Audio Renderer improvements (#210)

* Partial voice implementation on audio renderer

* Implemented audren resampler (based on original impl)

* Fix BiquadFilter struct

* Pause audio playback on last stream buffer

* Split audren/audout files into separate folders, some minor cleanup

* Use AudioRendererParameter on GetWorkBufferSize aswell

* Bump audren version to REV4, name a few things, increase sample buffer size

* Remove useless new lines
This commit is contained in:
gdkchan 2018-07-14 23:57:41 -03:00 committed by GitHub
parent be31f5b46d
commit 98c6ceede5
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
34 changed files with 1168 additions and 271 deletions

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@ -0,0 +1,91 @@
namespace Ryujinx.Audio.Adpcm
{
public static class AdpcmDecoder
{
private const int SamplesPerFrame = 14;
private const int BytesPerFrame = 8;
public static int[] Decode(byte[] Buffer, AdpcmDecoderContext Context)
{
int Samples = GetSamplesCountFromSize(Buffer.Length);
int[] Pcm = new int[Samples * 2];
short History0 = Context.History0;
short History1 = Context.History1;
int InputOffset = 0;
int OutputOffset = 0;
while (InputOffset < Buffer.Length)
{
byte Header = Buffer[InputOffset++];
int Scale = 0x800 << (Header & 0xf);
int CoeffIndex = (Header >> 4) & 7;
short Coeff0 = Context.Coefficients[CoeffIndex * 2 + 0];
short Coeff1 = Context.Coefficients[CoeffIndex * 2 + 1];
int FrameSamples = SamplesPerFrame;
if (FrameSamples > Samples)
{
FrameSamples = Samples;
}
int Value = 0;
for (int SampleIndex = 0; SampleIndex < FrameSamples; SampleIndex++)
{
int Sample;
if ((SampleIndex & 1) == 0)
{
Value = Buffer[InputOffset++];
Sample = (Value << 24) >> 28;
}
else
{
Sample = (Value << 28) >> 28;
}
int Prediction = Coeff0 * History0 + Coeff1 * History1;
Sample = (Sample * Scale + Prediction + 0x400) >> 11;
short SaturatedSample = DspUtils.Saturate(Sample);
History1 = History0;
History0 = SaturatedSample;
Pcm[OutputOffset++] = SaturatedSample;
Pcm[OutputOffset++] = SaturatedSample;
}
Samples -= FrameSamples;
}
Context.History0 = History0;
Context.History1 = History1;
return Pcm;
}
public static long GetSizeFromSamplesCount(int SamplesCount)
{
int Frames = SamplesCount / SamplesPerFrame;
return Frames * BytesPerFrame;
}
public static int GetSamplesCountFromSize(long Size)
{
int Frames = (int)(Size / BytesPerFrame);
return Frames * SamplesPerFrame;
}
}
}

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@ -0,0 +1,10 @@
namespace Ryujinx.Audio.Adpcm
{
public class AdpcmDecoderContext
{
public short[] Coefficients;
public short History0;
public short History1;
}
}

16
Ryujinx.Audio/DspUtils.cs Normal file
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@ -0,0 +1,16 @@
namespace Ryujinx.Audio.Adpcm
{
public static class DspUtils
{
public static short Saturate(int Value)
{
if (Value > short.MaxValue)
Value = short.MaxValue;
if (Value < short.MinValue)
Value = short.MinValue;
return (short)Value;
}
}
}

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@ -2,11 +2,7 @@ namespace Ryujinx.Audio
{ {
public interface IAalOutput public interface IAalOutput
{ {
int OpenTrack( int OpenTrack(int SampleRate, int Channels, ReleaseCallback Callback);
int SampleRate,
int Channels,
ReleaseCallback Callback,
out AudioFormat Format);
void CloseTrack(int Track); void CloseTrack(int Track);
@ -14,7 +10,7 @@ namespace Ryujinx.Audio
long[] GetReleasedBuffers(int Track, int MaxCount); long[] GetReleasedBuffers(int Track, int MaxCount);
void AppendBuffer(int Track, long Tag, byte[] Buffer); void AppendBuffer<T>(int Track, long Tag, T[] Buffer) where T : struct;
void Start(int Track); void Start(int Track);
void Stop(int Track); void Stop(int Track);

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@ -3,6 +3,7 @@ using OpenTK.Audio.OpenAL;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading; using System.Threading;
namespace Ryujinx.Audio.OpenAL namespace Ryujinx.Audio.OpenAL
@ -226,15 +227,9 @@ namespace Ryujinx.Audio.OpenAL
while (KeepPolling); while (KeepPolling);
} }
public int OpenTrack( public int OpenTrack(int SampleRate, int Channels, ReleaseCallback Callback)
int SampleRate,
int Channels,
ReleaseCallback Callback,
out AudioFormat Format)
{ {
Format = AudioFormat.PcmInt16; Track Td = new Track(SampleRate, GetALFormat(Channels), Callback);
Track Td = new Track(SampleRate, GetALFormat(Channels, Format), Callback);
for (int Id = 0; Id < MaxTracks; Id++) for (int Id = 0; Id < MaxTracks; Id++)
{ {
@ -247,38 +242,16 @@ namespace Ryujinx.Audio.OpenAL
return -1; return -1;
} }
private ALFormat GetALFormat(int Channels, AudioFormat Format) private ALFormat GetALFormat(int Channels)
{ {
if (Channels == 1) switch (Channels)
{ {
switch (Format) case 1: return ALFormat.Mono16;
{ case 2: return ALFormat.Stereo16;
case AudioFormat.PcmInt8: return ALFormat.Mono8; case 6: return ALFormat.Multi51Chn16Ext;
case AudioFormat.PcmInt16: return ALFormat.Mono16;
}
}
else if (Channels == 2)
{
switch (Format)
{
case AudioFormat.PcmInt8: return ALFormat.Stereo8;
case AudioFormat.PcmInt16: return ALFormat.Stereo16;
}
}
else if (Channels == 6)
{
switch (Format)
{
case AudioFormat.PcmInt8: return ALFormat.Multi51Chn8Ext;
case AudioFormat.PcmInt16: return ALFormat.Multi51Chn16Ext;
}
}
else
{
throw new ArgumentOutOfRangeException(nameof(Channels));
} }
throw new ArgumentException(nameof(Format)); throw new ArgumentOutOfRangeException(nameof(Channels));
} }
public void CloseTrack(int Track) public void CloseTrack(int Track)
@ -309,13 +282,15 @@ namespace Ryujinx.Audio.OpenAL
return null; return null;
} }
public void AppendBuffer(int Track, long Tag, byte[] Buffer) public void AppendBuffer<T>(int Track, long Tag, T[] Buffer) where T : struct
{ {
if (Tracks.TryGetValue(Track, out Track Td)) if (Tracks.TryGetValue(Track, out Track Td))
{ {
int BufferId = Td.AppendBuffer(Tag); int BufferId = Td.AppendBuffer(Tag);
AL.BufferData(BufferId, Td.Format, Buffer, Buffer.Length, Td.SampleRate); int Size = Buffer.Length * Marshal.SizeOf<T>();
AL.BufferData<T>(BufferId, Td.Format, Buffer, Size, Td.SampleRate);
AL.SourceQueueBuffer(Td.SourceId, BufferId); AL.SourceQueueBuffer(Td.SourceId, BufferId);
@ -366,7 +341,5 @@ namespace Ryujinx.Audio.OpenAL
return PlaybackState.Stopped; return PlaybackState.Stopped;
} }
} }
} }

