mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-07 22:28:33 +00:00
Do not throw for invalid ASTC compressed textures
This commit is contained in:
parent
769c02235f
commit
fd196b3d19
|
@ -253,7 +253,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||
|
||||
if (!_context.Capabilities.SupportsAstcCompression && _info.FormatInfo.Format.IsAstc())
|
||||
{
|
||||
data = AstcDecoder.DecodeToRgba8(
|
||||
if (!AstcDecoder.TryDecodeToRgba8(
|
||||
data,
|
||||
_info.FormatInfo.BlockWidth,
|
||||
_info.FormatInfo.BlockHeight,
|
||||
|
@ -261,7 +261,13 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||
_info.Width,
|
||||
_info.Height,
|
||||
_depth,
|
||||
_info.Levels);
|
||||
_info.Levels,
|
||||
out Span<byte> decoded))
|
||||
{
|
||||
// TODO: Error.
|
||||
}
|
||||
|
||||
data = decoded;
|
||||
}
|
||||
|
||||
HostTexture.SetData(data);
|
||||
|
|
|
@ -47,16 +47,19 @@ namespace Ryujinx.Graphics.Texture.Astc
|
|||
}
|
||||
}
|
||||
|
||||
public static Span<byte> DecodeToRgba8(
|
||||
Span<byte> data,
|
||||
int blockWidth,
|
||||
int blockHeight,
|
||||
int blockDepth,
|
||||
int width,
|
||||
int height,
|
||||
int depth,
|
||||
int levels)
|
||||
public static bool TryDecodeToRgba8(
|
||||
Span<byte> data,
|
||||
int blockWidth,
|
||||
int blockHeight,
|
||||
int blockDepth,
|
||||
int width,
|
||||
int height,
|
||||
int depth,
|
||||
int levels,
|
||||
out Span<byte> decoded)
|
||||
{
|
||||
bool success = true;
|
||||
|
||||
using (MemoryStream inputStream = new MemoryStream(data.ToArray()))
|
||||
{
|
||||
BinaryReader binReader = new BinaryReader(inputStream);
|
||||
|
@ -85,7 +88,14 @@ namespace Ryujinx.Graphics.Texture.Astc
|
|||
{
|
||||
int[] decompressedData = new int[144];
|
||||
|
||||
DecompressBlock(binReader.ReadBytes(0x10), decompressedData, blockWidth, blockHeight);
|
||||
try
|
||||
{
|
||||
DecompressBlock(binReader.ReadBytes(0x10), decompressedData, blockWidth, blockHeight);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
success = false;
|
||||
}
|
||||
|
||||
int decompressedWidth = Math.Min(blockWidth, width - i);
|
||||
int decompressedHeight = Math.Min(blockHeight, height - j);
|
||||
|
@ -112,9 +122,11 @@ namespace Ryujinx.Graphics.Texture.Astc
|
|||
height = Math.Max(1, height >> 1);
|
||||
}
|
||||
|
||||
return outputStream.ToArray();
|
||||
decoded = outputStream.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
public static bool DecompressBlock(
|
||||
|
|
Loading…
Reference in a new issue