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synced 2024-11-08 07:08:37 +00:00
GPU: Scale counter results before addition (#4471)
* GPU: Scale counter results before addition Counter results were being scaled on ReportCounter, which meant that the _total_ value of the counter was being scaled. Not only could this result in very large numbers and weird overflows if the game doesn't clear the counter, but it also caused the result to change drastically. This PR changes scaling to be done when the value is added to the counter on the backend. This should evaluate the scale at the same time as before, on report counter, but avoiding the issue with scaling the total. Fixes scaling in Warioware, at least in the demo, where it seems to compare old/new counters and broke down when scaling was enabled. * Fix issues when result is partially uploaded. Drivers tend to write the low half first, then the high half. Retry if the high half is FFFFFFFF.
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05a41b31bc
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@ -152,21 +152,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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ulong ticks = _context.GetTimestamp();
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float divisor = type switch
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{
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ReportCounterType.SamplesPassed => _channel.TextureManager.RenderTargetScale * _channel.TextureManager.RenderTargetScale,
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_ => 1f
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};
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ICounterEvent counter = null;
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void resultHandler(object evt, ulong result)
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{
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if (divisor != 1f)
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{
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result = (ulong)MathF.Ceiling(result / divisor);
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}
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CounterData counterData = new CounterData
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{
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Counter = result,
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@ -178,7 +178,7 @@ namespace Ryujinx.Graphics.OpenGL
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}
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_pipeline.Initialize(this);
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_counters.Initialize();
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_counters.Initialize(_pipeline);
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// This is required to disable [0, 1] clamping for SNorm outputs on compatibility profiles.
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// This call is expected to fail if we're running with a core profile,
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@ -773,6 +773,16 @@ namespace Ryujinx.Graphics.OpenGL
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_tfEnabled = false;
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}
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public double GetCounterDivisor(CounterType type)
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{
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if (type == CounterType.SamplesPassed)
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{
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return _renderScale[0].X * _renderScale[0].X;
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}
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return 1;
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}
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public void SetAlphaTest(bool enable, float reference, CompareOp op)
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{
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if (!enable)
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@ -10,6 +10,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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{
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private const int MaxQueryRetries = 5000;
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private const long DefaultValue = -1;
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private const ulong HighMask = 0xFFFFFFFF00000000;
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public int Query { get; }
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@ -63,11 +64,17 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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}
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}
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private bool WaitingForValue(long data)
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{
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return data == DefaultValue ||
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((ulong)data & HighMask) == (unchecked((ulong)DefaultValue) & HighMask);
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}
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public bool TryGetResult(out long result)
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{
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result = Marshal.ReadInt64(_bufferMap);
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return result != DefaultValue;
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return WaitingForValue(result);
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}
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public long AwaitResult(AutoResetEvent wakeSignal = null)
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@ -76,7 +83,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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if (wakeSignal == null)
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{
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while (data == DefaultValue)
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while (WaitingForValue(data))
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{
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data = Marshal.ReadInt64(_bufferMap);
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}
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@ -84,10 +91,10 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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else
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{
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int iterations = 0;
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while (data == DefaultValue && iterations++ < MaxQueryRetries)
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while (WaitingForValue(data) && iterations++ < MaxQueryRetries)
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{
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data = Marshal.ReadInt64(_bufferMap);
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if (data == DefaultValue)
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if (WaitingForValue(data))
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{
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wakeSignal.WaitOne(1);
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}
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@ -13,6 +13,8 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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public CounterType Type { get; }
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public bool Disposed { get; private set; }
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private readonly Pipeline _pipeline;
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private Queue<CounterQueueEvent> _events = new Queue<CounterQueueEvent>();
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private CounterQueueEvent _current;
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@ -28,10 +30,12 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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private Thread _consumerThread;
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internal CounterQueue(CounterType type)
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internal CounterQueue(Pipeline pipeline, CounterType type)
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{
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Type = type;
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_pipeline = pipeline;
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QueryTarget glType = GetTarget(Type);
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_queryPool = new Queue<BufferedQuery>(QueryPoolInitialSize);
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@ -119,7 +123,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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_current.ReserveForHostAccess();
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}
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_current.Complete(draws > 0);
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_current.Complete(draws > 0, _pipeline.GetCounterDivisor(Type));
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_events.Enqueue(_current);
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_current.OnResult += resultHandler;
