Truncate game title and details if they exceed DiscordRPC limit.

This commit is contained in:
MutantAura 2024-03-30 17:39:31 +00:00
parent 7124d679fd
commit 55b8cf6e3c

View file

@ -9,6 +9,8 @@ namespace Ryujinx.UI.Common
private const string Description = "A simple, experimental Nintendo Switch emulator.";
private const string ApplicationId = "1216775165866807456";
private const int TitleCharLimit = 128;
private static DiscordRpcClient _discordClient;
private static RichPresence _discordPresenceMain;
@ -62,6 +64,10 @@ namespace Ryujinx.UI.Common
public static void SwitchToPlayingState(string titleId, string titleName)
{
// LargeImageText and Details must be 128 characters or less.
titleName = titleName.Length > TitleCharLimit ? titleName[..TitleCharLimit] : titleName;
string details = titleName.Length > TitleCharLimit - 8 ? titleName[..(TitleCharLimit - 8)] : titleName;
_discordClient?.SetPresence(new RichPresence
{
Assets = new Assets
@ -71,7 +77,7 @@ namespace Ryujinx.UI.Common
SmallImageKey = "ryujinx",
SmallImageText = Description,
},
Details = $"Playing {titleName}",
Details = $"Playing {details}",
State = (titleId == "0000000000000000") ? "Homebrew" : titleId.ToUpper(),
Timestamps = Timestamps.Now,
Buttons =