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@ -3,6 +3,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
static class AudErr static class AudErr
{ {
public const int DeviceNotFound = 1; public const int DeviceNotFound = 1;
public const int UnsupportedRevision = 2;
public const int UnsupportedSampleRate = 3; public const int UnsupportedSampleRate = 3;
} }
} }

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@ -1,6 +1,6 @@
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud namespace Ryujinx.HLE.OsHle.Services.Aud.AudioOut
{ {
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential)]
struct AudioOutData struct AudioOutData

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@ -1,12 +1,11 @@
using ChocolArm64.Memory; using ChocolArm64.Memory;
using Ryujinx.Audio; using Ryujinx.Audio;
using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle.Handles; using Ryujinx.HLE.OsHle.Handles;
using Ryujinx.HLE.OsHle.Ipc; using Ryujinx.HLE.OsHle.Ipc;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.HLE.OsHle.Services.Aud namespace Ryujinx.HLE.OsHle.Services.Aud.AudioOut
{ {
class IAudioOut : IpcService, IDisposable class IAudioOut : IpcService, IDisposable
{ {

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@ -0,0 +1,8 @@
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
static class AudioConsts
{
public const int HostSampleRate = 48000;
public const int HostChannelsCount = 2;
}
}

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@ -0,0 +1,11 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)]
struct BehaviorIn
{
public long Unknown0;
public long Unknown8;
}
}

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@ -0,0 +1,16 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
[StructLayout(LayoutKind.Sequential, Size = 0xc, Pack = 1)]
struct BiquadFilter
{
public byte Enable;
public byte Padding;
public short B0;
public short B1;
public short B2;
public short A1;
public short A2;
}
}

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@ -0,0 +1,316 @@
using ChocolArm64.Memory;
using Ryujinx.Audio;
using Ryujinx.Audio.Adpcm;
using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle.Handles;
using Ryujinx.HLE.OsHle.Ipc;
using Ryujinx.HLE.OsHle.Utilities;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
class IAudioRenderer : IpcService, IDisposable
{
//This is the amount of samples that are going to be appended
//each time that RequestUpdateAudioRenderer is called. Ideally,
//this value shouldn't be neither too small (to avoid the player
//starving due to running out of samples) or too large (to avoid
//high latency).
private const int MixBufferSamplesCount = 960;
private Dictionary<int, ServiceProcessRequest> m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
private KEvent UpdateEvent;
private AMemory Memory;
private IAalOutput AudioOut;
private AudioRendererParameter Params;
private MemoryPoolContext[] MemoryPools;
private VoiceContext[] Voices;
private int Track;
public IAudioRenderer(AMemory Memory, IAalOutput AudioOut, AudioRendererParameter Params)
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 4, RequestUpdateAudioRenderer },
{ 5, StartAudioRenderer },
{ 6, StopAudioRenderer },
{ 7, QuerySystemEvent }
};
UpdateEvent = new KEvent();
this.Memory = Memory;
this.AudioOut = AudioOut;
this.Params = Params;
Track = AudioOut.OpenTrack(
AudioConsts.HostSampleRate,
AudioConsts.HostChannelsCount,
AudioCallback);
MemoryPools = CreateArray<MemoryPoolContext>(Params.EffectCount + Params.VoiceCount * 4);
Voices = CreateArray<VoiceContext>(Params.VoiceCount);
InitializeAudioOut();
}
private void AudioCallback()
{
UpdateEvent.WaitEvent.Set();
}
private static T[] CreateArray<T>(int Size) where T : new()
{
T[] Output = new T[Size];
for (int Index = 0; Index < Size; Index++)
{
Output[Index] = new T();
}
return Output;
}
private void InitializeAudioOut()
{
AppendMixedBuffer(0);
AppendMixedBuffer(1);
AppendMixedBuffer(2);
AudioOut.Start(Track);
}
public long RequestUpdateAudioRenderer(ServiceCtx Context)
{
long OutputPosition = Context.Request.ReceiveBuff[0].Position;
long OutputSize = Context.Request.ReceiveBuff[0].Size;
AMemoryHelper.FillWithZeros(Context.Memory, OutputPosition, (int)OutputSize);
long InputPosition = Context.Request.SendBuff[0].Position;
StructReader Reader = new StructReader(Context.Memory, InputPosition);
StructWriter Writer = new StructWriter(Context.Memory, OutputPosition);
UpdateDataHeader InputHeader = Reader.Read<UpdateDataHeader>();
Reader.Read<BehaviorIn>(InputHeader.BehaviorSize);
MemoryPoolIn[] MemoryPoolsIn = Reader.Read<MemoryPoolIn>(InputHeader.MemoryPoolSize);
for (int Index = 0; Index < MemoryPoolsIn.Length; Index++)
{
MemoryPoolIn MemoryPool = MemoryPoolsIn[Index];
if (MemoryPool.State == MemoryPoolState.RequestAttach)
{
MemoryPools[Index].OutStatus.State = MemoryPoolState.Attached;
}
else if (MemoryPool.State == MemoryPoolState.RequestDetach)
{
MemoryPools[Index].OutStatus.State = MemoryPoolState.Detached;
}
}
Reader.Read<VoiceChannelResourceIn>(InputHeader.VoiceResourceSize);
VoiceIn[] VoicesIn = Reader.Read<VoiceIn>(InputHeader.VoiceSize);
for (int Index = 0; Index < VoicesIn.Length; Index++)
{
VoiceIn Voice = VoicesIn[Index];
VoiceContext VoiceCtx = Voices[Index];
VoiceCtx.SetAcquireState(Voice.Acquired != 0);
if (Voice.Acquired == 0)
{
continue;
}
if (Voice.FirstUpdate != 0)
{
VoiceCtx.AdpcmCtx = GetAdpcmDecoderContext(
Voice.AdpcmCoeffsPosition,
Voice.AdpcmCoeffsSize);
VoiceCtx.SampleFormat = Voice.SampleFormat;
VoiceCtx.SampleRate = Voice.SampleRate;
VoiceCtx.ChannelsCount = Voice.ChannelsCount;
VoiceCtx.SetBufferIndex(Voice.BaseWaveBufferIndex);
}
VoiceCtx.WaveBuffers[0] = Voice.WaveBuffer0;
VoiceCtx.WaveBuffers[1] = Voice.WaveBuffer1;
VoiceCtx.WaveBuffers[2] = Voice.WaveBuffer2;
VoiceCtx.WaveBuffers[3] = Voice.WaveBuffer3;
VoiceCtx.Volume = Voice.Volume;
VoiceCtx.PlayState = Voice.PlayState;
}
UpdateAudio();
UpdateDataHeader OutputHeader = new UpdateDataHeader();
int UpdateHeaderSize = Marshal.SizeOf<UpdateDataHeader>();
OutputHeader.Revision = IAudioRendererManager.RevMagic;
OutputHeader.BehaviorSize = 0xb0;
OutputHeader.MemoryPoolSize = (Params.EffectCount + Params.VoiceCount * 4) * 0x10;
OutputHeader.VoiceSize = Params.VoiceCount * 0x10;
OutputHeader.EffectSize = Params.EffectCount * 0x10;
OutputHeader.SinkSize = Params.SinkCount * 0x20;
OutputHeader.PerformanceManagerSize = 0x10;
OutputHeader.TotalSize = UpdateHeaderSize +
OutputHeader.BehaviorSize +
OutputHeader.MemoryPoolSize +
OutputHeader.VoiceSize +
OutputHeader.EffectSize +
OutputHeader.SinkSize +
OutputHeader.PerformanceManagerSize;
Writer.Write(OutputHeader);
foreach (MemoryPoolContext MemoryPool in MemoryPools)
{
Writer.Write(MemoryPool.OutStatus);
}
foreach (VoiceContext Voice in Voices)
{
Writer.Write(Voice.OutStatus);
}
return 0;
}
public long StartAudioRenderer(ServiceCtx Context)
{
Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
return 0;
}
public long StopAudioRenderer(ServiceCtx Context)
{
Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
return 0;
}
public long QuerySystemEvent(ServiceCtx Context)
{
int Handle = Context.Process.HandleTable.OpenHandle(UpdateEvent);
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
return 0;
}
private AdpcmDecoderContext GetAdpcmDecoderContext(long Position, long Size)
{
if (Size == 0)
{
return null;
}
AdpcmDecoderContext Context = new AdpcmDecoderContext();
Context.Coefficients = new short[Size >> 1];
for (int Offset = 0; Offset < Size; Offset += 2)
{
Context.Coefficients[Offset >> 1] = Memory.ReadInt16(Position + Offset);
}
return Context;
}
private void UpdateAudio()
{
long[] Released = AudioOut.GetReleasedBuffers(Track, 2);
for (int Index = 0; Index < Released.Length; Index++)
{
AppendMixedBuffer(Released[Index]);
}
}
private void AppendMixedBuffer(long Tag)
{
int[] MixBuffer = new int[MixBufferSamplesCount * AudioConsts.HostChannelsCount];
foreach (VoiceContext Voice in Voices)
{
if (!Voice.Playing)
{
continue;
}
int OutOffset = 0;
int PendingSamples = MixBufferSamplesCount;
while (PendingSamples > 0)
{
int[] Samples = Voice.GetBufferData(Memory, PendingSamples, out int ReturnedSamples);
if (ReturnedSamples == 0)
{
break;
}
PendingSamples -= ReturnedSamples;
for (int Offset = 0; Offset < Samples.Length; Offset++)
{
int Sample = (int)(Samples[Offset] * Voice.Volume);
MixBuffer[OutOffset++] += Sample;
}
}
}
AudioOut.AppendBuffer(Track, Tag, GetFinalBuffer(MixBuffer));
}
private static short[] GetFinalBuffer(int[] Buffer)
{
short[] Output = new short[Buffer.Length];
for (int Offset = 0; Offset < Buffer.Length; Offset++)
{
Output[Offset] = DspUtils.Saturate(Buffer[Offset]);
}
return Output;
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool Disposing)
{
if (Disposing)
{
UpdateEvent.Dispose();
}
}
}
}

