mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-07 23:28:38 +00:00
Add version in all window titles (#935)
This add the AppVeyor build version (added in #927) in the console window title and in the GUI title (when you are on the games list or when an emulated game is closed).
This commit is contained in:
parent
9e4f668f6c
commit
949bb81a9e
|
@ -22,10 +22,10 @@ namespace Ryujinx
|
|||
EnableHighResolution = true
|
||||
});
|
||||
|
||||
Console.Title = "Ryujinx Console";
|
||||
|
||||
Version = Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
|
||||
|
||||
Console.Title = $"Ryujinx Console {Version}";
|
||||
|
||||
string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
|
||||
Environment.SetEnvironmentVariable("Path", $"{Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "bin")};{systemPath}");
|
||||
|
||||
|
|
|
@ -118,6 +118,7 @@ namespace Ryujinx.Ui
|
|||
ApplyTheme();
|
||||
|
||||
_mainWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
|
||||
_mainWin.Title = $"Ryujinx {Program.Version}";
|
||||
_stopEmulation.Sensitive = false;
|
||||
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
|
||||
|
@ -427,7 +428,7 @@ namespace Ryujinx.Ui
|
|||
|
||||
_gameTableWindow.Expand = true;
|
||||
|
||||
this.Window.Title = "Ryujinx";
|
||||
this.Window.Title = $"Ryujinx {Program.Version}";
|
||||
|
||||
_emulationContext = null;
|
||||
_gameLoaded = false;
|
||||
|
|
Loading…
Reference in a new issue