
}
// Normal Input
currentHotkeyButtons = KeyboardControls.GetHotkeyButtons(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
currentButton = KeyboardControls.GetButtons(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
List<GamepadInput> gamepadInputs = new List<GamepadInput>();
if (ConfigurationState.Instance.Hid.EnableKeyboard)
foreach (InputConfig inputConfig in ConfigurationState.Instance.Hid.InputConfig.Value)
{
ControllerKeys currentButton = 0;
JoystickPosition leftJoystick = new JoystickPosition();
JoystickPosition rightJoystick = new JoystickPosition();
KeyboardInput? hidKeyboard = null;
int leftJoystickDx = 0;
int leftJoystickDy = 0;
int rightJoystickDx = 0;
int rightJoystickDy = 0;
if (inputConfig is KeyboardConfig keyboardConfig)
{
hidKeyboard = KeyboardControls.GetKeysDown(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
if (IsFocused)
{
// Keyboard Input
KeyboardController keyboardController = new KeyboardController(keyboardConfig);
currentButton = keyboardController.GetButtons();
(leftJoystickDx, leftJoystickDy) = keyboardController.GetLeftStick();
(rightJoystickDx, rightJoystickDy) = keyboardController.GetRightStick();
leftJoystick = new JoystickPosition
{
Dx = leftJoystickDx,
Dy = leftJoystickDy
};
rightJoystick = new JoystickPosition
{
Dx = rightJoystickDx,
Dy = rightJoystickDy
};
if (ConfigurationState.Instance.Hid.EnableKeyboard)
{
hidKeyboard = keyboardController.GetKeysDown();
}
if (!hidKeyboard.HasValue)
{
hidKeyboard = new KeyboardInput
{
Modifier = 0,
Keys = new int[0x8]
};
}
if (ConfigurationState.Instance.Hid.EnableKeyboard)
{
_device.Hid.Keyboard.Update(hidKeyboard.Value);
}
// Toggle vsync
HotkeyButtons currentHotkeyButtons = keyboardController.GetHotkeyButtons();
if (currentHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync) &&
!_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
{
_device.EnableDeviceVsync = !_device.EnableDeviceVsync;
}
_prevHotkeyButtons = currentHotkeyButtons;
}
}
else if (inputConfig is Common.Configuration.Hid.ControllerConfig controllerConfig)
{
// Controller Input
JoystickController joystickController = new JoystickController(controllerConfig);
currentButton |= joystickController.GetButtons();
(leftJoystickDx, leftJoystickDy) = joystickController.GetLeftStick();
(rightJoystickDx, rightJoystickDy) = joystickController.GetRightStick();
leftJoystick = new JoystickPosition
{
Dx = controllerConfig.LeftJoycon.InvertStickX ? -leftJoystickDx : leftJoystickDx,
Dy = controllerConfig.LeftJoycon.InvertStickY ? -leftJoystickDy : leftJoystickDy
};
rightJoystick = new JoystickPosition
{
Dx = controllerConfig.RightJoycon.InvertStickX ? -rightJoystickDx : rightJoystickDx,
Dy = controllerConfig.RightJoycon.InvertStickY ? -rightJoystickDy : rightJoystickDy
};
}
(leftJoystickDx, leftJoystickDy) = KeyboardControls.GetLeftStick(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
(rightJoystickDx, rightJoystickDy) = KeyboardControls.GetRightStick(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
}
currentButton |= _device.Hid.UpdateStickButtons(leftJoystick, rightJoystick);
if (!hidKeyboard.HasValue)
{
hidKeyboard = new KeyboardInput
gamepadInputs.Add(new GamepadInput
{
Modifier = 0,
Keys = new int[0x8]
};
PlayerId = (HLE.HOS.Services.Hid.PlayerIndex)inputConfig.PlayerIndex,
Buttons = currentButton,
LStick = leftJoystick,
RStick = rightJoystick
});
}
currentButton |= _primaryController.GetButtons();
// Keyboard has priority stick-wise
if (leftJoystickDx == 0 && leftJoystickDy == 0)
{
(leftJoystickDx, leftJoystickDy) = _primaryController.GetLeftStick();
}
if (rightJoystickDx == 0 && rightJoystickDy == 0)
{
(rightJoystickDx, rightJoystickDy) = _primaryController.GetRightStick();
}
leftJoystick = new JoystickPosition
{
Dx = leftJoystickDx,
Dy = leftJoystickDy
};
rightJoystick = new JoystickPosition
{
Dx = rightJoystickDx,
Dy = rightJoystickDy
};
currentButton |= _device.Hid.UpdateStickButtons(leftJoystick, rightJoystick);
_device.Hid.Npads.SetGamepadsInput(gamepadInputs.ToArray());
//Touchscreen
bool hasTouch = false;
// Get screen touch position from left mouse click
// OpenTK always captures mouse events, even if out of focus, so check if window is focused.
if (IsFocused && _mousePressed)
{
int screenWidth = AllocatedWidth;
int screenWidth = AllocatedWidth;
int screenHeight = AllocatedHeight;
if (AllocatedWidth > (AllocatedHeight * SwitchPanelWidth) / SwitchPanelHeight)
@ -470,7 +503,7 @@ namespace Ryujinx.Ui
screenHeight = (AllocatedWidth * SwitchPanelHeight) / SwitchPanelWidth;
}
int startX = (AllocatedWidth - screenWidth) >> 1;
int startX = (AllocatedWidth - screenWidth) >> 1;
int startY = (AllocatedHeight - screenHeight) >> 1;
int endX = startX + screenWidth;
@ -496,7 +529,7 @@ namespace Ryujinx.Ui
// Placeholder values till more data is acquired
DiameterX = 10,
DiameterY = 10,
Angle = 90
Angle = 90
};
hasTouch = true;
@ -510,30 +543,8 @@ namespace Ryujinx.Ui
_device.Hid.Touchscreen.Update();
}
if (ConfigurationState.Instance.Hid.EnableKeyboard && hidKeyboard.HasValue)
{
_device.Hid.Keyboard.Update(hidKeyboard.Value);
}
_device.Hid.DebugPad.Update();
_device.Hid.Npads.SetGamepadsInput(new GamepadInput
{
PlayerId = PlayerIndex.Auto,
Buttons = currentButton,
LStick = leftJoystick,
RStick = rightJoystick
});
// Toggle vsync
if (currentHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync) &&
!_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
{
_device.EnableDeviceVsync = !_device.EnableDeviceVsync;
}
_prevHotkeyButtons = currentHotkeyButtons;
return true;
}
}

View file

@ -3,33 +3,46 @@ using System.Reflection;
namespace Ryujinx.Ui
{
internal class GtkDialog
internal class GtkDialog : MessageDialog
{
internal static bool _isExitDialogOpen = false;
internal static void CreateDialog(string title, string text, string secondaryText)
private GtkDialog(string title, string mainText, string secondaryText,
MessageType messageType = MessageType.Other, ButtonsType buttonsType = ButtonsType.Ok) : base(null, DialogFlags.Modal, messageType, buttonsType, null)
{
MessageDialog errorDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Error, ButtonsType.Ok, null)
{
Title = title,
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
Text = text,
SecondaryText = secondaryText,
WindowPosition = WindowPosition.Center
};
errorDialog.SetSizeRequest(100, 20);
errorDialog.Run();
errorDialog.Dispose();
Title = title;
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
Text = mainText;
SecondaryText = secondaryText;
WindowPosition = WindowPosition.Center;
Response += GtkDialog_Response;
SetSizeRequest(100, 20);
}
internal static void CreateWarningDialog(string text, string secondaryText)
private void GtkDialog_Response(object sender, ResponseArgs args)
{
CreateDialog("Ryujinx - Warning", text, secondaryText);
Dispose();
}
internal static void CreateInfoDialog(string title, string mainText, string secondaryText)
{
new GtkDialog(title, mainText, secondaryText, MessageType.Info).Run();
}
internal static void CreateWarningDialog(string mainText, string secondaryText)
{
new GtkDialog("Ryujinx - Warning", mainText, secondaryText, MessageType.Warning).Run();
}
internal static void CreateErrorDialog(string errorMessage)
{
CreateDialog("Ryujinx - Error", "Ryujinx has encountered an error", errorMessage);
new GtkDialog("Ryujinx - Error", "Ryujinx has encountered an error", errorMessage, MessageType.Error).Run();
}
internal static MessageDialog CreateConfirmationDialog(string mainText, string secondaryText = "")
{
return new GtkDialog("Ryujinx - Confirmation", mainText, secondaryText, MessageType.Question, ButtonsType.YesNo);
}
internal static bool CreateExitDialog()
@ -40,27 +53,11 @@ namespace Ryujinx.Ui
}
_isExitDialogOpen = true;
MessageDialog messageDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Question, ButtonsType.OkCancel, null)
{
Title = "Ryujinx - Exit",
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
Text = "Are you sure you want to stop emulation?",
SecondaryText = "All unsaved data will be lost",
WindowPosition = WindowPosition.Center
};
messageDialog.SetSizeRequest(100, 20);
ResponseType res = (ResponseType)messageDialog.Run();
messageDialog.Dispose();
ResponseType res = (ResponseType)new GtkDialog("Ryujinx - Exit", "Are you sure you want to stop emulation?",
"All unsaved data will be lost", MessageType.Question, ButtonsType.YesNo).Run();
_isExitDialogOpen = false;
if (res == ResponseType.Ok)
{
return true;
}
return false;
return res == ResponseType.Yes;
}
}
}
}