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@ -0,0 +1,12 @@
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
class MemoryPoolContext
{
public MemoryPoolOut OutStatus;
public MemoryPoolContext()
{
OutStatus.State = MemoryPoolState.Detached;
}
}
}

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@ -0,0 +1,14 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
[StructLayout(LayoutKind.Sequential, Size = 0x20, Pack = 4)]
struct MemoryPoolIn
{
public long Address;
public long Size;
public MemoryPoolState State;
public int Unknown14;
public long Unknown18;
}
}

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@ -0,0 +1,12 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)]
struct MemoryPoolOut
{
public MemoryPoolState State;
public int Unknown14;
public long Unknown18;
}
}

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@ -1,4 +1,4 @@
namespace Ryujinx.HLE.OsHle.Services.Aud namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{ {
enum MemoryPoolState : int enum MemoryPoolState : int
{ {

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@ -0,0 +1,9 @@
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
enum PlayState : byte
{
Playing = 0,
Stopped = 1,
Paused = 2
}
}

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@ -0,0 +1,191 @@
using System;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
static class Resampler
{
#region "LookUp Tables"
private static short[] CurveLut0 = new short[]
{
6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239, 19412, 7093, 22,
6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377, 7472, 41, 5773, 19361, 7600, 48,
5659, 19342, 7728, 55, 5546, 19321, 7857, 62, 5434, 19298, 7987, 69, 5323, 19273, 8118, 77,
5213, 19245, 8249, 84, 5104, 19215, 8381, 92, 4997, 19183, 8513, 101, 4890, 19148, 8646, 109,
4785, 19112, 8780, 118, 4681, 19073, 8914, 127, 4579, 19031, 9048, 137, 4477, 18988, 9183, 147,
4377, 18942, 9318, 157, 4277, 18895, 9454, 168, 4179, 18845, 9590, 179, 4083, 18793, 9726, 190,
3987, 18738, 9863, 202, 3893, 18682, 10000, 215, 3800, 18624, 10137, 228, 3709, 18563, 10274, 241,
3618, 18500, 10411, 255, 3529, 18436, 10549, 270, 3441, 18369, 10687, 285, 3355, 18300, 10824, 300,
3269, 18230, 10962, 317, 3186, 18157, 11100, 334, 3103, 18082, 11238, 351, 3022, 18006, 11375, 369,
2942, 17927, 11513, 388, 2863, 17847, 11650, 408, 2785, 17765, 11788, 428, 2709, 17681, 11925, 449,
2635, 17595, 12062, 471, 2561, 17507, 12198, 494, 2489, 17418, 12334, 517, 2418, 17327, 12470, 541,
2348, 17234, 12606, 566, 2280, 17140, 12741, 592, 2213, 17044, 12876, 619, 2147, 16946, 13010, 647,
2083, 16846, 13144, 675, 2020, 16745, 13277, 704, 1958, 16643, 13409, 735, 1897, 16539, 13541, 766,
1838, 16434, 13673, 798, 1780, 16327, 13803, 832, 1723, 16218, 13933, 866, 1667, 16109, 14062, 901,
1613, 15998, 14191, 937, 1560, 15885, 14318, 975, 1508, 15772, 14445, 1013, 1457, 15657, 14571, 1052,
1407, 15540, 14695, 1093, 1359, 15423, 14819, 1134, 1312, 15304, 14942, 1177, 1266, 15185, 15064, 1221,
1221, 15064, 15185, 1266, 1177, 14942, 15304, 1312, 1134, 14819, 15423, 1359, 1093, 14695, 15540, 1407,
1052, 14571, 15657, 1457, 1013, 14445, 15772, 1508, 975, 14318, 15885, 1560, 937, 14191, 15998, 1613,
901, 14062, 16109, 1667, 866, 13933, 16218, 1723, 832, 13803, 16327, 1780, 798, 13673, 16434, 1838,
766, 13541, 16539, 1897, 735, 13409, 16643, 1958, 704, 13277, 16745, 2020, 675, 13144, 16846, 2083,
647, 13010, 16946, 2147, 619, 12876, 17044, 2213, 592, 12741, 17140, 2280, 566, 12606, 17234, 2348,
541, 12470, 17327, 2418, 517, 12334, 17418, 2489, 494, 12198, 17507, 2561, 471, 12062, 17595, 2635,
449, 11925, 17681, 2709, 428, 11788, 17765, 2785, 408, 11650, 17847, 2863, 388, 11513, 17927, 2942,
369, 11375, 18006, 3022, 351, 11238, 18082, 3103, 334, 11100, 18157, 3186, 317, 10962, 18230, 3269,
300, 10824, 18300, 3355, 285, 10687, 18369, 3441, 270, 10549, 18436, 3529, 255, 10411, 18500, 3618,
241, 10274, 18563, 3709, 228, 10137, 18624, 3800, 215, 10000, 18682, 3893, 202, 9863, 18738, 3987,
190, 9726, 18793, 4083, 179, 9590, 18845, 4179, 168, 9454, 18895, 4277, 157, 9318, 18942, 4377,
147, 9183, 18988, 4477, 137, 9048, 19031, 4579, 127, 8914, 19073, 4681, 118, 8780, 19112, 4785,
109, 8646, 19148, 4890, 101, 8513, 19183, 4997, 92, 8381, 19215, 5104, 84, 8249, 19245, 5213,
77, 8118, 19273, 5323, 69, 7987, 19298, 5434, 62, 7857, 19321, 5546, 55, 7728, 19342, 5659,
48, 7600, 19361, 5773, 41, 7472, 19377, 5888, 34, 7345, 19391, 6004, 28, 7219, 19403, 6121,
22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600
};
private static short[] CurveLut1 = new short[]
{
-68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450, 32586, 512, -36,
-568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454, 1000, -69, -891, 32393, 1174, -80,
-990, 32323, 1352, -92, -1084, 32244, 1536, -103, -1173, 32157, 1724, -115, -1258, 32061, 1919, -128,
-1338, 31956, 2118, -140, -1414, 31844, 2322, -153, -1486, 31723, 2532, -167, -1554, 31593, 2747, -180,
-1617, 31456, 2967, -194, -1676, 31310, 3192, -209, -1732, 31157, 3422, -224, -1783, 30995, 3657, -240,
-1830, 30826, 3897, -256, -1874, 30649, 4143, -272, -1914, 30464, 4393, -289, -1951, 30272, 4648, -307,
-1984, 30072, 4908, -325, -2014, 29866, 5172, -343, -2040, 29652, 5442, -362, -2063, 29431, 5716, -382,
-2083, 29203, 5994, -403, -2100, 28968, 6277, -424, -2114, 28727, 6565, -445, -2125, 28480, 6857, -468,
-2133, 28226, 7153, -490, -2139, 27966, 7453, -514, -2142, 27700, 7758, -538, -2142, 27428, 8066, -563,
-2141, 27151, 8378, -588, -2136, 26867, 8694, -614, -2130, 26579, 9013, -641, -2121, 26285, 9336, -668,
-2111, 25987, 9663, -696, -2098, 25683, 9993, -724, -2084, 25375, 10326, -753, -2067, 25063, 10662, -783,
-2049, 24746, 11000, -813, -2030, 24425, 11342, -844, -2009, 24100, 11686, -875, -1986, 23771, 12033, -907,
-1962, 23438, 12382, -939, -1937, 23103, 12733, -972, -1911, 22764, 13086, -1005, -1883, 22422, 13441, -1039,
-1855, 22077, 13798, -1072, -1825, 21729, 14156, -1107, -1795, 21380, 14516, -1141, -1764, 21027, 14877, -1176,
-1732, 20673, 15239, -1211, -1700, 20317, 15602, -1246, -1667, 19959, 15965, -1282, -1633, 19600, 16329, -1317,
-1599, 19239, 16694, -1353, -1564, 18878, 17058, -1388, -1530, 18515, 17423, -1424, -1495, 18151, 17787, -1459,