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@ -26,6 +26,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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private object _lock = new object();
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private ulong _result = ulong.MaxValue;
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private double _divisor = 1f;
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public CounterQueueEvent(CounterQueue queue, QueryTarget type, ulong drawIndex)
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{
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@ -45,9 +46,11 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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ClearCounter = true;
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}
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internal void Complete(bool withResult)
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internal void Complete(bool withResult, double divisor)
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{
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_counter.End(withResult);
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_divisor = divisor;
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}
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internal bool TryConsume(ref ulong result, bool block, AutoResetEvent wakeSignal = null)
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@ -78,7 +81,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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}
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}
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result += (ulong)queryResult;
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result += _divisor == 1 ? (ulong)queryResult : (ulong)Math.Ceiling(queryResult / _divisor);
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_result = result;
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@ -14,12 +14,12 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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_counterQueues = new CounterQueue[count];
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}
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public void Initialize()
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public void Initialize(Pipeline pipeline)
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{
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for (int index = 0; index < _counterQueues.Length; index++)
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{
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CounterType type = (CounterType)index;
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_counterQueues[index] = new CounterQueue(type);
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_counterQueues[index] = new CounterQueue(pipeline, type);
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}
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}
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@ -684,6 +684,16 @@ namespace Ryujinx.Graphics.Vulkan
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_tfEnabled = false;
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}
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public double GetCounterDivisor(CounterType type)
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{
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if (type == CounterType.SamplesPassed)
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{
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return _renderScale[0].X * _renderScale[0].X;
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}
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return 1;
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}
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public bool IsCommandBufferActive(CommandBuffer cb)
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{
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return CommandBuffer.Handle == cb.Handle;
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@ -12,6 +12,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
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private const int MaxQueryRetries = 5000;
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private const long DefaultValue = -1;
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private const long DefaultValueInt = 0xFFFFFFFF;
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private const ulong HighMask = 0xFFFFFFFF00000000;
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private readonly Vk _api;
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private readonly Device _device;
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@ -125,6 +126,12 @@ namespace Ryujinx.Graphics.Vulkan.Queries
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}
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}
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private bool WaitingForValue(long data)
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{
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return data == _defaultValue ||
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(!_result32Bit && ((ulong)data & HighMask) == ((ulong)_defaultValue & HighMask));
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}
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public bool TryGetResult(out long result)
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{
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result = Marshal.ReadInt64(_bufferMap);
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@ -138,7 +145,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
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if (wakeSignal == null)
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{
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while (data == _defaultValue)
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while (WaitingForValue(data))
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{
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data = Marshal.ReadInt64(_bufferMap);
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}
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@ -146,10 +153,10 @@ namespace Ryujinx.Graphics.Vulkan.Queries
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else
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{
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int iterations = 0;
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while (data == _defaultValue && iterations++ < MaxQueryRetries)
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while (WaitingForValue(data) && iterations++ < MaxQueryRetries)
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{
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data = Marshal.ReadInt64(_bufferMap);
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if (data == _defaultValue)
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if (WaitingForValue(data))
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{
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wakeSignal.WaitOne(1);
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}
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@ -148,7 +148,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
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_current.ReserveForHostAccess();
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}
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_current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten);
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_current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten, _pipeline.GetCounterDivisor(Type));
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_events.Enqueue(_current);
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_current.OnResult += resultHandler;
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@ -24,6 +24,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
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private object _lock = new object();
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private ulong _result = ulong.MaxValue;
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private double _divisor = 1f;
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public CounterQueueEvent(CounterQueue queue, CounterType type, ulong drawIndex)
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{
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ClearCounter = true;
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}
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internal void Complete(bool withResult)
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internal void Complete(bool withResult, double divisor)
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{
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_counter.End(withResult);
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_divisor = divisor;
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}
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internal bool TryConsume(ref ulong result, bool block, AutoResetEvent wakeSignal = null)
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}
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}
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result += (ulong)queryResult;
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result += _divisor == 1 ? (ulong)queryResult : (ulong)Math.Ceiling(queryResult / _divisor);
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_result = result;
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