gdkchan
5011640b30
Spanify Graphics Abstraction Layer ( #1226 )
...
* Spanify Graphics Abstraction Layer
* Be explicit about BufferHandle size
2020-05-23 11:46:09 +02:00
mageven
53369e79bd
Implement user-defined clipping on GL state pipeline ( #1118 )
2020-05-04 12:04:49 +10:00
mageven
468d8f841f
Simple GPU fixes ( #1093 )
...
* Implement RasterizeEnable
* Match viewport count to hardware
* Simplify ScissorTest tracking around Blits
* Disable RasterizerDiscard around Blits and track its state
* Read RasterizeEnable reg as bool and add doc
2020-04-07 19:19:45 +10:00
gdkchan
7e4d986a73
Support compute uniform buffers emulated with global memory ( #924 )
2020-02-11 01:10:05 +01:00
gdkchan
92703af555
Address PR feedback
2020-01-09 02:13:00 +01:00
gdkchan
f7bcc884e4
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
gdk
1876b346fe
Initial work
2020-01-09 02:13:00 +01:00