-1459, 17787, 18151, -1495, -1424, 17423, 18515, -1530, -1388, 17058, 18878, -1564, -1353, 16694, 19239, -1599,
-1317, 16329, 19600, -1633, -1282, 15965, 19959, -1667, -1246, 15602, 20317, -1700, -1211, 15239, 20673, -1732,
-1176, 14877, 21027, -1764, -1141, 14516, 21380, -1795, -1107, 14156, 21729, -1825, -1072, 13798, 22077, -1855,
-1039, 13441, 22422, -1883, -1005, 13086, 22764, -1911, -972, 12733, 23103, -1937, -939, 12382, 23438, -1962,
-907, 12033, 23771, -1986, -875, 11686, 24100, -2009, -844, 11342, 24425, -2030, -813, 11000, 24746, -2049,
-783, 10662, 25063, -2067, -753, 10326, 25375, -2084, -724, 9993, 25683, -2098, -696, 9663, 25987, -2111,
-668, 9336, 26285, -2121, -641, 9013, 26579, -2130, -614, 8694, 26867, -2136, -588, 8378, 27151, -2141,
-563, 8066, 27428, -2142, -538, 7758, 27700, -2142, -514, 7453, 27966, -2139, -490, 7153, 28226, -2133,
-468, 6857, 28480, -2125, -445, 6565, 28727, -2114, -424, 6277, 28968, -2100, -403, 5994, 29203, -2083,
-382, 5716, 29431, -2063, -362, 5442, 29652, -2040, -343, 5172, 29866, -2014, -325, 4908, 30072, -1984,
-307, 4648, 30272, -1951, -289, 4393, 30464, -1914, -272, 4143, 30649, -1874, -256, 3897, 30826, -1830,
-240, 3657, 30995, -1783, -224, 3422, 31157, -1732, -209, 3192, 31310, -1676, -194, 2967, 31456, -1617,
-180, 2747, 31593, -1554, -167, 2532, 31723, -1486, -153, 2322, 31844, -1414, -140, 2118, 31956, -1338,
-128, 1919, 32061, -1258, -115, 1724, 32157, -1173, -103, 1536, 32244, -1084, -92, 1352, 32323, -990,
-80, 1174, 32393, -891, -69, 1000, 32454, -788, -58, 832, 32507, -680, -47, 669, 32551, -568,
-36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68
};
private static short[] CurveLut2 = new short[]
{
3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811, 26253, 3751, -42,
2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169, 4199, -54, 2338, 26130, 4354, -58,
2227, 26085, 4512, -63, 2120, 26035, 4673, -67, 2015, 25980, 4837, -72, 1912, 25919, 5004, -76,
1813, 25852, 5174, -81, 1716, 25780, 5347, -87, 1622, 25704, 5522, -92, 1531, 25621, 5701, -98,
1442, 25533, 5882, -103, 1357, 25440, 6066, -109, 1274, 25342, 6253, -115, 1193, 25239, 6442, -121,
1115, 25131, 6635, -127, 1040, 25018, 6830, -133, 967, 24899, 7027, -140, 897, 24776, 7227, -146,
829, 24648, 7430, -153, 764, 24516, 7635, -159, 701, 24379, 7842, -166, 641, 24237, 8052, -174,
583, 24091, 8264, -181, 526, 23940, 8478, -187, 472, 23785, 8695, -194, 420, 23626, 8914, -202,
371, 23462, 9135, -209, 324, 23295, 9358, -215, 279, 23123, 9583, -222, 236, 22948, 9809, -230,
194, 22769, 10038, -237, 154, 22586, 10269, -243, 117, 22399, 10501, -250, 81, 22208, 10735, -258,
47, 22015, 10970, -265, 15, 21818, 11206, -271, -16, 21618, 11444, -277, -44, 21415, 11684, -283,
-71, 21208, 11924, -290, -97, 20999, 12166, -296, -121, 20786, 12409, -302, -143, 20571, 12653, -306,
-163, 20354, 12898, -311, -183, 20134, 13143, -316, -201, 19911, 13389, -321, -218, 19686, 13635, -325,
-234, 19459, 13882, -328, -248, 19230, 14130, -332, -261, 18998, 14377, -335, -273, 18765, 14625, -337,
-284, 18531, 14873, -339, -294, 18295, 15121, -341, -302, 18057, 15369, -341, -310, 17817, 15617, -341,
-317, 17577, 15864, -340, -323, 17335, 16111, -340, -328, 17092, 16357, -338, -332, 16848, 16603, -336,
-336, 16603, 16848, -332, -338, 16357, 17092, -328, -340, 16111, 17335, -323, -340, 15864, 17577, -317,
-341, 15617, 17817, -310, -341, 15369, 18057, -302, -341, 15121, 18295, -294, -339, 14873, 18531, -284,
-337, 14625, 18765, -273, -335, 14377, 18998, -261, -332, 14130, 19230, -248, -328, 13882, 19459, -234,
-325, 13635, 19686, -218, -321, 13389, 19911, -201, -316, 13143, 20134, -183, -311, 12898, 20354, -163,
-306, 12653, 20571, -143, -302, 12409, 20786, -121, -296, 12166, 20999, -97, -290, 11924, 21208, -71,
-283, 11684, 21415, -44, -277, 11444, 21618, -16, -271, 11206, 21818, 15, -265, 10970, 22015, 47,
-258, 10735, 22208, 81, -250, 10501, 22399, 117, -243, 10269, 22586, 154, -237, 10038, 22769, 194,
-230, 9809, 22948, 236, -222, 9583, 23123, 279, -215, 9358, 23295, 324, -209, 9135, 23462, 371,
-202, 8914, 23626, 420, -194, 8695, 23785, 472, -187, 8478, 23940, 526, -181, 8264, 24091, 583,
-174, 8052, 24237, 641, -166, 7842, 24379, 701, -159, 7635, 24516, 764, -153, 7430, 24648, 829,
-146, 7227, 24776, 897, -140, 7027, 24899, 967, -133, 6830, 25018, 1040, -127, 6635, 25131, 1115,
-121, 6442, 25239, 1193, -115, 6253, 25342, 1274, -109, 6066, 25440, 1357, -103, 5882, 25533, 1442,
-98, 5701, 25621, 1531, -92, 5522, 25704, 1622, -87, 5347, 25780, 1716, -81, 5174, 25852, 1813,
-76, 5004, 25919, 1912, -72, 4837, 25980, 2015, -67, 4673, 26035, 2120, -63, 4512, 26085, 2227,
-58, 4354, 26130, 2338, -54, 4199, 26169, 2451, -50, 4046, 26202, 2568, -46, 3897, 26230, 2688,
-42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195
};
#endregion
public static int[] Resample2Ch(
int[] Buffer,
int SrcSampleRate,
int DstSampleRate,
int SamplesCount,
ref int FracPart)
{
if (Buffer == null)
{
throw new ArgumentNullException(nameof(Buffer));
}
if (SrcSampleRate <= 0)
{
throw new ArgumentOutOfRangeException(nameof(SrcSampleRate));
}
if (DstSampleRate <= 0)
{
throw new ArgumentOutOfRangeException(nameof(DstSampleRate));
}
double Ratio = (double)SrcSampleRate / DstSampleRate;
int NewSamplesCount = (int)(SamplesCount / Ratio);
int Step = (int)(Ratio * 0x8000);
int[] Output = new int[NewSamplesCount * 2];
short[] Lut;
if (Step > 0xaaaa)
{
Lut = CurveLut0;
}
else if (Step <= 0x8000)
{
Lut = CurveLut1;
}
else
{
Lut = CurveLut2;
}
int InOffs = 0;
for (int OutOffs = 0; OutOffs < Output.Length; OutOffs += 2)
{
int LutIndex = (FracPart >> 8) * 4;
int Sample0 = Buffer[(InOffs + 0) * 2 + 0] * Lut[LutIndex + 0] +
Buffer[(InOffs + 1) * 2 + 0] * Lut[LutIndex + 1] +
Buffer[(InOffs + 2) * 2 + 0] * Lut[LutIndex + 2] +
Buffer[(InOffs + 3) * 2 + 0] * Lut[LutIndex + 3];
int Sample1 = Buffer[(InOffs + 0) * 2 + 1] * Lut[LutIndex + 0] +
Buffer[(InOffs + 1) * 2 + 1] * Lut[LutIndex + 1] +
Buffer[(InOffs + 2) * 2 + 1] * Lut[LutIndex + 2] +
Buffer[(InOffs + 3) * 2 + 1] * Lut[LutIndex + 3];
int NewOffset = FracPart + Step;
InOffs += NewOffset >> 15;
FracPart = NewOffset & 0x7fff;
Output[OutOffs + 0] = Sample0 >> 15;
Output[OutOffs + 1] = Sample1 >> 15;
}
return Output;
}
}
}

