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sfdnsres: Implement NSD resolution (#2962)
This fix a missing implementation usage of NSD on IResolver when requested on GetAddrInfoRequest* and GetHostByNameRequest*.
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@ -13,12 +13,19 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd
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[Service("nsd:u")] // Max sessions: 20
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class IManager : IpcService
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{
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private readonly NsdSettings _nsdSettings;
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public static readonly NsdSettings NsdSettings;
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private readonly FqdnResolver _fqdnResolver;
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private bool _isInitialized = false;
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public IManager(ServiceCtx context)
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{
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_fqdnResolver = new FqdnResolver();
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_isInitialized = true;
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}
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static IManager()
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{
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// TODO: Load nsd settings through the savedata 0x80000000000000B0 (nsdsave:/).
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@ -32,16 +39,12 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd
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// return ResultCode.InvalidSettingsValue;
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}
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_nsdSettings = new NsdSettings
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NsdSettings = new NsdSettings
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{
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Initialized = true,
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TestMode = (bool)testMode,
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TestMode = (bool)testMode,
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Environment = (string)environmentIdentifier
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};
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_fqdnResolver = new FqdnResolver(_nsdSettings);
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_isInitialized = true;
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}
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[CommandHipc(5)] // 11.0.0+
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@ -107,7 +110,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd
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{
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NxSettings.Settings.TryGetValue("nsd!environment_identifier", out object environmentIdentifier);
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if ((string)environmentIdentifier == _nsdSettings.Environment)
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if ((string)environmentIdentifier == NsdSettings.Environment)
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{
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// TODO: Call nn::fs::DeleteSystemFile() to delete the savedata file and return ResultCode.
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}
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@ -298,7 +301,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd
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}
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*/
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if (!_nsdSettings.TestMode)
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if (!NsdSettings.TestMode)
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{
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return ResultCode.InvalidSettingsValue;
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}
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@ -327,7 +330,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd
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}
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*/
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if (!_nsdSettings.TestMode)
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if (!NsdSettings.TestMode)
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{
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return ResultCode.InvalidSettingsValue;
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}
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@ -6,16 +6,9 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager
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{
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private const string _dummyAddress = "unknown.dummy.nintendo.net";
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private NsdSettings _nsdSettings;
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public FqdnResolver(NsdSettings nsdSettings)
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{
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_nsdSettings = nsdSettings;
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}
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public ResultCode GetEnvironmentIdentifier(out string identifier)
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{
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if (_nsdSettings.TestMode)
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if (IManager.NsdSettings.TestMode)
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{
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identifier = "err";
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@ -23,13 +16,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager
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}
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else
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{
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identifier = _nsdSettings.Environment;
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identifier = IManager.NsdSettings.Environment;
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}
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return ResultCode.Success;
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}
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public ResultCode Resolve(ServiceCtx context, string address, out string resolvedAddress)
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public static ResultCode Resolve(string address, out string resolvedAddress)
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{
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if (address == "api.sect.srv.nintendo.net" ||
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address == "ctest.cdn.nintendo.net" ||
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@ -41,16 +34,16 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager
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else
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{
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// TODO: Load Environment from the savedata.
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address = address.Replace("%", _nsdSettings.Environment);
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address = address.Replace("%", IManager.NsdSettings.Environment);
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resolvedAddress = "";
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if (_nsdSettings == null)
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if (IManager.NsdSettings == null)
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{
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return ResultCode.SettingsNotInitialized;
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}
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if (!_nsdSettings.Initialized)
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if (!IManager.NsdSettings.Initialized)
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{
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return ResultCode.SettingsNotLoaded;
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}
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@ -84,14 +77,14 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager
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string address = Encoding.UTF8.GetString(addressBuffer).TrimEnd('\0');
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resultCode = Resolve(context, address, out resolvedAddress);
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resultCode = Resolve(address, out resolvedAddress);
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if (resultCode != ResultCode.Success)
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{
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resolvedAddress = _dummyAddress;
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}
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if (_nsdSettings.TestMode)
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if (IManager.NsdSettings.TestMode)
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{
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return ResultCode.Success;
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}
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@ -1,5 +1,6 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager;
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using Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Proxy;
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using Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Types;
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using Ryujinx.Memory;
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@ -242,7 +243,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres
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ulong optionsBufferPosition,
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ulong optionsBufferSize)
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{
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string name = MemoryHelper.ReadAsciiString(context.Memory, inputBufferPosition, (int)inputBufferSize);
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string host = MemoryHelper.ReadAsciiString(context.Memory, inputBufferPosition, (int)inputBufferSize);
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// TODO: Use params.
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bool enableNsdResolve = (context.RequestData.ReadInt32() & 1) != 0;
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@ -260,20 +261,28 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres
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GaiError errno = GaiError.Overflow;
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ulong serializedSize = 0;
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if (name.Length <= byte.MaxValue)
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if (host.Length <= byte.MaxValue)
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{
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string targetHost = name;
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if (DnsBlacklist.IsHostBlocked(name))
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if (enableNsdResolve)
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{
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Logger.Info?.Print(LogClass.ServiceSfdnsres, $"DNS Blocked: {name}");
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if (FqdnResolver.Resolve(host, out string newAddress) == Nsd.ResultCode.Success)
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{
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host = newAddress;
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}
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}
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string targetHost = host;
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if (DnsBlacklist.IsHostBlocked(host))
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{
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Logger.Info?.Print(LogClass.ServiceSfdnsres, $"DNS Blocked: {host}");
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netDbErrorCode = NetDbError.HostNotFound;
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errno = GaiError.NoData;
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}
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else
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{
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Logger.Info?.Print(LogClass.ServiceSfdnsres, $"Trying to resolve: {name}");
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Logger.Info?.Print(LogClass.ServiceSfdnsres, $"Trying to resolve: {host}");
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try
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{
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@ -452,6 +461,14 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres
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if (host.Length <= byte.MaxValue)
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{
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if (enableNsdResolve)
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{
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if (FqdnResolver.Resolve(host, out string newAddress) == Nsd.ResultCode.Success)
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{
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host = newAddress;
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}
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}
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string targetHost = host;
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if (DnsBlacklist.IsHostBlocked(host))
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