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Don't warn when debug feature is enabled in debug mode (#1707)
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@ -329,6 +329,7 @@ namespace Ryujinx.Ui
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}
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else
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{
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#if !DEBUG
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if (ConfigurationState.Instance.Logger.EnableDebug.Value)
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{
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MessageDialog debugWarningDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
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@ -364,7 +365,7 @@ namespace Ryujinx.Ui
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shadersDumpWarningDialog.Dispose();
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}
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#endif
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Logger.RestartTime();
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HLE.Switch device = InitializeSwitchInstance();
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