View file

@ -1,15 +1,15 @@
namespace Ryujinx.HLE.OsHle.Services.Aud namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{ {
struct UpdateDataHeader struct UpdateDataHeader
{ {
public int Revision; public int Revision;
public int BehaviorSize; public int BehaviorSize;
public int MemoryPoolsSize; public int MemoryPoolSize;
public int VoicesSize; public int VoiceSize;
public int VoiceResourceSize; public int VoiceResourceSize;
public int EffectsSize; public int EffectSize;
public int MixesSize; public int MixeSize;
public int SinksSize; public int SinkSize;
public int PerformanceManagerSize; public int PerformanceManagerSize;
public int Unknown24; public int Unknown24;
public int Unknown28; public int Unknown28;

View file

@ -0,0 +1,10 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
[StructLayout(LayoutKind.Sequential, Size = 0x70, Pack = 1)]
struct VoiceChannelResourceIn
{
//???
}
}

View file

@ -0,0 +1,188 @@
using ChocolArm64.Memory;
using Ryujinx.Audio.Adpcm;
using System;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
class VoiceContext
{
private bool Acquired;
private bool BufferReload;
private int ResamplerFracPart;
private int BufferIndex;
private int Offset;
public int SampleRate;
public int ChannelsCount;
public float Volume;
public PlayState PlayState;
public SampleFormat SampleFormat;
public AdpcmDecoderContext AdpcmCtx;
public WaveBuffer[] WaveBuffers;
public VoiceOut OutStatus;
private int[] Samples;
public bool Playing => Acquired && PlayState == PlayState.Playing;
public VoiceContext()
{
WaveBuffers = new WaveBuffer[4];
}
public void SetAcquireState(bool NewState)
{
if (Acquired && !NewState)
{
//Release.
Reset();
}
Acquired = NewState;
}
private void Reset()
{
BufferReload = true;
BufferIndex = 0;
Offset = 0;
OutStatus.PlayedSamplesCount = 0;
OutStatus.PlayedWaveBuffersCount = 0;
OutStatus.VoiceDropsCount = 0;
}
public int[] GetBufferData(AMemory Memory, int MaxSamples, out int SamplesCount)
{
if (!Playing)
{
SamplesCount = 0;
return null;
}
if (BufferReload)
{
BufferReload = false;
UpdateBuffer(Memory);
}
WaveBuffer Wb = WaveBuffers[BufferIndex];
int MaxSize = Samples.Length - Offset;
int Size = MaxSamples * AudioConsts.HostChannelsCount;
if (Size > MaxSize)
{
Size = MaxSize;
}
int[] Output = new int[Size];
Array.Copy(Samples, Offset, Output, 0, Size);
SamplesCount = Size / AudioConsts.HostChannelsCount;
OutStatus.PlayedSamplesCount += SamplesCount;
Offset += Size;
if (Offset == Samples.Length)
{
Offset = 0;
if (Wb.Looping == 0)
{
SetBufferIndex((BufferIndex + 1) & 3);
}
OutStatus.PlayedWaveBuffersCount++;
if (Wb.LastBuffer != 0)
{
PlayState = PlayState.Paused;
}
}
return Output;
}
private void UpdateBuffer(AMemory Memory)
{
//TODO: Implement conversion for formats other
//than interleaved stereo (2 channels).
//As of now, it assumes that HostChannelsCount == 2.
WaveBuffer Wb = WaveBuffers[BufferIndex];
if (SampleFormat == SampleFormat.PcmInt16)
{
int SamplesCount = (int)(Wb.Size / (sizeof(short) * ChannelsCount));
Samples = new int[SamplesCount * AudioConsts.HostChannelsCount];
if (ChannelsCount == 1)
{
for (int Index = 0; Index < SamplesCount; Index++)
{
short Sample = Memory.ReadInt16(Wb.Position + Index * 2);
Samples[Index * 2 + 0] = Sample;
Samples[Index * 2 + 1] = Sample;
}
}
else
{
for (int Index = 0; Index < SamplesCount * 2; Index++)
{
Samples[Index] = Memory.ReadInt16(Wb.Position + Index * 2);
}
}
}
else if (SampleFormat == SampleFormat.Adpcm)
{
byte[] Buffer = Memory.ReadBytes(Wb.Position, Wb.Size);
Samples = AdpcmDecoder.Decode(Buffer, AdpcmCtx);
}
else
{
throw new InvalidOperationException();
}
if (SampleRate != AudioConsts.HostSampleRate)
{
//TODO: We should keep the frames being discarded (see the 4 below)
//on a buffer and include it on the next samples buffer, to allow
//the resampler to do seamless interpolation between wave buffers.
int SamplesCount = Samples.Length / AudioConsts.HostChannelsCount;
SamplesCount = Math.Max(SamplesCount - 4, 0);
Samples = Resampler.Resample2Ch(
Samples,
SampleRate,
AudioConsts.HostSampleRate,
SamplesCount,
ref ResamplerFracPart);
}
}
public void SetBufferIndex(int Index)
{
BufferIndex = Index & 3;
BufferReload = true;
}
}
}

