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https://github.com/Ryujinx/Ryujinx.git
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Replace the Audio Backend ComboBoxText to a ComboBox with a custom model (#1451)
* Use a combobox with a custom model to be able to disable entries within it * Address Ack's comments
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parent
9c6a3aacc2
commit
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@ -19,11 +19,12 @@ namespace Ryujinx.Ui
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{
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public class SettingsWindow : Window
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{
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private static ListStore _gameDirsBoxStore;
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private static VirtualFileSystem _virtualFileSystem;
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private readonly VirtualFileSystem _virtualFileSystem;
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private readonly ListStore _gameDirsBoxStore;
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private readonly ListStore _audioBackendStore;
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private readonly TimeZoneContentManager _timeZoneContentManager;
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private readonly HashSet<string> _validTzRegions;
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private TimeZoneContentManager _timeZoneContentManager;
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private HashSet<string> _validTzRegions;
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private long _systemTimeOffset;
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#pragma warning disable CS0649, IDE0044
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@ -49,7 +50,8 @@ namespace Ryujinx.Ui
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[GUI] ComboBoxText _systemRegionSelect;
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[GUI] Entry _systemTimeZoneEntry;
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[GUI] EntryCompletion _systemTimeZoneCompletion;
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[GUI] ComboBoxText _audioBackendSelect;
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[GUI] Box _audioBackendBox;
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[GUI] ComboBox _audioBackendSelect;
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[GUI] SpinButton _systemTimeYearSpin;
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[GUI] SpinButton _systemTimeMonthSpin;
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[GUI] SpinButton _systemTimeDaySpin;
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@ -203,30 +205,6 @@ namespace Ryujinx.Ui
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_custThemeToggle.Click();
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}
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Task.Run(() =>
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{
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if (SoundIoAudioOut.IsSupported)
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{
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Application.Invoke(delegate
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{
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_audioBackendSelect.Append(AudioBackend.SoundIo.ToString(), "SoundIO");
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});
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}
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if (OpenALAudioOut.IsSupported)
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{
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Application.Invoke(delegate
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{
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_audioBackendSelect.Append(AudioBackend.OpenAl.ToString(), "OpenAL");
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});
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}
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Application.Invoke(delegate
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{
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_audioBackendSelect.SetActiveId(ConfigurationState.Instance.System.AudioBackend.Value.ToString());
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});
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});
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// Custom EntryCompletion Columns. If added to glade, need to override more signals
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ListStore tzList = new ListStore(typeof(string), typeof(string), typeof(string));
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_systemTimeZoneCompletion.Model = tzList;
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@ -290,6 +268,55 @@ namespace Ryujinx.Ui
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//Setup system time spinners
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UpdateSystemTimeSpinners();
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_audioBackendStore = new ListStore(typeof(string), typeof(AudioBackend));
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TreeIter openAlIter = _audioBackendStore.AppendValues("OpenAL", AudioBackend.OpenAl);
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TreeIter soundIoIter = _audioBackendStore.AppendValues("SoundIO", AudioBackend.SoundIo);
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TreeIter dummyIter = _audioBackendStore.AppendValues("Dummy", AudioBackend.Dummy);
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_audioBackendSelect = ComboBox.NewWithModelAndEntry(_audioBackendStore);
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_audioBackendSelect.EntryTextColumn = 0;
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_audioBackendSelect.Entry.IsEditable = false;
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switch (ConfigurationState.Instance.System.AudioBackend.Value)
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{
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case AudioBackend.OpenAl:
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_audioBackendSelect.SetActiveIter(openAlIter);
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break;
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case AudioBackend.SoundIo:
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_audioBackendSelect.SetActiveIter(soundIoIter);
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break;
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case AudioBackend.Dummy:
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_audioBackendSelect.SetActiveIter(dummyIter);
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break;
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default:
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throw new ArgumentOutOfRangeException();
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}
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_audioBackendBox.Add(_audioBackendSelect);
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_audioBackendSelect.Show();
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bool openAlIsSupported = false;
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bool soundIoIsSupported = false;
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Task.Run(() =>
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{
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openAlIsSupported = OpenALAudioOut.IsSupported;
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soundIoIsSupported = SoundIoAudioOut.IsSupported;
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});
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// This function runs whenever the dropdown is opened
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_audioBackendSelect.SetCellDataFunc(_audioBackendSelect.Cells[0], (layout, cell, model, iter) =>
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{
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cell.Sensitive = ((AudioBackend)_audioBackendStore.GetValue(iter, 1)) switch
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{
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AudioBackend.OpenAl => openAlIsSupported,
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AudioBackend.SoundIo => soundIoIsSupported,
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AudioBackend.Dummy => true,
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_ => throw new ArgumentOutOfRangeException()
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};
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});
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}
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private void UpdateSystemTimeSpinners()
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@ -486,8 +513,7 @@ namespace Ryujinx.Ui
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_gameDirsBoxStore.IterNext(ref treeIter);
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}
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float resScaleCustom;
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if (!float.TryParse(_resScaleText.Buffer.Text, out resScaleCustom) || resScaleCustom <= 0.0f)
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if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
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{
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resScaleCustom = 1.0f;
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}
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@ -517,7 +543,6 @@ namespace Ryujinx.Ui
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ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
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ConfigurationState.Instance.System.Language.Value = Enum.Parse<Language>(_systemLanguageSelect.ActiveId);
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ConfigurationState.Instance.System.Region.Value = Enum.Parse<Configuration.System.Region>(_systemRegionSelect.ActiveId);
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ConfigurationState.Instance.System.AudioBackend.Value = Enum.Parse<AudioBackend>(_audioBackendSelect.ActiveId);
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ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
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ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
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ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
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@ -527,6 +552,11 @@ namespace Ryujinx.Ui
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ConfigurationState.Instance.Graphics.ResScale.Value = int.Parse(_resScaleCombo.ActiveId);
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ConfigurationState.Instance.Graphics.ResScaleCustom.Value = resScaleCustom;
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if (_audioBackendSelect.GetActiveIter(out TreeIter activeIter))
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{
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ConfigurationState.Instance.System.AudioBackend.Value = (AudioBackend)_audioBackendStore.GetValue(activeIter, 1);
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}
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MainWindow.SaveConfig();
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MainWindow.UpdateGraphicsConfig();
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MainWindow.ApplyTheme();
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@ -1476,15 +1476,19 @@
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</packing>
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</child>
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<child>
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<object class="GtkBox" id="AudioBackendBox">
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<object class="GtkBox" id="_audioBackendBox">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<child>
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<placeholder/>
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</child>
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<child>
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<object class="GtkLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Change System Region</property>
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<property name="halign">end</property>
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<property name="margin_right">5</property>
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<property name="label" translatable="yes">Audio Backend: </property>
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</object>
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<packing>
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@ -1494,23 +1498,6 @@
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<property name="position">2</property>
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</packing>
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</child>
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<child>
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<object class="GtkComboBoxText" id="_audioBackendSelect">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Change Audio Backend</property>
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<property name="margin_left">5</property>
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<property name="active_id">Dummy</property>
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<items>
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<item id="Dummy" translatable="yes">Dummy</item>
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</items>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">3</property>
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</packing>
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</child>
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</object>
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<packing>
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<property name="expand">False</property>
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