View file

@ -0,0 +1,149 @@
using OpenTK;
using OpenTK.Input;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.HLE.HOS.Services.Hid;
using System;
using ControllerConfig = Ryujinx.Common.Configuration.Hid.ControllerConfig;
namespace Ryujinx.Ui
{
public class JoystickController
{
private readonly ControllerConfig _config;
// NOTE: This should be initialized AFTER GTK for compat reasons with OpenTK SDL2 backend and GTK on Linux.
// BODY: Usage of Joystick.GetState must be defer to after GTK full initialization. Otherwise, GTK will segfault because SDL2 was already init *sighs*
public JoystickController(ControllerConfig config)
{
_config = config;
}
private bool IsEnabled()
{
return Joystick.GetState(_config.Index).IsConnected;
}
public ControllerKeys GetButtons()
{
if (!IsEnabled())
{
return 0;
}
JoystickState joystickState = Joystick.GetState(_config.Index);
ControllerKeys buttons = 0;
if (IsActivated(joystickState, _config.LeftJoycon.DPadUp)) buttons |= ControllerKeys.DpadUp;
if (IsActivated(joystickState, _config.LeftJoycon.DPadDown)) buttons |= ControllerKeys.DpadDown;
if (IsActivated(joystickState, _config.LeftJoycon.DPadLeft)) buttons |= ControllerKeys.DpadLeft;
if (IsActivated(joystickState, _config.LeftJoycon.DPadRight)) buttons |= ControllerKeys.DpadRight;
if (IsActivated(joystickState, _config.LeftJoycon.StickButton)) buttons |= ControllerKeys.LStick;
if (IsActivated(joystickState, _config.LeftJoycon.ButtonMinus)) buttons |= ControllerKeys.Minus;
if (IsActivated(joystickState, _config.LeftJoycon.ButtonL)) buttons |= ControllerKeys.L;
if (IsActivated(joystickState, _config.LeftJoycon.ButtonZl)) buttons |= ControllerKeys.Zl;
if (IsActivated(joystickState, _config.LeftJoycon.ButtonSl)) buttons |= ControllerKeys.SlLeft;
if (IsActivated(joystickState, _config.LeftJoycon.ButtonSr)) buttons |= ControllerKeys.SrLeft;
if (IsActivated(joystickState, _config.RightJoycon.ButtonA)) buttons |= ControllerKeys.A;
if (IsActivated(joystickState, _config.RightJoycon.ButtonB)) buttons |= ControllerKeys.B;
if (IsActivated(joystickState, _config.RightJoycon.ButtonX)) buttons |= ControllerKeys.X;
if (IsActivated(joystickState, _config.RightJoycon.ButtonY)) buttons |= ControllerKeys.Y;
if (IsActivated(joystickState, _config.RightJoycon.StickButton)) buttons |= ControllerKeys.RStick;
if (IsActivated(joystickState, _config.RightJoycon.ButtonPlus)) buttons |= ControllerKeys.Plus;
if (IsActivated(joystickState, _config.RightJoycon.ButtonR)) buttons |= ControllerKeys.R;
if (IsActivated(joystickState, _config.RightJoycon.ButtonZr)) buttons |= ControllerKeys.Zr;
if (IsActivated(joystickState, _config.RightJoycon.ButtonSl)) buttons |= ControllerKeys.SlRight;
if (IsActivated(joystickState, _config.RightJoycon.ButtonSr)) buttons |= ControllerKeys.SrRight;
return buttons;
}
private bool IsActivated(JoystickState joystickState, ControllerInputId controllerInputId)
{
if (controllerInputId <= ControllerInputId.Button20)
{
return joystickState.IsButtonDown((int)controllerInputId);
}
else if (controllerInputId <= ControllerInputId.Axis5)
{
int axis = controllerInputId - ControllerInputId.Axis0;
return joystickState.GetAxis(axis) > _config.TriggerThreshold;
}
else if (controllerInputId <= ControllerInputId.Hat2Right)
{
int hat = (controllerInputId - ControllerInputId.Hat0Up) / 4;
int baseHatId = (int)ControllerInputId.Hat0Up + (hat * 4);
JoystickHatState hatState = joystickState.GetHat((JoystickHat)hat);
if (hatState.IsUp && ((int)controllerInputId % baseHatId == 0)) return true;
if (hatState.IsDown && ((int)controllerInputId % baseHatId == 1)) return true;
if (hatState.IsLeft && ((int)controllerInputId % baseHatId == 2)) return true;
if (hatState.IsRight && ((int)controllerInputId % baseHatId == 3)) return true;
}
return false;
}
public (short, short) GetLeftStick()
{
if (!IsEnabled())
{
return (0, 0);
}
return GetStick(_config.LeftJoycon.StickX, _config.LeftJoycon.StickY, _config.DeadzoneLeft);
}
public (short, short) GetRightStick()
{
if (!IsEnabled())
{
return (0, 0);
}
return GetStick(_config.RightJoycon.StickX, _config.RightJoycon.StickY, _config.DeadzoneRight);
}
private (short, short) GetStick(ControllerInputId stickXInputId, ControllerInputId stickYInputId, float deadzone)
{
if (stickXInputId < ControllerInputId.Axis0 || stickXInputId > ControllerInputId.Axis5 ||
stickYInputId < ControllerInputId.Axis0 || stickYInputId > ControllerInputId.Axis5)
{
return (0, 0);
}
JoystickState jsState = Joystick.GetState(_config.Index);
int xAxis = stickXInputId - ControllerInputId.Axis0;
int yAxis = stickYInputId - ControllerInputId.Axis0;
float xValue = jsState.GetAxis(xAxis);
float yValue = -jsState.GetAxis(yAxis); // Invert Y-axis
return ApplyDeadzone(new Vector2(xValue, yValue), deadzone);
}
private (short, short) ApplyDeadzone(Vector2 axis, float deadzone)
{
return (ClampAxis(MathF.Abs(axis.X) > deadzone ? axis.X : 0f),
ClampAxis(MathF.Abs(axis.Y) > deadzone ? axis.Y : 0f));
}
private static short ClampAxis(float value)
{
if (value <= -short.MaxValue)
{
return -short.MaxValue;
}
else
{
return (short)(value * short.MaxValue);
}
}
}
}