View file

@ -0,0 +1,49 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
[StructLayout(LayoutKind.Sequential, Size = 0x170, Pack = 1)]
struct VoiceIn
{
public int VoiceSlot;
public int NodeId;
public byte FirstUpdate;
public byte Acquired;
public PlayState PlayState;
public SampleFormat SampleFormat;
public int SampleRate;
public int Priority;
public int Unknown14;
public int ChannelsCount;
public float Pitch;
public float Volume;
public BiquadFilter BiquadFilter0;
public BiquadFilter BiquadFilter1;
public int AppendedWaveBuffersCount;
public int BaseWaveBufferIndex;
public int Unknown44;
public long AdpcmCoeffsPosition;
public long AdpcmCoeffsSize;
public int VoiceDestination;
public int Padding;
public WaveBuffer WaveBuffer0;
public WaveBuffer WaveBuffer1;
public WaveBuffer WaveBuffer2;
public WaveBuffer WaveBuffer3;
}
}

View file

@ -0,0 +1,12 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)]
struct VoiceOut
{
public long PlayedSamplesCount;
public int PlayedWaveBuffersCount;
public int VoiceDropsCount; //?
}
}

View file

@ -0,0 +1,20 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
{
[StructLayout(LayoutKind.Sequential, Size = 0x38, Pack = 1)]
struct WaveBuffer
{
public long Position;
public long Size;
public int FirstSampleOffset;
public int LastSampleOffset;
public byte Looping;
public byte LastBuffer;
public short Unknown1A;
public int Unknown1C;
public long AdpcmLoopContextPosition;
public long AdpcmLoopContextSize;
public long Unknown30;
}
}

View file

@ -8,14 +8,14 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
public int SampleRate; public int SampleRate;
public int SampleCount; public int SampleCount;
public int Unknown8; public int Unknown8;
public int UnknownC; public int MixCount;
public int VoiceCount; public int VoiceCount;
public int SinkCount; public int SinkCount;
public int EffectCount; public int EffectCount;
public int Unknown1C; public int PerformanceManagerCount;
public int Unknown20; public int VoiceDropEnable;
public int SplitterCount; public int SplitterCount;
public int Unknown28; public int SplitterDestinationDataCount;
public int Unknown2C; public int Unknown2C;
public int Revision; public int Revision;
} }

View file

@ -3,6 +3,7 @@ using Ryujinx.Audio;
using Ryujinx.HLE.Logging; using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle.Handles; using Ryujinx.HLE.OsHle.Handles;
using Ryujinx.HLE.OsHle.Ipc; using Ryujinx.HLE.OsHle.Ipc;
using Ryujinx.HLE.OsHle.Services.Aud.AudioOut;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
@ -154,13 +155,13 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
IAalOutput AudioOut = Context.Ns.AudioOut; IAalOutput AudioOut = Context.Ns.AudioOut;
int Track = AudioOut.OpenTrack(SampleRate, Channels, Callback, out AudioFormat Format); int Track = AudioOut.OpenTrack(SampleRate, Channels, Callback);
MakeObject(Context, new IAudioOut(AudioOut, ReleaseEvent, Track)); MakeObject(Context, new IAudioOut(AudioOut, ReleaseEvent, Track));
Context.ResponseData.Write(SampleRate); Context.ResponseData.Write(SampleRate);
Context.ResponseData.Write(Channels); Context.ResponseData.Write(Channels);
Context.ResponseData.Write((int)Format); Context.ResponseData.Write((int)SampleFormat.PcmInt16);
Context.ResponseData.Write((int)PlaybackState.Stopped); Context.ResponseData.Write((int)PlaybackState.Stopped);
return 0; return 0;

View file

@ -1,136 +0,0 @@
using ChocolArm64.Memory;
using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle.Handles;
using Ryujinx.HLE.OsHle.Ipc;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud
{
class IAudioRenderer : IpcService, IDisposable
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
private KEvent UpdateEvent;
private AudioRendererParameter Params;
public IAudioRenderer(AudioRendererParameter Params)
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 4, RequestUpdateAudioRenderer },
{ 5, StartAudioRenderer },
{ 6, StopAudioRenderer },
{ 7, QuerySystemEvent }
};
UpdateEvent = new KEvent();
this.Params = Params;
}
public long RequestUpdateAudioRenderer(ServiceCtx Context)
{
long OutputPosition = Context.Request.ReceiveBuff[0].Position;
long OutputSize = Context.Request.ReceiveBuff[0].Size;
AMemoryHelper.FillWithZeros(Context.Memory, OutputPosition, (int)OutputSize);
long InputPosition = Context.Request.SendBuff[0].Position;
UpdateDataHeader InputDataHeader = AMemoryHelper.Read<UpdateDataHeader>(Context.Memory, InputPosition);
UpdateDataHeader OutputDataHeader = new UpdateDataHeader();
int UpdateHeaderSize = Marshal.SizeOf<UpdateDataHeader>();
OutputDataHeader.Revision = Params.Revision;
OutputDataHeader.BehaviorSize = 0xb0;
OutputDataHeader.MemoryPoolsSize = (Params.EffectCount + Params.VoiceCount * 4) * 0x10;
OutputDataHeader.VoicesSize = Params.VoiceCount * 0x10;
OutputDataHeader.EffectsSize = Params.EffectCount * 0x10;
OutputDataHeader.SinksSize = Params.SinkCount * 0x20;
OutputDataHeader.PerformanceManagerSize = 0x10;
OutputDataHeader.TotalSize = UpdateHeaderSize +
OutputDataHeader.BehaviorSize +
OutputDataHeader.MemoryPoolsSize +
OutputDataHeader.VoicesSize +
OutputDataHeader.EffectsSize +
OutputDataHeader.SinksSize +
OutputDataHeader.PerformanceManagerSize;
AMemoryHelper.Write(Context.Memory, OutputPosition, OutputDataHeader);
int InMemoryPoolOffset = UpdateHeaderSize + InputDataHeader.BehaviorSize;
int OutMemoryPoolOffset = UpdateHeaderSize;
for (int Offset = 0; Offset < OutputDataHeader.MemoryPoolsSize; Offset += 0x10, InMemoryPoolOffset += 0x20)
{
MemoryPoolState PoolState = (MemoryPoolState)Context.Memory.ReadInt32(InputPosition + InMemoryPoolOffset + 0x10);
//TODO: Figure out what the other values does.
if (PoolState == MemoryPoolState.RequestAttach)
{
Context.Memory.WriteInt32(OutputPosition + OutMemoryPoolOffset + Offset, (int)MemoryPoolState.Attached);
}
else if (PoolState == MemoryPoolState.RequestDetach)
{
Context.Memory.WriteInt32(OutputPosition + OutMemoryPoolOffset + Offset, (int)MemoryPoolState.Detached);
}
}
int OutVoicesOffset = OutMemoryPoolOffset + OutputDataHeader.MemoryPoolsSize;
for (int Offset = 0; Offset < OutputDataHeader.VoicesSize; Offset += 0x10)
{
Context.Memory.WriteInt32(OutputPosition + OutVoicesOffset + Offset + 8, (int)VoicePlaybackState.Finished);
}
//TODO: We shouldn't be signaling this here.
UpdateEvent.WaitEvent.Set();
return 0;
}
public long StartAudioRenderer(ServiceCtx Context)
{
Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
return 0;
}
public long StopAudioRenderer(ServiceCtx Context)
{
Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
return 0;
}
public long QuerySystemEvent(ServiceCtx Context)
{
int Handle = Context.Process.HandleTable.OpenHandle(UpdateEvent);
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
return 0;
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool Disposing)
{
if (Disposing)
{
UpdateEvent.Dispose();
}
}
}
}

