Merge pull request #160 from greggameplayer/patch-7

Implement GetAvailableLanguageCodes2 with a method
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Ac_K 2018-06-13 15:40:37 +00:00 committed by GitHub
commit e581abb2f5
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@ -15,7 +15,8 @@ namespace Ryujinx.HLE.OsHle.Services.Set
{
{ 0, GetLanguageCode },
{ 1, GetAvailableLanguageCodes },
{ 3, GetAvailableLanguageCodeCount }
{ 3, GetAvailableLanguageCodeCount },
{ 5, GetAvailableLanguageCodes2 }
};
}
@ -28,9 +29,27 @@ namespace Ryujinx.HLE.OsHle.Services.Set
public static long GetAvailableLanguageCodes(ServiceCtx Context)
{
long Position = Context.Request.RecvListBuff[0].Position;
long Size = Context.Request.RecvListBuff[0].Size;
GetAvailableLanguagesCodesMethod(Context, Context.Request.RecvListBuff[0].Position, Context.Request.RecvListBuff[0].Size);
return 0;
}
public static long GetAvailableLanguageCodeCount(ServiceCtx Context)
{
Context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
return 0;
}
public static long GetAvailableLanguageCodes2(ServiceCtx Context)
{
GetAvailableLanguagesCodesMethod(Context, Context.Request.ReceiveBuff[0].Position, Context.Request.ReceiveBuff[0].Size);
return 0;
}
public static long GetAvailableLanguagesCodesMethod(ServiceCtx Context, long Position, long Size)
{
int Count = (int)(Size / 8);
if (Count > SystemStateMgr.LanguageCodes.Length)
@ -47,14 +66,7 @@ namespace Ryujinx.HLE.OsHle.Services.Set
Context.ResponseData.Write(Count);
return 0;
}
public static long GetAvailableLanguageCodeCount(ServiceCtx Context)
{
Context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
return 0;
}
return 0;
}
}
}