View file

@ -1,7 +1,7 @@
using System;
using OpenTK.Input;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.HLE.HOS.Services.Hid;
using Ryujinx.UI.Input;
namespace Ryujinx.Ui
{
@ -11,64 +11,85 @@ namespace Ryujinx.Ui
ToggleVSync = 1 << 0,
}
public static class KeyboardControls
public class KeyboardController
{
public static ControllerKeys GetButtons(NpadKeyboard npad, KeyboardState keyboard)
private readonly KeyboardConfig _config;
// NOTE: This should be initialized AFTER GTK for compat reasons with OpenTK SDL2 backend and GTK on Linux.
// BODY: Usage of Joystick.GetState must be defer to after GTK full initialization. Otherwise, GTK will segfault because SDL2 was already init *sighs*
public KeyboardController(KeyboardConfig config)
{
_config = config;
}
public ControllerKeys GetButtons()
{
KeyboardState keyboard = Keyboard.GetState(_config.Index);
ControllerKeys buttons = 0;
if (keyboard[(Key)npad.LeftJoycon.StickButton]) buttons |= ControllerKeys.LStick;
if (keyboard[(Key)npad.LeftJoycon.DPadUp]) buttons |= ControllerKeys.DpadUp;
if (keyboard[(Key)npad.LeftJoycon.DPadDown]) buttons |= ControllerKeys.DpadDown;
if (keyboard[(Key)npad.LeftJoycon.DPadLeft]) buttons |= ControllerKeys.DpadLeft;
if (keyboard[(Key)npad.LeftJoycon.DPadRight]) buttons |= ControllerKeys.DpadRight;
if (keyboard[(Key)npad.LeftJoycon.ButtonMinus]) buttons |= ControllerKeys.Minus;
if (keyboard[(Key)npad.LeftJoycon.ButtonL]) buttons |= ControllerKeys.L | ControllerKeys.Sl;
if (keyboard[(Key)npad.LeftJoycon.ButtonZl]) buttons |= ControllerKeys.Zl;
if (keyboard[(Key)_config.LeftJoycon.StickButton]) buttons |= ControllerKeys.LStick;
if (keyboard[(Key)_config.LeftJoycon.DPadUp]) buttons |= ControllerKeys.DpadUp;
if (keyboard[(Key)_config.LeftJoycon.DPadDown]) buttons |= ControllerKeys.DpadDown;
if (keyboard[(Key)_config.LeftJoycon.DPadLeft]) buttons |= ControllerKeys.DpadLeft;
if (keyboard[(Key)_config.LeftJoycon.DPadRight]) buttons |= ControllerKeys.DpadRight;
if (keyboard[(Key)_config.LeftJoycon.ButtonMinus]) buttons |= ControllerKeys.Minus;
if (keyboard[(Key)_config.LeftJoycon.ButtonL]) buttons |= ControllerKeys.L;
if (keyboard[(Key)_config.LeftJoycon.ButtonZl]) buttons |= ControllerKeys.Zl;
if (keyboard[(Key)_config.LeftJoycon.ButtonSl]) buttons |= ControllerKeys.SlLeft;
if (keyboard[(Key)_config.LeftJoycon.ButtonSr]) buttons |= ControllerKeys.SlRight;
if (keyboard[(Key)npad.RightJoycon.StickButton]) buttons |= ControllerKeys.RStick;
if (keyboard[(Key)npad.RightJoycon.ButtonA]) buttons |= ControllerKeys.A;
if (keyboard[(Key)npad.RightJoycon.ButtonB]) buttons |= ControllerKeys.B;
if (keyboard[(Key)npad.RightJoycon.ButtonX]) buttons |= ControllerKeys.X;
if (keyboard[(Key)npad.RightJoycon.ButtonY]) buttons |= ControllerKeys.Y;
if (keyboard[(Key)npad.RightJoycon.ButtonPlus]) buttons |= ControllerKeys.Plus;
if (keyboard[(Key)npad.RightJoycon.ButtonR]) buttons |= ControllerKeys.R | ControllerKeys.Sr;
if (keyboard[(Key)npad.RightJoycon.ButtonZr]) buttons |= ControllerKeys.Zr;
if (keyboard[(Key)_config.RightJoycon.StickButton]) buttons |= ControllerKeys.RStick;
if (keyboard[(Key)_config.RightJoycon.ButtonA]) buttons |= ControllerKeys.A;
if (keyboard[(Key)_config.RightJoycon.ButtonB]) buttons |= ControllerKeys.B;
if (keyboard[(Key)_config.RightJoycon.ButtonX]) buttons |= ControllerKeys.X;
if (keyboard[(Key)_config.RightJoycon.ButtonY]) buttons |= ControllerKeys.Y;
if (keyboard[(Key)_config.RightJoycon.ButtonPlus]) buttons |= ControllerKeys.Plus;
if (keyboard[(Key)_config.RightJoycon.ButtonR]) buttons |= ControllerKeys.R;
if (keyboard[(Key)_config.RightJoycon.ButtonZr]) buttons |= ControllerKeys.Zr;
if (keyboard[(Key)_config.RightJoycon.ButtonSl]) buttons |= ControllerKeys.SrLeft;
if (keyboard[(Key)_config.RightJoycon.ButtonSr]) buttons |= ControllerKeys.SrRight;
return buttons;
}
public static (short, short) GetLeftStick(NpadKeyboard npad, KeyboardState keyboard)
public (short, short) GetLeftStick()
{
KeyboardState keyboard = Keyboard.GetState(_config.Index);
short dx = 0;
short dy = 0;
if (keyboard[(Key)npad.LeftJoycon.StickUp]) dy = short.MaxValue;
if (keyboard[(Key)npad.LeftJoycon.StickDown]) dy = -short.MaxValue;
if (keyboard[(Key)npad.LeftJoycon.StickLeft]) dx = -short.MaxValue;
if (keyboard[(Key)npad.LeftJoycon.StickRight]) dx = short.MaxValue;
if (keyboard[(Key)_config.LeftJoycon.StickUp]) dy = short.MaxValue;
if (keyboard[(Key)_config.LeftJoycon.StickDown]) dy = -short.MaxValue;
if (keyboard[(Key)_config.LeftJoycon.StickLeft]) dx = -short.MaxValue;
if (keyboard[(Key)_config.LeftJoycon.StickRight]) dx = short.MaxValue;
return (dx, dy);
}
public static (short, short) GetRightStick(NpadKeyboard npad, KeyboardState keyboard)
public (short, short) GetRightStick()
{
KeyboardState keyboard = Keyboard.GetState(_config.Index);
short dx = 0;
short dy = 0;
if (keyboard[(Key)npad.RightJoycon.StickUp]) dy = short.MaxValue;
if (keyboard[(Key)npad.RightJoycon.StickDown]) dy = -short.MaxValue;
if (keyboard[(Key)npad.RightJoycon.StickLeft]) dx = -short.MaxValue;
if (keyboard[(Key)npad.RightJoycon.StickRight]) dx = short.MaxValue;
if (keyboard[(Key)_config.RightJoycon.StickUp]) dy = short.MaxValue;
if (keyboard[(Key)_config.RightJoycon.StickDown]) dy = -short.MaxValue;
if (keyboard[(Key)_config.RightJoycon.StickLeft]) dx = -short.MaxValue;
if (keyboard[(Key)_config.RightJoycon.StickRight]) dx = short.MaxValue;
return (dx, dy);
}
public static HotkeyButtons GetHotkeyButtons(NpadKeyboard npad, KeyboardState keyboard)
public HotkeyButtons GetHotkeyButtons()
{
KeyboardState keyboard = Keyboard.GetState(_config.Index);
HotkeyButtons buttons = 0;
if (keyboard[(Key)npad.Hotkeys.ToggleVsync]) buttons |= HotkeyButtons.ToggleVSync;
if (keyboard[(Key)_config.Hotkeys.ToggleVsync]) buttons |= HotkeyButtons.ToggleVSync;
return buttons;
}
@ -223,12 +244,14 @@ namespace Ryujinx.Ui
new KeyMappingEntry { TargetKey = Key.NumLock, Target = 10 },
};
public static KeyboardInput GetKeysDown(NpadKeyboard npad, KeyboardState keyboard)
public KeyboardInput GetKeysDown()
{
KeyboardState keyboard = Keyboard.GetState(_config.Index);
KeyboardInput hidKeyboard = new KeyboardInput
{
Modifier = 0,
Keys = new int[0x8]
Modifier = 0,
Keys = new int[0x8]
};
foreach (KeyMappingEntry entry in KeyMapping)