View file

@ -1,7 +1,11 @@
using Ryujinx.Audio;
using Ryujinx.HLE.Logging; using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle.Ipc; using Ryujinx.HLE.OsHle.Ipc;
using Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer;
using Ryujinx.HLE.OsHle.Utilities;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.InteropServices;
using static Ryujinx.HLE.OsHle.ErrorCode;
namespace Ryujinx.HLE.OsHle.Services.Aud namespace Ryujinx.HLE.OsHle.Services.Aud
{ {
@ -12,6 +16,10 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
('V' << 16) | ('V' << 16) |
('0' << 24); ('0' << 24);
private const int Rev = 4;
public const int RevMagic = Rev0Magic + Rev;
private Dictionary<int, ServiceProcessRequest> m_Commands; private Dictionary<int, ServiceProcessRequest> m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands; public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
@ -28,76 +36,69 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
public long OpenAudioRenderer(ServiceCtx Context) public long OpenAudioRenderer(ServiceCtx Context)
{ {
//Same buffer as GetAudioRendererWorkBufferSize is receive here. IAalOutput AudioOut = Context.Ns.AudioOut;
AudioRendererParameter Params = new AudioRendererParameter(); AudioRendererParameter Params = GetAudioRendererParameter(Context);
Params.SampleRate = Context.RequestData.ReadInt32(); MakeObject(Context, new IAudioRenderer(Context.Memory, AudioOut, Params));
Params.SampleCount = Context.RequestData.ReadInt32();
Params.Unknown8 = Context.RequestData.ReadInt32();
Params.UnknownC = Context.RequestData.ReadInt32();
Params.VoiceCount = Context.RequestData.ReadInt32();
Params.SinkCount = Context.RequestData.ReadInt32();
Params.EffectCount = Context.RequestData.ReadInt32();
Params.Unknown1C = Context.RequestData.ReadInt32();
Params.Unknown20 = Context.RequestData.ReadInt32();
Params.SplitterCount = Context.RequestData.ReadInt32();
Params.Unknown28 = Context.RequestData.ReadInt32();
Params.Unknown2C = Context.RequestData.ReadInt32();
Params.Revision = Context.RequestData.ReadInt32();
MakeObject(Context, new IAudioRenderer(Params));
return 0; return 0;
} }
public long GetAudioRendererWorkBufferSize(ServiceCtx Context) public long GetAudioRendererWorkBufferSize(ServiceCtx Context)
{ {
long SampleRate = Context.RequestData.ReadUInt32(); AudioRendererParameter Params = GetAudioRendererParameter(Context);
long Unknown4 = Context.RequestData.ReadUInt32();
long Unknown8 = Context.RequestData.ReadUInt32();
long UnknownC = Context.RequestData.ReadUInt32();
long Unknown10 = Context.RequestData.ReadUInt32(); //VoiceCount
long Unknown14 = Context.RequestData.ReadUInt32(); //SinkCount
long Unknown18 = Context.RequestData.ReadUInt32(); //EffectCount
long Unknown1c = Context.RequestData.ReadUInt32(); //Boolean
long Unknown20 = Context.RequestData.ReadUInt32(); //Not used here in FW3.0.1 - Boolean
long Unknown24 = Context.RequestData.ReadUInt32();
long Unknown28 = Context.RequestData.ReadUInt32(); //SplitterCount
long Unknown2c = Context.RequestData.ReadUInt32(); //Not used here in FW3.0.1
int RevMagic = Context.RequestData.ReadInt32();
int Version = (RevMagic - Rev0Magic) >> 24; int Revision = (Params.Revision - Rev0Magic) >> 24;
if (Version <= 3) //REV3 Max is supported if (Revision <= Rev) //REV3 Max is supported
{ {
long Size = RoundUp(Unknown8 * 4, 64); bool IsSplitterSupported = Revision >= 3;
Size += (UnknownC << 10);
Size += (UnknownC + 1) * 0x940;
Size += Unknown10 * 0x3F0;
Size += RoundUp((UnknownC + 1) * 8, 16);
Size += RoundUp(Unknown10 * 8, 16);
Size += RoundUp((0x3C0 * (Unknown14 + UnknownC) + 4 * Unknown4) * (Unknown8 + 6), 64);
Size += 0x2C0 * (Unknown14 + UnknownC) + 0x30 * (Unknown18 + (4 * Unknown10)) + 0x50;
if (Version >= 3) //IsSplitterSupported long Size;
Size = IntUtils.AlignUp(Params.Unknown8 * 4, 64);
Size += Params.MixCount * 0x400;
Size += (Params.MixCount + 1) * 0x940;
Size += Params.VoiceCount * 0x3F0;
Size += IntUtils.AlignUp((Params.MixCount + 1) * 8, 16);
Size += IntUtils.AlignUp(Params.VoiceCount * 8, 16);
Size += IntUtils.AlignUp(
((Params.SinkCount + Params.MixCount) * 0x3C0 + Params.SampleCount * 4) *
(Params.Unknown8 + 6), 64);
Size += (Params.SinkCount + Params.MixCount) * 0x2C0;
Size += (Params.EffectCount + 4 * Params.VoiceCount) * 0x30 + 0x50;
if (IsSplitterSupported)
{ {
Size += RoundUp((NodeStatesGetWorkBufferSize((int)UnknownC + 1) + EdgeMatrixGetWorkBufferSize((int)UnknownC + 1)), 16); Size += IntUtils.AlignUp((
Size += 0xE0 * Unknown28 + 0x20 * Unknown24 + RoundUp(Unknown28 * 4, 16); NodeStatesGetWorkBufferSize(Params.MixCount + 1) +
EdgeMatrixGetWorkBufferSize(Params.MixCount + 1)), 16);
Size += Params.SplitterDestinationDataCount * 0xE0;
Size += Params.SplitterCount * 0x20;
Size += IntUtils.AlignUp(Params.SplitterDestinationDataCount * 4, 16);
} }
Size = 0x4C0 * Unknown18 + RoundUp(Size, 64) + 0x170 * Unknown14 + ((Unknown10 << 8) | 0x40); Size = Params.EffectCount * 0x4C0 +
Params.SinkCount * 0x170 +
Params.VoiceCount * 0x100 +
IntUtils.AlignUp(Size, 64) + 0x40;
if (Unknown1c >= 1) if (Params.PerformanceManagerCount >= 1)
{ {
Size += ((((Unknown18 + Unknown14 + Unknown10 + UnknownC + 1) * 16) + 0x658) * (Unknown1c + 1) + 0x13F) & ~0x3FL; Size += (((Params.EffectCount +
Params.SinkCount +
Params.VoiceCount +
Params.MixCount + 1) * 16 + 0x658) *
(Params.PerformanceManagerCount + 1) + 0x13F) & ~0x3FL;
} }
long WorkBufferSize = (Size + 0x1907D) & ~0xFFFL; Size = (Size + 0x1907D) & ~0xFFFL;
Context.ResponseData.Write(WorkBufferSize); Context.ResponseData.Write(Size);
Context.Ns.Log.PrintDebug(LogClass.ServiceAudio, $"WorkBufferSize is 0x{WorkBufferSize:x16}."); Context.Ns.Log.PrintDebug(LogClass.ServiceAudio, $"WorkBufferSize is 0x{Size:x16}.");
return 0; return 0;
} }
@ -105,20 +106,36 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
{ {
Context.ResponseData.Write(0L); Context.ResponseData.Write(0L);
Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Library Revision 0x{RevMagic:x8} is not supported!"); Context.Ns.Log.PrintWarning(LogClass.ServiceAudio, $"Library Revision 0x{Params.Revision:x8} is not supported!");
return 0x499; return MakeError(ErrorModule.Audio, AudErr.UnsupportedRevision);
} }
} }
private static long RoundUp(long Value, int Size) private AudioRendererParameter GetAudioRendererParameter(ServiceCtx Context)
{ {
return (Value + (Size - 1)) & ~((long)Size - 1); AudioRendererParameter Params = new AudioRendererParameter();
Params.SampleRate = Context.RequestData.ReadInt32();
Params.SampleCount = Context.RequestData.ReadInt32();
Params.Unknown8 = Context.RequestData.ReadInt32();
Params.MixCount = Context.RequestData.ReadInt32();
Params.VoiceCount = Context.RequestData.ReadInt32();
Params.SinkCount = Context.RequestData.ReadInt32();
Params.EffectCount = Context.RequestData.ReadInt32();
Params.PerformanceManagerCount = Context.RequestData.ReadInt32();
Params.VoiceDropEnable = Context.RequestData.ReadInt32();
Params.SplitterCount = Context.RequestData.ReadInt32();
Params.SplitterDestinationDataCount = Context.RequestData.ReadInt32();
Params.Unknown2C = Context.RequestData.ReadInt32();
Params.Revision = Context.RequestData.ReadInt32();
return Params;
} }
private static int NodeStatesGetWorkBufferSize(int Value) private static int NodeStatesGetWorkBufferSize(int Value)
{ {
int Result = (int)RoundUp(Value, 64); int Result = IntUtils.AlignUp(Value, 64);
if (Result < 0) if (Result < 0)
{ {
@ -130,7 +147,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
private static int EdgeMatrixGetWorkBufferSize(int Value) private static int EdgeMatrixGetWorkBufferSize(int Value)
{ {
int Result = (int)RoundUp(Value * Value, 64); int Result = IntUtils.AlignUp(Value * Value, 64);
if (Result < 0) if (Result < 0)
{ {

