mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-08 03:08:40 +00:00
Fix Vi managed and stray layers open/close/destroy (#3438)
* Fix Vi managed and stray layers open/close/destroy * OpenLayer should set the state to ManagedOpened
This commit is contained in:
parent
f7ef6364b7
commit
55e97959b9
|
@ -217,7 +217,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
|||
// CreateManagedDisplayLayer() -> u64
|
||||
public ResultCode CreateManagedDisplayLayer(ServiceCtx context)
|
||||
{
|
||||
context.Device.System.SurfaceFlinger.CreateLayer(_pid, out long layerId);
|
||||
context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, _pid);
|
||||
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
||||
|
||||
context.ResponseData.Write(layerId);
|
||||
|
@ -238,8 +238,8 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
|||
// CreateManagedDisplaySeparableLayer() -> (u64, u64)
|
||||
public ResultCode CreateManagedDisplaySeparableLayer(ServiceCtx context)
|
||||
{
|
||||
context.Device.System.SurfaceFlinger.CreateLayer(_pid, out long displayLayerId);
|
||||
context.Device.System.SurfaceFlinger.CreateLayer(_pid, out long recordingLayerId);
|
||||
context.Device.System.SurfaceFlinger.CreateLayer(out long displayLayerId, _pid);
|
||||
context.Device.System.SurfaceFlinger.CreateLayer(out long recordingLayerId, _pid);
|
||||
context.Device.System.SurfaceFlinger.SetRenderLayer(displayLayerId);
|
||||
|
||||
context.ResponseData.Write(displayLayerId);
|
||||
|
|
10
Ryujinx.HLE/HOS/Services/SurfaceFlinger/LayerState.cs
Normal file
10
Ryujinx.HLE/HOS/Services/SurfaceFlinger/LayerState.cs
Normal file
|
@ -0,0 +1,10 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
{
|
||||
enum LayerState
|
||||
{
|
||||
NotInitialized,
|
||||
ManagedClosed,
|
||||
ManagedOpened,
|
||||
Stray
|
||||
}
|
||||
}
|
|
@ -11,6 +11,8 @@ using System.Threading;
|
|||
|
||||
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
{
|
||||
using ResultCode = Ryujinx.HLE.HOS.Services.Vi.ResultCode;
|
||||
|
||||
class SurfaceFlinger : IConsumerListener, IDisposable
|
||||
{
|
||||
private const int TargetFps = 60;
|
||||
|
@ -45,6 +47,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||
public BufferItemConsumer Consumer;
|
||||
public BufferQueueCore Core;
|
||||
public ulong Owner;
|
||||
public LayerState State;
|
||||
}
|
||||
|
||||
private class TextureCallbackInformation
|
||||
|
@ -92,24 +95,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||
}
|
||||
}
|
||||
|
||||
public IGraphicBufferProducer OpenLayer(ulong pid, long layerId)
|
||||
{
|
||||
bool needCreate;
|
||||
|
||||
lock (Lock)
|
||||
{
|
||||
needCreate = GetLayerByIdLocked(layerId) == null;
|
||||
}
|
||||
|
||||
if (needCreate)
|
||||
{
|
||||
CreateLayerFromId(pid, layerId);
|
||||
}
|
||||
|
||||
return GetProducerByLayerId(layerId);
|
||||
}
|
||||
|
||||
public IGraphicBufferProducer CreateLayer(ulong pid, out long layerId)
|
||||
public IGraphicBufferProducer CreateLayer(out long layerId, ulong pid, LayerState initialState = LayerState.ManagedClosed)
|
||||
{
|
||||
layerId = 1;
|
||||
|
||||
|
@ -124,12 +110,12 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||
}
|
||||
}
|
||||
|
||||
CreateLayerFromId(pid, layerId);
|
||||
CreateLayerFromId(pid, layerId, initialState);
|
||||
|
||||
return GetProducerByLayerId(layerId);
|
||||
}
|
||||
|
||||
private void CreateLayerFromId(ulong pid, long layerId)
|
||||
private void CreateLayerFromId(ulong pid, long layerId, LayerState initialState)
|
||||
{
|
||||
lock (Lock)
|
||||
{
|
||||
|
@ -148,39 +134,129 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||
Producer = producer,
|
||||
Consumer = new BufferItemConsumer(_device, consumer, 0, -1, false, this),
|
||||
Core = core,
|
||||
Owner = pid
|
||||
Owner = pid,
|
||||
State = initialState
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public bool CloseLayer(long layerId)
|
||||
public ResultCode OpenLayer(ulong pid, long layerId, out IBinder producer)
|
||||
{
|
||||
Layer layer = GetLayerByIdLocked(layerId);
|
||||
|
||||
if (layer == null || layer.State != LayerState.ManagedClosed)
|
||||
{
|
||||
producer = null;
|
||||
|
||||
return ResultCode.InvalidArguments;
|
||||
}
|
||||
|
||||
layer.State = LayerState.ManagedOpened;
|
||||
producer = layer.Producer;
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public ResultCode CloseLayer(long layerId)
|
||||
{
|
||||
lock (Lock)
|
||||
{
|
||||
Layer layer = GetLayerByIdLocked(layerId);
|
||||
|
||||
if (layer != null)
|
||||
if (layer == null)
|
||||
{
|
||||
HOSBinderDriverServer.UnregisterBinderObject(layer.ProducerBinderId);
|
||||
Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to close layer {layerId}");
|
||||
|
||||
return ResultCode.InvalidValue;
|
||||
}
|
||||
|
||||
bool removed = _layers.Remove(layerId);
|
||||
CloseLayer(layerId, layer);
|
||||
|
||||
// If the layer was removed and the current in use, we need to change the current layer in use.