View file

@ -13,6 +13,7 @@ using Ryujinx.HLE.HOS.Services.Hid;
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
@ -28,7 +29,7 @@ namespace Ryujinx.Ui
private static HLE.Switch _emulationContext;
private static GLRenderer _gLWidget;
private static GlRenderer _glWidget;
private static AutoResetEvent _deviceExitStatus = new AutoResetEvent(false);
@ -37,40 +38,38 @@ namespace Ryujinx.Ui
private static bool _updatingGameTable;
private static bool _gameLoaded;
private static bool _ending;
#pragma warning disable CS0169
private static bool _debuggerOpened;
#pragma warning restore CS0169
#pragma warning disable CS0169
private static Ryujinx.Debugger.Debugger _debugger;
private static bool _debuggerOpened;
private static Debugger.Debugger _debugger;
#pragma warning restore CS0169
#pragma warning disable CS0169, CS0649, IDE0044
[GUI] Window _mainWin;
[GUI] MenuBar _menuBar;
[GUI] Box _footerBox;
[GUI] MenuItem _fullScreen;
[GUI] Box _statusBar;
[GUI] MenuItem _stopEmulation;
[GUI] MenuItem _fullScreen;
[GUI] CheckMenuItem _favToggle;
[GUI] MenuItem _firmwareInstallFile;
[GUI] MenuItem _firmwareInstallDirectory;
[GUI] MenuItem _firmwareInstallFile;
[GUI] Label _hostStatus;
[GUI] MenuItem _openDebugger;
[GUI] CheckMenuItem _iconToggle;
[GUI] CheckMenuItem _appToggle;
[GUI] CheckMenuItem _developerToggle;
[GUI] CheckMenuItem _versionToggle;
[GUI] CheckMenuItem _appToggle;
[GUI] CheckMenuItem _timePlayedToggle;
[GUI] CheckMenuItem _versionToggle;
[GUI] CheckMenuItem _lastPlayedToggle;
[GUI] CheckMenuItem _fileExtToggle;
[GUI] CheckMenuItem _fileSizeToggle;
[GUI] CheckMenuItem _pathToggle;
[GUI] CheckMenuItem _fileSizeToggle;
[GUI] Label _gameStatus;
[GUI] TreeView _gameTable;
[GUI] ScrolledWindow _gameTableWindow;
[GUI] TreeSelection _gameTableSelection;
[GUI] ScrolledWindow _gameTableWindow;
[GUI] Label _gpuName;
[GUI] Label _progressLabel;
[GUI] Label _firmwareVersionLabel;
@ -96,9 +95,12 @@ namespace Ryujinx.Ui
this.DeleteEvent += Window_Close;
_fullScreen.Activated += FullScreen_Toggled;
this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
this.Title = $"Ryujinx {Program.Version}";
ApplicationLibrary.ApplicationAdded += Application_Added;
ApplicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
GLRenderer.StatusUpdatedEvent += Update_StatusBar;
GlRenderer.StatusUpdatedEvent += Update_StatusBar;
_gameTable.ButtonReleaseEvent += Row_Clicked;
@ -127,8 +129,6 @@ namespace Ryujinx.Ui
ApplyTheme();
_mainWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
_mainWin.Title = $"Ryujinx {Program.Version}";
_stopEmulation.Sensitive = false;
if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
@ -302,7 +302,7 @@ namespace Ryujinx.Ui
{
if (_gameLoaded)
{
GtkDialog.CreateDialog("Ryujinx", "A game has already been loaded", "Please close it first and try again.");
GtkDialog.CreateInfoDialog("Ryujinx", "A game has already been loaded", "Please close it first and try again.");
}
else
{
@ -415,7 +415,7 @@ namespace Ryujinx.Ui
#if MACOS_BUILD
CreateGameWindow(device);
#else
var windowThread = new Thread(() =>
Thread windowThread = new Thread(() =>
{
CreateGameWindow(device);
})
@ -443,35 +443,29 @@ namespace Ryujinx.Ui
private void CreateGameWindow(HLE.Switch device)
{
ControllerType type = (Ryujinx.Configuration.Hid.ControllerType)ConfigurationState.Instance.Hid.ControllerType switch {
Ryujinx.Configuration.Hid.ControllerType.ProController => ControllerType.ProController,
Ryujinx.Configuration.Hid.ControllerType.Handheld => ControllerType.Handheld,
Ryujinx.Configuration.Hid.ControllerType.NpadPair => ControllerType.JoyconPair,
Ryujinx.Configuration.Hid.ControllerType.NpadLeft => ControllerType.JoyconLeft,
Ryujinx.Configuration.Hid.ControllerType.NpadRight => ControllerType.JoyconRight,
_ => ControllerType.Handheld
};
device.Hid.Npads.AddControllers(new ControllerConfig {
Player = PlayerIndex.Player1,
Type = type
});
device.Hid.Npads.AddControllers(ConfigurationState.Instance.Hid.InputConfig.Value.Select(inputConfig =>
new HLE.HOS.Services.Hid.ControllerConfig
{
Player = (PlayerIndex)inputConfig.PlayerIndex,
Type = (ControllerType)inputConfig.ControllerType
}
).ToArray());
_gLWidget = new GLRenderer(_emulationContext);
_glWidget = new GlRenderer(_emulationContext);
Application.Invoke(delegate
{
_viewBox.Remove(_gameTableWindow);
_gLWidget.Expand = true;
_viewBox.Child = _gLWidget;
_glWidget.Expand = true;
_viewBox.Child = _glWidget;
_gLWidget.ShowAll();
_glWidget.ShowAll();
EditFooterForGameRender();
});
_gLWidget.WaitEvent.WaitOne();
_glWidget.WaitEvent.WaitOne();
_gLWidget.Start();
_glWidget.Start();
device.Dispose();
_deviceExitStatus.Set();
@ -479,15 +473,15 @@ namespace Ryujinx.Ui
// NOTE: Everything that is here will not be executed when you close the UI.
Application.Invoke(delegate
{
_viewBox.Remove(_gLWidget);
_gLWidget.Exit();
_viewBox.Remove(_glWidget);
_glWidget.Exit();
if(_gLWidget.Window != this.Window && _gLWidget.Window != null)
if(_glWidget.Window != this.Window && _glWidget.Window != null)
{
_gLWidget.Window.Dispose();
_glWidget.Window.Dispose();
}
_gLWidget.Dispose();
_glWidget.Dispose();
_viewBox.Add(_gameTableWindow);
@ -497,7 +491,7 @@ namespace Ryujinx.Ui
_emulationContext = null;
_gameLoaded = false;
_gLWidget = null;
_glWidget = null;
DiscordIntegrationModule.SwitchToMainMenu();
@ -528,7 +522,7 @@ namespace Ryujinx.Ui
public void ToggleExtraWidgets(bool show)
{
if (_gLWidget != null)
if (_glWidget != null)
{
if (show)
{
@ -562,6 +556,11 @@ namespace Ryujinx.Ui
}
}
public static void SaveConfig()
{
ConfigurationState.Instance.ToFileFormat().SaveConfig(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
}
private void End(HLE.Switch device)
{
@ -580,10 +579,10 @@ namespace Ryujinx.Ui
{
UpdateGameMetadata(device.System.TitleIdText);
if (_gLWidget != null)
if (_glWidget != null)
{
// We tell the widget that we are exiting
_gLWidget.Exit();
_glWidget.Exit();
// Wait for the other thread to dispose the HLE context before exiting.
_deviceExitStatus.WaitOne();
@ -773,7 +772,7 @@ namespace Ryujinx.Ui
private void StopEmulation_Pressed(object sender, EventArgs args)
{
_gLWidget?.Exit();
_glWidget?.Exit();
}
private void Installer_File_Pressed(object o, EventArgs args)
@ -808,7 +807,7 @@ namespace Ryujinx.Ui
private void RefreshFirmwareLabel()
{
var currentFirmware = _contentManager.GetCurrentFirmwareVersion();
SystemVersion currentFirmware = _contentManager.GetCurrentFirmwareVersion();
GLib.Idle.Add(new GLib.IdleHandler(() =>
{
@ -830,7 +829,7 @@ namespace Ryujinx.Ui
fileChooser.Dispose();
var firmwareVersion = _contentManager.VerifyFirmwarePackage(filename);
SystemVersion firmwareVersion = _contentManager.VerifyFirmwarePackage(filename);
if (firmwareVersion == null)
{
@ -849,7 +848,7 @@ namespace Ryujinx.Ui
return;
}
var currentVersion = _contentManager.GetCurrentFirmwareVersion();
SystemVersion currentVersion = _contentManager.GetCurrentFirmwareVersion();
string dialogMessage = $"System version {firmwareVersion.VersionString} will be installed.";
@ -989,7 +988,7 @@ namespace Ryujinx.Ui
private void Settings_Pressed(object sender, EventArgs args)
{
SwitchSettings settingsWin = new SwitchSettings(_virtualFileSystem, _contentManager);
SettingsWindow settingsWin = new SettingsWindow(_virtualFileSystem, _contentManager);
settingsWin.Show();
}
@ -1205,10 +1204,5 @@ namespace Ryujinx.Ui
return 0;
}
}
public static void SaveConfig()
{
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
}
}

View file

@ -1,143 +0,0 @@
using OpenTK;
using OpenTK.Input;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.HLE.HOS.Services.Hid;
using System;
using InnerNpadController = Ryujinx.Common.Configuration.Hid.NpadController;
namespace Ryujinx.Ui.Input
{
public class NpadController
{
private InnerNpadController _inner;
// NOTE: This should be initialized AFTER GTK for compat reasons with OpenTK SDL2 backend and GTK on Linux.
// BODY: Usage of Joystick.GetState must be defer to after GTK full initialization. Otherwise, GTK will segfault because SDL2 was already init *sighs*
public NpadController(InnerNpadController inner)
{
_inner = inner;
}
private bool IsEnabled()
{
return _inner.Enabled && Joystick.GetState(_inner.Index).IsConnected;
}
public ControllerKeys GetButtons()
{
if (!IsEnabled())
{
return 0;
}
JoystickState joystickState = Joystick.GetState(_inner.Index);
ControllerKeys buttons = 0;
if (IsActivated(joystickState, _inner.LeftJoycon.DPadUp)) buttons |= ControllerKeys.DpadUp;
if (IsActivated(joystickState, _inner.LeftJoycon.DPadDown)) buttons |= ControllerKeys.DpadDown;
if (IsActivated(joystickState, _inner.LeftJoycon.DPadLeft)) buttons |= ControllerKeys.DpadLeft;
if (IsActivated(joystickState, _inner.LeftJoycon.DPadRight)) buttons |= ControllerKeys.DpadRight;
if (IsActivated(joystickState, _inner.LeftJoycon.StickButton)) buttons |= ControllerKeys.LStick;
if (IsActivated(joystickState, _inner.LeftJoycon.ButtonMinus)) buttons |= ControllerKeys.Minus;
if (IsActivated(joystickState, _inner.LeftJoycon.ButtonL)) buttons |= ControllerKeys.L | ControllerKeys.Sl;
if (IsActivated(joystickState, _inner.LeftJoycon.ButtonZl)) buttons |= ControllerKeys.Zl;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonA)) buttons |= ControllerKeys.A;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonB)) buttons |= ControllerKeys.B;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonX)) buttons |= ControllerKeys.X;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonY)) buttons |= ControllerKeys.Y;
if (IsActivated(joystickState, _inner.RightJoycon.StickButton)) buttons |= ControllerKeys.RStick;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonPlus)) buttons |= ControllerKeys.Plus;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonR)) buttons |= ControllerKeys.R | ControllerKeys.Sr;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonZr)) buttons |= ControllerKeys.Zr;
return buttons;
}
private bool IsActivated(JoystickState joystickState, ControllerInputId controllerInputId)
{
if (controllerInputId <= ControllerInputId.Button20)
{
return joystickState.IsButtonDown((int)controllerInputId);
}
else if (controllerInputId <= ControllerInputId.Axis5)
{
int axis = controllerInputId - ControllerInputId.Axis0;
return joystickState.GetAxis(axis) > _inner.TriggerThreshold;
}
else if (controllerInputId <= ControllerInputId.Hat2Right)
{
int hat = (controllerInputId - ControllerInputId.Hat0Up) / 4;
int baseHatId = (int)ControllerInputId.Hat0Up + (hat * 4);
JoystickHatState hatState = joystickState.GetHat((JoystickHat)hat);
if (hatState.IsUp && ((int)controllerInputId % baseHatId == 0)) return true;
if (hatState.IsDown && ((int)controllerInputId % baseHatId == 1)) return true;
if (hatState.IsLeft && ((int)controllerInputId % baseHatId == 2)) return true;
if (hatState.IsRight && ((int)controllerInputId % baseHatId == 3)) return true;
}
return false;
}
public (short, short) GetLeftStick()
{
if (!IsEnabled())
{
return (0, 0);
}
return GetStick(_inner.LeftJoycon.Stick);
}
public (short, short) GetRightStick()
{
if (!IsEnabled())
{
return (0, 0);
}
return GetStick(_inner.RightJoycon.Stick);
}
private (short, short) GetStick(ControllerInputId stickInputId)
{
if (stickInputId < ControllerInputId.Axis0 || stickInputId > ControllerInputId.Axis5)
{
return (0, 0);
}
JoystickState jsState = Joystick.GetState(_inner.Index);
int xAxis = stickInputId - ControllerInputId.Axis0;
float xValue = jsState.GetAxis(xAxis);
float yValue = 0 - jsState.GetAxis(xAxis + 1); // Invert Y-axis
return ApplyDeadzone(new Vector2(xValue, yValue));
}
private (short, short) ApplyDeadzone(Vector2 axis)
{
return (ClampAxis(MathF.Abs(axis.X) > _inner.Deadzone ? axis.X : 0f),
ClampAxis(MathF.Abs(axis.Y) > _inner.Deadzone ? axis.Y : 0f));
}
private static short ClampAxis(float value)
{
if (value <= -short.MaxValue)
{
return -short.MaxValue;
}
else
{
return (short)(value * short.MaxValue);
}
}
}
}