View file

@ -1,12 +1,12 @@
namespace Ryujinx.Audio namespace Ryujinx.HLE.OsHle.Services.Aud
{ {
public enum AudioFormat enum SampleFormat : byte
{ {
Invalid = 0, Invalid = 0,
PcmInt8 = 1, PcmInt8 = 1,
PcmInt16 = 2, PcmInt16 = 2,
PcmImt24 = 3, PcmInt24 = 3,
PcmImt32 = 4, PcmInt32 = 4,
PcmFloat = 5, PcmFloat = 5,
Adpcm = 6 Adpcm = 6
} }

View file

@ -1,9 +0,0 @@
namespace Ryujinx.HLE.OsHle.Services.Aud
{
enum VoicePlaybackState : int
{
Playing = 0,
Finished = 1,
Paused = 2
}
}

View file

@ -48,7 +48,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap
return NvResult.InvalidInput; return NvResult.InvalidInput;
} }
int Size = IntUtils.RoundUp(Args.Size, NvGpuVmm.PageSize); int Size = IntUtils.AlignUp(Args.Size, NvGpuVmm.PageSize);
Args.Handle = AddNvMap(Context, new NvMapHandle(Size)); Args.Handle = AddNvMap(Context, new NvMapHandle(Size));
@ -121,7 +121,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap
Map.Align = Args.Align; Map.Align = Args.Align;
Map.Kind = (byte)Args.Kind; Map.Kind = (byte)Args.Kind;
int Size = IntUtils.RoundUp(Map.Size, NvGpuVmm.PageSize); int Size = IntUtils.AlignUp(Map.Size, NvGpuVmm.PageSize);
long Address = Args.Address; long Address = Args.Address;

View file

@ -2,12 +2,12 @@ namespace Ryujinx.HLE.OsHle.Utilities
{ {
static class IntUtils static class IntUtils
{ {
public static int RoundUp(int Value, int Size) public static int AlignUp(int Value, int Size)
{ {
return (Value + (Size - 1)) & ~(Size - 1); return (Value + (Size - 1)) & ~(Size - 1);
} }
public static long RoundUp(long Value, int Size) public static long AlignUp(long Value, int Size)
{ {
return (Value + (Size - 1)) & ~((long)Size - 1); return (Value + (Size - 1)) & ~((long)Size - 1);
} }

View file

@ -0,0 +1,45 @@
using ChocolArm64.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Utilities
{
class StructReader
{
private AMemory Memory;
public long Position { get; private set; }
public StructReader(AMemory Memory, long Position)
{
this.Memory = Memory;
this.Position = Position;
}
public T Read<T>() where T : struct
{
T Value = AMemoryHelper.Read<T>(Memory, Position);
Position += Marshal.SizeOf<T>();
return Value;
}
public T[] Read<T>(int Size) where T : struct
{
int StructSize = Marshal.SizeOf<T>();
int Count = Size / StructSize;
T[] Output = new T[Count];
for (int Index = 0; Index < Count; Index++)
{
Output[Index] = AMemoryHelper.Read<T>(Memory, Position);
Position += StructSize;
}
return Output;
}
}
}

View file

@ -0,0 +1,25 @@
using ChocolArm64.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Utilities
{
class StructWriter
{
private AMemory Memory;
public long Position { get; private set; }
public StructWriter(AMemory Memory, long Position)
{
this.Memory = Memory;
this.Position = Position;
}
public void Write<T>(T Value) where T : struct
{
AMemoryHelper.Write(Memory, Position, Value);
Position += Marshal.SizeOf<T>();
}
}
}