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Fix SL/SR typo in keyboard controller mapping (#1938)
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@ -47,7 +47,7 @@ namespace Ryujinx.Ui
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if (keyboard[(Key)_config.LeftJoycon.ButtonL]) buttons |= ControllerKeys.L;
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if (keyboard[(Key)_config.LeftJoycon.ButtonZl]) buttons |= ControllerKeys.Zl;
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if (keyboard[(Key)_config.LeftJoycon.ButtonSl]) buttons |= ControllerKeys.SlLeft;
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if (keyboard[(Key)_config.LeftJoycon.ButtonSr]) buttons |= ControllerKeys.SlRight;
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if (keyboard[(Key)_config.LeftJoycon.ButtonSr]) buttons |= ControllerKeys.SrLeft;
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if (keyboard[(Key)_config.RightJoycon.StickButton]) buttons |= ControllerKeys.RStick;
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if (keyboard[(Key)_config.RightJoycon.ButtonA]) buttons |= ControllerKeys.A;
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@ -57,7 +57,7 @@ namespace Ryujinx.Ui
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if (keyboard[(Key)_config.RightJoycon.ButtonPlus]) buttons |= ControllerKeys.Plus;
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if (keyboard[(Key)_config.RightJoycon.ButtonR]) buttons |= ControllerKeys.R;
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if (keyboard[(Key)_config.RightJoycon.ButtonZr]) buttons |= ControllerKeys.Zr;
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if (keyboard[(Key)_config.RightJoycon.ButtonSl]) buttons |= ControllerKeys.SrLeft;
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if (keyboard[(Key)_config.RightJoycon.ButtonSl]) buttons |= ControllerKeys.SlRight;
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if (keyboard[(Key)_config.RightJoycon.ButtonSr]) buttons |= ControllerKeys.SrRight;
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return buttons;
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