View file

@ -0,0 +1,58 @@
using Gtk;
using System;
using System.Reflection;
using GUI = Gtk.Builder.ObjectAttribute;
namespace Ryujinx.Ui
{
public class ProfileDialog : Dialog
{
public string FileName { get; private set; }
#pragma warning disable CS0649, IDE0044
[GUI] Entry _profileEntry;
[GUI] Label _errorMessage;
#pragma warning restore CS0649, IDE0044
public ProfileDialog() : this(new Builder("Ryujinx.Ui.ProfileDialog.glade")) { }
private ProfileDialog(Builder builder) : base(builder.GetObject("_profileDialog").Handle)
{
builder.Autoconnect(this);
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
}
private void OkToggle_Activated(object sender, EventArgs args)
{
((ToggleButton)sender).SetStateFlags(0, true);
bool validFileName = true;
foreach (char invalidChar in System.IO.Path.GetInvalidFileNameChars())
{
if (_profileEntry.Text.Contains(invalidChar))
{
validFileName = false;
}
}
if (validFileName && !string.IsNullOrEmpty(_profileEntry.Text))
{
FileName = $"{_profileEntry.Text}.json";
Respond(ResponseType.Ok);
}
else
{
_errorMessage.Text = "The file name contains invalid characters. Please try again.";
}
}
private void CancelToggle_Activated(object sender, EventArgs args)
{
Respond(ResponseType.Cancel);
}
}
}

View file

@ -0,0 +1,124 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.22.1 -->
<interface>
<requires lib="gtk+" version="3.20"/>
<object class="GtkDialog" id="_profileDialog">
<property name="can_focus">False</property>
<property name="title" translatable="yes">Ryujinx - Profile Dialog</property>
<property name="modal">True</property>
<property name="window_position">center</property>
<property name="default_width">400</property>
<property name="type_hint">dialog</property>
<child>
<placeholder/>
</child>
<child internal-child="vbox">
<object class="GtkBox">
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<property name="spacing">2</property>
<child internal-child="action_area">
<object class="GtkButtonBox">
<property name="can_focus">False</property>
<property name="layout_style">end</property>
<child>
<object class="GtkToggleButton" id="OkToggle">
<property name="label" translatable="yes">OK</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<signal name="toggled" handler="OkToggle_Activated" swapped="no"/>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkToggleButton" id="CancelToggle">
<property name="label" translatable="yes">Cancel</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<signal name="toggled" handler="CancelToggle_Activated" swapped="no"/>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="padding">5</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_left">10</property>
<property name="margin_right">10</property>
<property name="margin_top">20</property>
<property name="margin_bottom">10</property>
<property name="label" translatable="yes">Enter a name for the new profile:</property>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkEntry" id="_profileEntry">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="margin_left">20</property>
<property name="margin_right">20</property>
<property name="margin_top">20</property>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="_errorMessage">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="halign">start</property>
<property name="margin_left">20</property>
<property name="margin_right">10</property>
<property name="margin_top">10</property>
<property name="margin_bottom">10</property>
<attributes>
<attribute name="foreground" value="#ffff00000000"/>
</attributes>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
</child>
</object>
</interface>