|
||||
if (removed && RenderLayerId == layerId)
|
||||
return ResultCode.Success;
|
||||
}
|
||||
}
|
||||
|
||||
public ResultCode DestroyManagedLayer(long layerId)
|
||||
{
|
||||
lock (Lock)
|
||||
{
|
||||
Layer layer = GetLayerByIdLocked(layerId);
|
||||
|
||||
if (layer == null)
|
||||
{
|
||||
// If no layer is availaible, reset to default value.
|
||||
if (_layers.Count == 0)
|
||||
{
|
||||
SetRenderLayer(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetRenderLayer(_layers.Last().Key);
|
||||
}
|
||||
Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to destroy managed layer {layerId} (not found)");
|
||||
|
||||
return ResultCode.InvalidValue;
|
||||
}
|
||||
|
||||
return removed;
|
||||
if (layer.State != LayerState.ManagedClosed && layer.State != LayerState.ManagedOpened)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to destroy managed layer {layerId} (permission denied)");
|
||||
|
||||
return ResultCode.PermissionDenied;
|
||||
}
|
||||
|
||||
HOSBinderDriverServer.UnregisterBinderObject(layer.ProducerBinderId);
|
||||
|
||||
if (_layers.Remove(layerId) && layer.State == LayerState.ManagedOpened)
|
||||
{
|
||||
CloseLayer(layerId, layer);
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
}
|
||||
|
||||
public ResultCode DestroyStrayLayer(long layerId)
|
||||
{
|
||||
lock (Lock)
|
||||
{
|
||||
Layer layer = GetLayerByIdLocked(layerId);
|
||||
|
||||
if (layer == null)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to destroy stray layer {layerId} (not found)");
|
||||
|
||||
return ResultCode.InvalidValue;
|
||||
}
|
||||
|
||||
if (layer.State != LayerState.Stray)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to destroy stray layer {layerId} (permission denied)");
|
||||
|
||||
return ResultCode.PermissionDenied;
|
||||
}
|
||||
|
||||
HOSBinderDriverServer.UnregisterBinderObject(layer.ProducerBinderId);
|
||||
|
||||
if (_layers.Remove(layerId))
|
||||
{
|
||||
CloseLayer(layerId, layer);
|
||||
}
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
}
|
||||
|
||||
private void CloseLayer(long layerId, Layer layer)
|
||||
{
|
||||
// If the layer was removed and the current in use, we need to change the current layer in use.
|
||||
if (RenderLayerId == layerId)
|
||||
{
|
||||
// If no layer is availaible, reset to default value.
|
||||
if (_layers.Count == 0)
|
||||
{
|
||||
SetRenderLayer(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetRenderLayer(_layers.Last().Key);
|
||||
}
|
||||
}
|
||||
|
||||
if (layer.State == LayerState.ManagedOpened)
|
||||
{
|
||||
layer.State = LayerState.ManagedClosed;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -35,7 +35,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
|
|||
|
||||
ulong pid = context.Device.System.AppletState.AppletResourceUserIds.GetData<ulong>((int)appletResourceUserId);
|
||||
|
||||
context.Device.System.SurfaceFlinger.CreateLayer(pid, out long layerId);
|
||||
context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, pid);
|
||||
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
||||
|
||||
context.ResponseData.Write(layerId);
|
||||
|
@ -49,9 +49,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
|
|||
{
|
||||
long layerId = context.RequestData.ReadInt64();
|
||||
|
||||
context.Device.System.SurfaceFlinger.CloseLayer(layerId);
|
||||
|
||||
return ResultCode.Success;
|
||||
return context.Device.System.SurfaceFlinger.DestroyManagedLayer(layerId);
|
||||
}
|
||||
|
||||
[CommandHipc(2012)] // 7.0.0+
|
||||
|
|
|
@ -237,7 +237,12 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
|
|||
long userId = context.RequestData.ReadInt64();
|
||||
ulong parcelPtr = context.Request.ReceiveBuff[0].Position;
|
||||
|
||||
IBinder producer = context.Device.System.SurfaceFlinger.OpenLayer(context.Request.HandleDesc.PId, layerId);
|
||||
ResultCode result = context.Device.System.SurfaceFlinger.OpenLayer(context.Request.HandleDesc.PId, layerId, out IBinder producer);
|
||||
|
||||
if (result != ResultCode.Success)
|
||||
{
|
||||
return result;
|
||||
}
|
||||
|
||||
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
||||
|
||||
|
@ -260,9 +265,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
|
|||
{
|
||||
long layerId = context.RequestData.ReadInt64();
|
||||
|
||||
context.Device.System.SurfaceFlinger.CloseLayer(layerId);
|
||||
|
||||
return ResultCode.Success;
|
||||
return context.Device.System.SurfaceFlinger.CloseLayer(layerId);
|
||||
}
|
||||
|
||||
[CommandHipc(2030)]
|
||||
|
@ -275,7 +278,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
|
|||
ulong parcelPtr = context.Request.ReceiveBuff[0].Position;
|
||||
|
||||
// TODO: support multi display.
|
||||
IBinder producer = context.Device.System.SurfaceFlinger.CreateLayer(0, out long layerId);
|
||||
IBinder producer = context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, 0, LayerState.Stray);
|
||||
|
||||
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
||||
|
||||
|
@ -299,9 +302,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
|
|||
{
|
||||
long layerId = context.RequestData.ReadInt64();
|
||||
|
||||
context.Device.System.SurfaceFlinger.CloseLayer(layerId);
|
||||
|
||||
return ResultCode.Success;
|
||||
return context.Device.System.SurfaceFlinger.DestroyStrayLayer(layerId);
|
||||
}
|
||||
|
||||
[CommandHipc(2101)]
|
||||
|
|
Loading…
Reference in a new issue