Commit graph

21 commits

Author SHA1 Message Date
gdk b8528c6317 Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests 2020-01-09 02:13:00 +01:00
gdk e0c95b18eb Add PSET shader instruction 2020-01-09 02:13:00 +01:00
gdk 73e68edd09 Revert "Simplify shader uniform buffer access codegen"
This reverts commit 2fe9ebaf118d690be8d0cb302529dd359d7c402b.
2020-01-09 02:13:00 +01:00
gdk 1df78e7ad6 Simplify shader uniform buffer access codegen 2020-01-09 02:13:00 +01:00
gdk 3ca675223a Remove TranslatorConfig struct 2020-01-09 02:13:00 +01:00
gdk 6a8ba6d600 Add R2P shader instruction 2020-01-09 02:13:00 +01:00
gdk 8eb773d81f Make the shader translator more error resilient (part 2) 2020-01-09 02:13:00 +01:00
gdk 04102e5c9d Make the shader translator more error resilient 2020-01-09 02:13:00 +01:00
gdk eea73bc421 Add missing check for BRX, do not add a out of bounds block to the queue 2020-01-09 02:13:00 +01:00
gdk f0a59f345c Add partial support for the BRX shader instruction 2020-01-09 02:13:00 +01:00
gdk f6e96551bf Fix regression on load/store local (wrong type) 2020-01-09 02:13:00 +01:00
gdk 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
gdk a31fced221 Remove some unused constants and other code 2020-01-09 02:13:00 +01:00
gdk 3ab5c23f49 Add partial support for array of samplers, and add pass to identify them from bindless texture accesses 2020-01-09 02:13:00 +01:00
gdk 278a4c317c Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes 2020-01-09 02:13:00 +01:00
gdk 3bcc395253 Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures 2020-01-09 02:13:00 +01:00
gdk d3fcab8511 Fix shader FMUL32I instruction saturation 2020-01-09 02:13:00 +01:00
gdk 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes 2020-01-09 02:13:00 +01:00
gdk 1b7d955195 Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00
gdk 717ace6f6e Fix incorrect saturation on HADD2 and HMUL2 shader instructions 2020-01-09 02:13:00 +01:00
gdk 1876b346fe Initial work 2020-01-09 02:13:00 +01:00