View file

@ -0,0 +1,409 @@
using Gtk;
using Ryujinx.Configuration;
using Ryujinx.Configuration.System;
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using Ryujinx.HLE.FileSystem;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using Ryujinx.Common.Configuration.Hid;
using GUI = Gtk.Builder.ObjectAttribute;
namespace Ryujinx.Ui
{
public class SettingsWindow : Window
{
private static ListStore _gameDirsBoxStore;
private static VirtualFileSystem _virtualFileSystem;
private long _systemTimeOffset;
#pragma warning disable CS0649, IDE0044
[GUI] CheckButton _errorLogToggle;
[GUI] CheckButton _warningLogToggle;
[GUI] CheckButton _infoLogToggle;
[GUI] CheckButton _stubLogToggle;
[GUI] CheckButton _debugLogToggle;
[GUI] CheckButton _fileLogToggle;
[GUI] CheckButton _guestLogToggle;
[GUI] CheckButton _fsAccessLogToggle;
[GUI] Adjustment _fsLogSpinAdjustment;
[GUI] CheckButton _dockedModeToggle;
[GUI] CheckButton _discordToggle;
[GUI] CheckButton _vSyncToggle;
[GUI] CheckButton _multiSchedToggle;
[GUI] CheckButton _fsicToggle;
[GUI] CheckButton _ignoreToggle;
[GUI] CheckButton _directKeyboardAccess;
[GUI] ComboBoxText _systemLanguageSelect;
[GUI] ComboBoxText _systemRegionSelect;
[GUI] ComboBoxText _systemTimeZoneSelect;
[GUI] SpinButton _systemTimeYearSpin;
[GUI] SpinButton _systemTimeMonthSpin;
[GUI] SpinButton _systemTimeDaySpin;
[GUI] SpinButton _systemTimeHourSpin;
[GUI] SpinButton _systemTimeMinuteSpin;
[GUI] Adjustment _systemTimeYearSpinAdjustment;
[GUI] Adjustment _systemTimeMonthSpinAdjustment;
[GUI] Adjustment _systemTimeDaySpinAdjustment;
[GUI] Adjustment _systemTimeHourSpinAdjustment;
[GUI] Adjustment _systemTimeMinuteSpinAdjustment;
[GUI] CheckButton _custThemeToggle;
[GUI] Entry _custThemePath;
[GUI] ToggleButton _browseThemePath;
[GUI] Label _custThemePathLabel;
[GUI] TreeView _gameDirsBox;
[GUI] Entry _addGameDirBox;
[GUI] Entry _graphicsShadersDumpPath;
[GUI] ComboBoxText _anisotropy;
[GUI] ToggleButton _configureController1;
[GUI] ToggleButton _configureController2;
[GUI] ToggleButton _configureController3;
[GUI] ToggleButton _configureController4;
[GUI] ToggleButton _configureController5;
[GUI] ToggleButton _configureController6;
[GUI] ToggleButton _configureController7;
[GUI] ToggleButton _configureController8;
[GUI] ToggleButton _configureControllerH;
#pragma warning restore CS0649, IDE0044
public SettingsWindow(VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : this(new Builder("Ryujinx.Ui.SettingsWindow.glade"), virtualFileSystem, contentManager) { }
private SettingsWindow(Builder builder, VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : base(builder.GetObject("_settingsWin").Handle)
{
builder.Autoconnect(this);
this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
_virtualFileSystem = virtualFileSystem;
//Bind Events
_configureController1.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player1);
_configureController2.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player2);
_configureController3.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player3);
_configureController4.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player4);
_configureController5.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player5);
_configureController6.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player6);
_configureController7.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player7);
_configureController8.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player8);
_configureControllerH.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Handheld);
//Setup Currents
if (ConfigurationState.Instance.Logger.EnableFileLog)
{
_fileLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableError)
{
_errorLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableWarn)
{
_warningLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableInfo)
{
_infoLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableStub)
{
_stubLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableDebug)
{
_debugLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableGuest)
{
_guestLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableFsAccessLog)
{
_fsAccessLogToggle.Click();
}
if (ConfigurationState.Instance.System.EnableDockedMode)
{
_dockedModeToggle.Click();
}
if (ConfigurationState.Instance.EnableDiscordIntegration)
{
_discordToggle.Click();
}
if (ConfigurationState.Instance.Graphics.EnableVsync)
{
_vSyncToggle.Click();
}
if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
{
_multiSchedToggle.Click();
}
if (ConfigurationState.Instance.System.EnableFsIntegrityChecks)
{
_fsicToggle.Click();
}
if (ConfigurationState.Instance.System.IgnoreMissingServices)
{
_ignoreToggle.Click();
}
if (ConfigurationState.Instance.Hid.EnableKeyboard)
{
_directKeyboardAccess.Click();
}
if (ConfigurationState.Instance.Ui.EnableCustomTheme)
{
_custThemeToggle.Click();
}
TimeZoneContentManager timeZoneContentManager = new TimeZoneContentManager();
timeZoneContentManager.InitializeInstance(virtualFileSystem, contentManager, LibHac.FsSystem.IntegrityCheckLevel.None);
List<string> locationNames = timeZoneContentManager.LocationNameCache.ToList();
locationNames.Sort();
foreach (string locationName in locationNames)
{
_systemTimeZoneSelect.Append(locationName, locationName);
}
_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
_systemRegionSelect.SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
_systemTimeZoneSelect.SetActiveId(timeZoneContentManager.SanityCheckDeviceLocationName());
_anisotropy.SetActiveId(ConfigurationState.Instance.Graphics.MaxAnisotropy.Value.ToString());
_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
_graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
_fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
_systemTimeOffset = ConfigurationState.Instance.System.SystemTimeOffset;
_gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
_gameDirsBoxStore = new ListStore(typeof(string));
_gameDirsBox.Model = _gameDirsBoxStore;
foreach (string gameDir in ConfigurationState.Instance.Ui.GameDirs.Value)
{
_gameDirsBoxStore.AppendValues(gameDir);
}
if (_custThemeToggle.Active == false)
{
_custThemePath.Sensitive = false;
_custThemePathLabel.Sensitive = false;
_browseThemePath.Sensitive = false;
}
//Setup system time spinners
UpdateSystemTimeSpinners();
}
private void UpdateSystemTimeSpinners()
{
//Bind system time events
_systemTimeYearSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
_systemTimeMonthSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
_systemTimeDaySpin.ValueChanged -= SystemTimeSpin_ValueChanged;
_systemTimeHourSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
_systemTimeMinuteSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
//Apply actual system time + SystemTimeOffset to system time spin buttons
DateTime systemTime = DateTime.Now.AddSeconds(_systemTimeOffset);
_systemTimeYearSpinAdjustment.Value = systemTime.Year;
_systemTimeMonthSpinAdjustment.Value = systemTime.Month;
_systemTimeDaySpinAdjustment.Value = systemTime.Day;
_systemTimeHourSpinAdjustment.Value = systemTime.Hour;
_systemTimeMinuteSpinAdjustment.Value = systemTime.Minute;
//Format spin buttons text to include leading zeros
_systemTimeYearSpin.Text = systemTime.Year.ToString("0000");
_systemTimeMonthSpin.Text = systemTime.Month.ToString("00");
_systemTimeDaySpin.Text = systemTime.Day.ToString("00");
_systemTimeHourSpin.Text = systemTime.Hour.ToString("00");
_systemTimeMinuteSpin.Text = systemTime.Minute.ToString("00");
//Bind system time events
_systemTimeYearSpin.ValueChanged += SystemTimeSpin_ValueChanged;
_systemTimeMonthSpin.ValueChanged += SystemTimeSpin_ValueChanged;
_systemTimeDaySpin.ValueChanged += SystemTimeSpin_ValueChanged;
_systemTimeHourSpin.ValueChanged += SystemTimeSpin_ValueChanged;
_systemTimeMinuteSpin.ValueChanged += SystemTimeSpin_ValueChanged;
}
//Events
private void SystemTimeSpin_ValueChanged(Object sender, EventArgs e)
{
int year = _systemTimeYearSpin.ValueAsInt;
int month = _systemTimeMonthSpin.ValueAsInt;
int day = _systemTimeDaySpin.ValueAsInt;
int hour = _systemTimeHourSpin.ValueAsInt;
int minute = _systemTimeMinuteSpin.ValueAsInt;
if (!DateTime.TryParse(year + "-" + month + "-" + day + " " + hour + ":" + minute, out DateTime newTime))
{
UpdateSystemTimeSpinners();
return;
}
newTime = newTime.AddSeconds(DateTime.Now.Second).AddMilliseconds(DateTime.Now.Millisecond);
long systemTimeOffset = (long)Math.Ceiling((newTime - DateTime.Now).TotalMinutes) * 60L;
if (_systemTimeOffset != systemTimeOffset)
{
_systemTimeOffset = systemTimeOffset;
UpdateSystemTimeSpinners();
}
}
private void AddDir_Pressed(object sender, EventArgs args)
{
if (Directory.Exists(_addGameDirBox.Buffer.Text))
{
_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
}
else
{
FileChooserDialog fileChooser = new FileChooserDialog("Choose the game directory to add to the list", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Add", ResponseType.Accept);
if (fileChooser.Run() == (int)ResponseType.Accept)
{
_gameDirsBoxStore.AppendValues(fileChooser.Filename);
}
fileChooser.Dispose();
}
_addGameDirBox.Buffer.Text = "";
((ToggleButton)sender).SetStateFlags(0, true);
}
private void RemoveDir_Pressed(object sender, EventArgs args)
{
TreeSelection selection = _gameDirsBox.Selection;
if (selection.GetSelected(out TreeIter treeIter))
{
_gameDirsBoxStore.Remove(ref treeIter);
}
((ToggleButton)sender).SetStateFlags(0, true);
}
private void CustThemeToggle_Activated(object sender, EventArgs args)
{
_custThemePath.Sensitive = _custThemeToggle.Active;
_custThemePathLabel.Sensitive = _custThemeToggle.Active;
_browseThemePath.Sensitive = _custThemeToggle.Active;
}
private void BrowseThemeDir_Pressed(object sender, EventArgs args)
{
FileChooserDialog fileChooser = new FileChooserDialog("Choose the theme to load", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Select", ResponseType.Accept);
fileChooser.Filter = new FileFilter();
fileChooser.Filter.AddPattern("*.css");
if (fileChooser.Run() == (int)ResponseType.Accept)
{
_custThemePath.Buffer.Text = fileChooser.Filename;
}
fileChooser.Dispose();
_browseThemePath.SetStateFlags(0, true);
}
private void OpenLogsFolder_Pressed(object sender, EventArgs args)
{
string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
DirectoryInfo directory = new DirectoryInfo(logPath);
directory.Create();
Process.Start(new ProcessStartInfo()
{
FileName = logPath,
UseShellExecute = true,
Verb = "open"
});
}
private void ConfigureController_Pressed(object sender, EventArgs args, PlayerIndex playerIndex)
{
((ToggleButton)sender).SetStateFlags(0, true);
ControllerWindow controllerWin = new ControllerWindow(playerIndex, _virtualFileSystem);
controllerWin.Show();
}
private void SaveToggle_Activated(object sender, EventArgs args)
{
List<string> gameDirs = new List<string>();
_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
{
gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
_gameDirsBoxStore.IterNext(ref treeIter);
}
ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
ConfigurationState.Instance.Logger.EnableWarn.Value = _warningLogToggle.Active;
ConfigurationState.Instance.Logger.EnableInfo.Value = _infoLogToggle.Active;
ConfigurationState.Instance.Logger.EnableStub.Value = _stubLogToggle.Active;
ConfigurationState.Instance.Logger.EnableDebug.Value = _debugLogToggle.Active;
ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
ConfigurationState.Instance.System.EnableMulticoreScheduling.Value = _multiSchedToggle.Active;
ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
ConfigurationState.Instance.System.Language.Value = Enum.Parse<Language>(_systemLanguageSelect.ActiveId);
ConfigurationState.Instance.System.Region.Value = Enum.Parse<Configuration.System.Region>(_systemRegionSelect.ActiveId);
ConfigurationState.Instance.System.TimeZone.Value = _systemTimeZoneSelect.ActiveId;
ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId);
MainWindow.SaveConfig();
MainWindow.ApplyTheme();
MainWindow.UpdateGameTable();
Dispose();
}
private void CloseToggle_Activated(object sender, EventArgs args)
{
Dispose();
}
}
}

View file

@ -1,611 +0,0 @@
using Gtk;
using Ryujinx.Configuration;
using Ryujinx.Configuration.Hid;
using Ryujinx.Configuration.System;
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using GUI = Gtk.Builder.ObjectAttribute;
namespace Ryujinx.Ui
{
public class SwitchSettings : Window
{
private static ListStore _gameDirsBoxStore;
private static bool _listeningForKeypress;
private long _systemTimeOffset;
#pragma warning disable CS0649
#pragma warning disable IDE0044
[GUI] Window _settingsWin;
[GUI] CheckButton _errorLogToggle;
[GUI] CheckButton _warningLogToggle;
[GUI] CheckButton _infoLogToggle;
[GUI] CheckButton _stubLogToggle;
[GUI] CheckButton _debugLogToggle;
[GUI] CheckButton _fileLogToggle;
[GUI] CheckButton _guestLogToggle;
[GUI] CheckButton _fsAccessLogToggle;
[GUI] Adjustment _fsLogSpinAdjustment;
[GUI] CheckButton _dockedModeToggle;
[GUI] CheckButton _discordToggle;
[GUI] CheckButton _vSyncToggle;
[GUI] CheckButton _multiSchedToggle;
[GUI] CheckButton _fsicToggle;
[GUI] CheckButton _ignoreToggle;
[GUI] CheckButton _directKeyboardAccess;
[GUI] ComboBoxText _systemLanguageSelect;
[GUI] ComboBoxText _systemRegionSelect;
[GUI] ComboBoxText _systemTimeZoneSelect;
[GUI] SpinButton _systemTimeYearSpin;
[GUI] SpinButton _systemTimeMonthSpin;
[GUI] SpinButton _systemTimeDaySpin;
[GUI] SpinButton _systemTimeHourSpin;
[GUI] SpinButton _systemTimeMinuteSpin;
[GUI] Adjustment _systemTimeYearSpinAdjustment;
[GUI] Adjustment _systemTimeMonthSpinAdjustment;
[GUI] Adjustment _systemTimeDaySpinAdjustment;
[GUI] Adjustment _systemTimeHourSpinAdjustment;
[GUI] Adjustment _systemTimeMinuteSpinAdjustment;
[GUI] CheckButton _custThemeToggle;
[GUI] Entry _custThemePath;
[GUI] ToggleButton _browseThemePath;
[GUI] Label _custThemePathLabel;
[GUI] TreeView _gameDirsBox;
[GUI] Entry _addGameDirBox;
[GUI] ToggleButton _addDir;
[GUI] ToggleButton _browseDir;
[GUI] ToggleButton _removeDir;
[GUI] Entry _graphicsShadersDumpPath;
[GUI] ComboBoxText _anisotropy;
[GUI] Image _controller1Image;
[GUI] ComboBoxText _controller1Type;
[GUI] ToggleButton _lStickUp1;
[GUI] ToggleButton _lStickDown1;
[GUI] ToggleButton _lStickLeft1;
[GUI] ToggleButton _lStickRight1;
[GUI] ToggleButton _lStickButton1;
[GUI] ToggleButton _dpadUp1;
[GUI] ToggleButton _dpadDown1;
[GUI] ToggleButton _dpadLeft1;
[GUI] ToggleButton _dpadRight1;
[GUI] ToggleButton _minus1;
[GUI] ToggleButton _l1;
[GUI] ToggleButton _zL1;
[GUI] ToggleButton _rStickUp1;
[GUI] ToggleButton _rStickDown1;
[GUI] ToggleButton _rStickLeft1;
[GUI] ToggleButton _rStickRight1;
[GUI] ToggleButton _rStickButton1;
[GUI] ToggleButton _a1;
[GUI] ToggleButton _b1;
[GUI] ToggleButton _x1;
[GUI] ToggleButton _y1;
[GUI] ToggleButton _plus1;
[GUI] ToggleButton _r1;
[GUI] ToggleButton _zR1;
#pragma warning restore CS0649
#pragma warning restore IDE0044
public SwitchSettings(HLE.FileSystem.VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : this(new Builder("Ryujinx.Ui.SwitchSettings.glade"), virtualFileSystem, contentManager) { }
private SwitchSettings(Builder builder, HLE.FileSystem.VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : base(builder.GetObject("_settingsWin").Handle)
{
builder.Autoconnect(this);
_settingsWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
_controller1Image.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyCon.png", 500, 500);
//Bind Events
_lStickUp1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickUp1);
_lStickDown1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickDown1);
_lStickLeft1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickLeft1);
_lStickRight1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickRight1);
_lStickButton1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickButton1);
_dpadUp1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadUp1);
_dpadDown1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadDown1);
_dpadLeft1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadLeft1);
_dpadRight1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadRight1);
_minus1.Clicked += (sender, args) => Button_Pressed(sender, args, _minus1);
_l1.Clicked += (sender, args) => Button_Pressed(sender, args, _l1);
_zL1.Clicked += (sender, args) => Button_Pressed(sender, args, _zL1);
_rStickUp1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickUp1);
_rStickDown1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickDown1);
_rStickLeft1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickLeft1);
_rStickRight1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickRight1);
_rStickButton1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickButton1);
_a1.Clicked += (sender, args) => Button_Pressed(sender, args, _a1);
_b1.Clicked += (sender, args) => Button_Pressed(sender, args, _b1);
_x1.Clicked += (sender, args) => Button_Pressed(sender, args, _x1);
_y1.Clicked += (sender, args) => Button_Pressed(sender, args, _y1);
_plus1.Clicked += (sender, args) => Button_Pressed(sender, args, _plus1);
_r1.Clicked += (sender, args) => Button_Pressed(sender, args, _r1);
_zR1.Clicked += (sender, args) => Button_Pressed(sender, args, _zR1);
_controller1Type.Changed += (sender, args) => Controller_Changed(sender, args, _controller1Type.ActiveId, _controller1Image);
//Setup Currents
if (ConfigurationState.Instance.Logger.EnableFileLog)
{
_fileLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableError)
{
_errorLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableWarn)
{
_warningLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableInfo)
{
_infoLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableStub)
{
_stubLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableDebug)
{
_debugLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableGuest)
{
_guestLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableFsAccessLog)
{
_fsAccessLogToggle.Click();
}
if (ConfigurationState.Instance.System.EnableDockedMode)
{
_dockedModeToggle.Click();
}
if (ConfigurationState.Instance.EnableDiscordIntegration)
{
_discordToggle.Click();
}
if (ConfigurationState.Instance.Graphics.EnableVsync)
{
_vSyncToggle.Click();
}
if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
{
_multiSchedToggle.Click();
}
if (ConfigurationState.Instance.System.EnableFsIntegrityChecks)
{
_fsicToggle.Click();
}
if (ConfigurationState.Instance.System.IgnoreMissingServices)
{
_ignoreToggle.Click();
}
if (ConfigurationState.Instance.Hid.EnableKeyboard)
{
_directKeyboardAccess.Click();
}
if (ConfigurationState.Instance.Ui.EnableCustomTheme)
{
_custThemeToggle.Click();
}
TimeZoneContentManager timeZoneContentManager = new TimeZoneContentManager();
timeZoneContentManager.InitializeInstance(virtualFileSystem, contentManager, LibHac.FsSystem.IntegrityCheckLevel.None);
List<string> locationNames = timeZoneContentManager.LocationNameCache.ToList();
locationNames.Sort();
foreach (string locationName in locationNames)
{
_systemTimeZoneSelect.Append(locationName, locationName);
}
_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
_systemRegionSelect .SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
_systemTimeZoneSelect.SetActiveId(timeZoneContentManager.SanityCheckDeviceLocationName());
_anisotropy .SetActiveId(ConfigurationState.Instance.Graphics.MaxAnisotropy.Value.ToString());
_controller1Type .SetActiveId(ConfigurationState.Instance.Hid.ControllerType.Value.ToString());
Controller_Changed(null, null, _controller1Type.ActiveId, _controller1Image);
_lStickUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickUp.ToString();
_lStickDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickDown.ToString();
_lStickLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickLeft.ToString();
_lStickRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickRight.ToString();
_lStickButton1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickButton.ToString();
_dpadUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadUp.ToString();
_dpadDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadDown.ToString();
_dpadLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadLeft.ToString();
_dpadRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadRight.ToString();
_minus1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonMinus.ToString();
_l1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonL.ToString();
_zL1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonZl.ToString();
_rStickUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickUp.ToString();
_rStickDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickDown.ToString();
_rStickLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickLeft.ToString();
_rStickRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickRight.ToString();
_rStickButton1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickButton.ToString();
_a1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonA.ToString();
_b1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonB.ToString();
_x1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonX.ToString();
_y1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonY.ToString();
_plus1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonPlus.ToString();
_r1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonR.ToString();
_zR1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonZr.ToString();
_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
_graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
_fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
_systemTimeOffset = ConfigurationState.Instance.System.SystemTimeOffset;
_gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
_gameDirsBoxStore = new ListStore(typeof(string));
_gameDirsBox.Model = _gameDirsBoxStore;
foreach (string gameDir in ConfigurationState.Instance.Ui.GameDirs.Value)
{
_gameDirsBoxStore.AppendValues(gameDir);
}
if (_custThemeToggle.Active == false)
{
_custThemePath.Sensitive = false;
_custThemePathLabel.Sensitive = false;
_browseThemePath.Sensitive = false;
}
_listeningForKeypress = false;
//Setup system time spinners
UpdateSystemTimeSpinners();
}
private void UpdateSystemTimeSpinners()
{
//Unbind system time spin events
_systemTimeYearSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
_systemTimeMonthSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
_systemTimeDaySpin.ValueChanged -= SystemTimeSpin_ValueChanged;
_systemTimeHourSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
_systemTimeMinuteSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
//Apply actual system time + SystemTimeOffset to system time spin buttons
DateTime systemTime = DateTime.Now.AddSeconds(_systemTimeOffset);
_systemTimeYearSpinAdjustment.Value = systemTime.Year;
_systemTimeMonthSpinAdjustment.Value = systemTime.Month;
_systemTimeDaySpinAdjustment.Value = systemTime.Day;
_systemTimeHourSpinAdjustment.Value = systemTime.Hour;
_systemTimeMinuteSpinAdjustment.Value = systemTime.Minute;
//Format spin buttons text to include leading zeros
_systemTimeYearSpin.Text = systemTime.Year.ToString("0000");
_systemTimeMonthSpin.Text = systemTime.Month.ToString("00");
_systemTimeDaySpin.Text = systemTime.Day.ToString("00");
_systemTimeHourSpin.Text = systemTime.Hour.ToString("00");
_systemTimeMinuteSpin.Text = systemTime.Minute.ToString("00");
//Bind system time spin button events
_systemTimeYearSpin.ValueChanged += SystemTimeSpin_ValueChanged;
_systemTimeMonthSpin.ValueChanged += SystemTimeSpin_ValueChanged;
_systemTimeDaySpin.ValueChanged += SystemTimeSpin_ValueChanged;
_systemTimeHourSpin.ValueChanged += SystemTimeSpin_ValueChanged;
_systemTimeMinuteSpin.ValueChanged += SystemTimeSpin_ValueChanged;
}
//Events
private void SystemTimeSpin_ValueChanged(Object sender, EventArgs e)
{
int year = _systemTimeYearSpin.ValueAsInt;
int month = _systemTimeMonthSpin.ValueAsInt;
int day = _systemTimeDaySpin.ValueAsInt;
int hour = _systemTimeHourSpin.ValueAsInt;
int minute = _systemTimeMinuteSpin.ValueAsInt;
if (!DateTime.TryParse(year + "-" + month + "-" + day + " " + hour + ":" + minute, out DateTime newTime))
{
UpdateSystemTimeSpinners();
return;
}
newTime = newTime.AddSeconds(DateTime.Now.Second).AddMilliseconds(DateTime.Now.Millisecond);
long systemTimeOffset = (long)Math.Ceiling((newTime - DateTime.Now).TotalMinutes) * 60L;
if (_systemTimeOffset != systemTimeOffset)
{
_systemTimeOffset = systemTimeOffset;
UpdateSystemTimeSpinners();
}
}
private void Button_Pressed(object sender, EventArgs args, ToggleButton button)
{
if (_listeningForKeypress == false)
{
KeyPressEvent += On_KeyPress;
_listeningForKeypress = true;
void On_KeyPress(object o, KeyPressEventArgs keyPressed)
{
string key = keyPressed.Event.Key.ToString();
string capKey = key.First().ToString().ToUpper() + key.Substring(1);
if (Enum.IsDefined(typeof(Configuration.Hid.Key), capKey))
{
button.Label = capKey;
}
else if (GdkToOpenTkInput.ContainsKey(key))
{
button.Label = GdkToOpenTkInput[key];
}
else
{
button.Label = "Space";
}
button.SetStateFlags(0, true);
KeyPressEvent -= On_KeyPress;
_listeningForKeypress = false;
}
}
else
{
button.SetStateFlags(0, true);
}
}
private void Controller_Changed(object sender, EventArgs args, string controllerType, Image controllerImage)
{
switch (controllerType)
{
case "ProController":
controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.ProCon.png", 500, 500);
break;
case "NpadLeft":
controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.BlueCon.png", 500, 500);
break;
case "NpadRight":
controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.RedCon.png", 500, 500);
break;
default:
controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyCon.png", 500, 500);
break;
}
}
private void AddDir_Pressed(object sender, EventArgs args)
{
if (Directory.Exists(_addGameDirBox.Buffer.Text))
{
_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
}
_addDir.SetStateFlags(0, true);
}
private void BrowseDir_Pressed(object sender, EventArgs args)
{
FileChooserDialog fileChooser = new FileChooserDialog("Choose the game directory to add to the list", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Add", ResponseType.Accept);
if (fileChooser.Run() == (int)ResponseType.Accept)
{
_gameDirsBoxStore.AppendValues(fileChooser.Filename);
}
fileChooser.Dispose();
_browseDir.SetStateFlags(0, true);
}
private void RemoveDir_Pressed(object sender, EventArgs args)
{
TreeSelection selection = _gameDirsBox.Selection;
selection.GetSelected(out TreeIter treeIter);
_gameDirsBoxStore.Remove(ref treeIter);
_removeDir.SetStateFlags(0, true);
}
private void CustThemeToggle_Activated(object sender, EventArgs args)
{
_custThemePath.Sensitive = _custThemeToggle.Active;
_custThemePathLabel.Sensitive = _custThemeToggle.Active;
_browseThemePath.Sensitive = _custThemeToggle.Active;
}
private void BrowseThemeDir_Pressed(object sender, EventArgs args)
{
FileChooserDialog fileChooser = new FileChooserDialog("Choose the theme to load", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Select", ResponseType.Accept);
fileChooser.Filter = new FileFilter();
fileChooser.Filter.AddPattern("*.css");
if (fileChooser.Run() == (int)ResponseType.Accept)
{
_custThemePath.Buffer.Text = fileChooser.Filename;
}
fileChooser.Dispose();
_browseThemePath.SetStateFlags(0, true);
}
private void OpenLogsFolder_Pressed(object sender, EventArgs args)
{
string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
DirectoryInfo directory = new DirectoryInfo(logPath);
directory.Create();
Process.Start(new ProcessStartInfo()
{
FileName = logPath,
UseShellExecute = true,
Verb = "open"
});
}
private void SaveToggle_Activated(object sender, EventArgs args)
{
List<string> gameDirs = new List<string>();
_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
{
_gameDirsBoxStore.GetValue(treeIter, i);
gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
_gameDirsBoxStore.IterNext(ref treeIter);
}
ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
ConfigurationState.Instance.Logger.EnableWarn.Value = _warningLogToggle.Active;
ConfigurationState.Instance.Logger.EnableInfo.Value = _infoLogToggle.Active;
ConfigurationState.Instance.Logger.EnableStub.Value = _stubLogToggle.Active;
ConfigurationState.Instance.Logger.EnableDebug.Value = _debugLogToggle.Active;
ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
ConfigurationState.Instance.System.EnableMulticoreScheduling.Value = _multiSchedToggle.Active;
ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon = new NpadKeyboardLeft()
{
StickUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickUp1.Label),
StickDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickDown1.Label),
StickLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickLeft1.Label),
StickRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickRight1.Label),
StickButton = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickButton1.Label),
DPadUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadUp1.Label),
DPadDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadDown1.Label),
DPadLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadLeft1.Label),
DPadRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadRight1.Label),
ButtonMinus = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _minus1.Label),
ButtonL = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _l1.Label),
ButtonZl = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _zL1.Label),
};
ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon = new NpadKeyboardRight()
{
StickUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickUp1.Label),
StickDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickDown1.Label),
StickLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickLeft1.Label),
StickRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickRight1.Label),
StickButton = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickButton1.Label),
ButtonA = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _a1.Label),
ButtonB = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _b1.Label),
ButtonX = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _x1.Label),
ButtonY = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _y1.Label),
ButtonPlus = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _plus1.Label),
ButtonR = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _r1.Label),
ButtonZr = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _zR1.Label),
};
ConfigurationState.Instance.System.Language.Value = (Language)Enum.Parse(typeof(Language), _systemLanguageSelect.ActiveId);
ConfigurationState.Instance.System.Region.Value = (Configuration.System.Region)Enum.Parse(typeof(Configuration.System.Region), _systemRegionSelect.ActiveId);
ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId);
ConfigurationState.Instance.Hid.ControllerType.Value = (ControllerType)Enum.Parse(typeof(ControllerType), _controller1Type.ActiveId);
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
ConfigurationState.Instance.System.TimeZone.Value = _systemTimeZoneSelect.ActiveId;
ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
MainWindow.SaveConfig();
MainWindow.ApplyTheme();
MainWindow.UpdateGameTable();
Dispose();
}
private void CloseToggle_Activated(object sender, EventArgs args)
{
Dispose();
}
public readonly Dictionary<string, string> GdkToOpenTkInput = new Dictionary<string, string>()
{
{ "Key_0", "Number0" },
{ "Key_1", "Number1" },
{ "Key_2", "Number2" },
{ "Key_3", "Number3" },
{ "Key_4", "Number4" },
{ "Key_5", "Number5" },
{ "Key_6", "Number6" },
{ "Key_7", "Number7" },
{ "Key_8", "Number8" },
{ "Key_9", "Number9" },
{ "equal", "Plus" },
{ "uparrow", "Up" },
{ "downarrow", "Down" },
{ "leftarrow", "Left" },
{ "rightarrow", "Right" },
{ "Control_L", "ControlLeft" },
{ "Control_R", "ControlRight" },
{ "Shift_L", "ShiftLeft" },
{ "Shift_R", "ShiftRight" },
{ "Alt_L", "AltLeft" },
{ "Alt_R", "AltRight" },
{ "Page_Up", "PageUp" },
{ "Page_Down", "PageDown" },
{ "KP_Enter", "KeypadEnter" },
{ "KP_Up", "Up" },
{ "KP_Down", "Down" },
{ "KP_Left", "Left" },
{ "KP_Right", "Right" },
{ "KP_Divide", "KeypadDivide" },
{ "KP_Multiply", "KeypadMultiply" },
{ "KP_Subtract", "KeypadSubtract" },
{ "KP_Add", "KeypadAdd" },
{ "KP_Decimal", "KeypadDecimal" },
{ "KP_0", "Keypad0" },
{ "KP_1", "Keypad1" },
{ "KP_2", "Keypad2" },
{ "KP_3", "Keypad3" },
{ "KP_4", "Keypad4" },
{ "KP_5", "Keypad5" },
{ "KP_6", "Keypad6" },
{ "KP_7", "Keypad7" },
{ "KP_8", "Keypad8" },
{ "KP_9", "Keypad9" },
};
}
}

View file

@ -133,7 +133,7 @@ namespace Ryujinx.Ui
if (showErrorDialog)
{
GtkDialog.CreateDialog("Ryujinx - Error", "Add Update Failed!", "The NCA header content type check has failed. This is usually because the header key is incorrect or missing.");
GtkDialog.CreateInfoDialog("Ryujinx - Error", "Add Update Failed!", "The NCA header content type check has failed. This is usually because the header key is incorrect or missing.");
}
break;
@ -144,7 +144,7 @@ namespace Ryujinx.Ui
if (showErrorDialog)
{
GtkDialog.CreateDialog("Ryujinx - Error", "Add Update Failed!", $"Your key set is missing a key with the name: {exception.Name}");
GtkDialog.CreateInfoDialog("Ryujinx - Error", "Add Update Failed!", $"Your key set is missing a key with the name: {exception.Name}");
}
break;

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@ -840,8 +840,8 @@
"title": "Joystick Deadzone",
"description": "Controller Analog Stick Deadzone",
"default": 0.05,
"minimum": -32768.0,
"maximum": 32767.0,
"minimum": 0.00,
"maximum": 1.00,
"examples": [
0.05
]